Remove usages of `basic_spec` `basic_blend` `playercolor_spec` and `objectcolor_spec...
commit5ef993ee08440c5c66d79a3c9132fffb93133003
authorStan <Stan@3db68df2-c116-0410-a063-a993310a9797>
Tue, 27 Dec 2022 18:21:34 +0000 (27 18:21 +0000)
committerStan <Stan@3db68df2-c116-0410-a063-a993310a9797>
Tue, 27 Dec 2022 18:21:34 +0000 (27 18:21 +0000)
tree44b2779a7ff1ad7ccaa38dd8e985a3ce8f1690bc
parent253be3808599ac239db56c6afee98a6ab0314162
Remove usages of `basic_spec` `basic_blend` `playercolor_spec` and `objectcolor_spec` for performance reasons (Reducing the number of shader switches)
As a result some objects are a bit less shiny.

Discussed with: @vladislavbelov

Script at P290

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@27308 3db68df2-c116-0410-a063-a993310a9797
79 files changed:
binaries/data/mods/public/art/actors/campaigns/units/mace_alexander.xml
binaries/data/mods/public/art/actors/campaigns/units/mace_soldier.xml
binaries/data/mods/public/art/actors/campaigns/units/spart_leonidas.xml
binaries/data/mods/public/art/actors/fauna/fish_generic.xml
binaries/data/mods/public/art/actors/fauna/shark.xml
binaries/data/mods/public/art/actors/fauna/tuna.xml
binaries/data/mods/public/art/actors/fauna/whale_fin.xml
binaries/data/mods/public/art/actors/geology/metalmine_alpine.xml
binaries/data/mods/public/art/actors/geology/metalmine_granite_greek.xml
binaries/data/mods/public/art/actors/geology/metalmine_mediterranean.xml
binaries/data/mods/public/art/actors/geology/metalmine_tropic.xml
binaries/data/mods/public/art/actors/props/special/greek_stoa2_shields.xml [copied from binaries/data/mods/public/art/actors/props/structures/hellenes/civic_centre_shields.xml with 51% similarity]
binaries/data/mods/public/art/actors/props/special/greek_stoa_props_b.xml [copied from binaries/data/mods/public/art/actors/props/structures/hellenes/house_c_shields.xml with 52% similarity]
binaries/data/mods/public/art/actors/props/structures/athenians/barracks_props_shields.xml
binaries/data/mods/public/art/actors/props/structures/athenians/civic_centre_shields.xml
binaries/data/mods/public/art/actors/props/structures/athenians/fortress_shields.xml [copied from binaries/data/mods/public/art/actors/props/structures/athenians/civic_centre_shields.xml with 58% similarity]
binaries/data/mods/public/art/actors/props/structures/athenians/gym_shields.xml
binaries/data/mods/public/art/actors/props/structures/athenians/stoa_c_props_b.xml
binaries/data/mods/public/art/actors/props/structures/hellenes/barracks_props_b.xml [copied from binaries/data/mods/public/art/actors/props/structures/hellenes/house_c_shields.xml with 50% similarity]
binaries/data/mods/public/art/actors/props/structures/hellenes/civic_centre_shields.xml
binaries/data/mods/public/art/actors/props/structures/hellenes/fortress_shields.xml [copied from binaries/data/mods/public/art/actors/props/structures/hellenes/civic_centre_shields.xml with 58% similarity]
binaries/data/mods/public/art/actors/props/structures/hellenes/house_a_shields.xml
binaries/data/mods/public/art/actors/props/structures/hellenes/house_b_shields.xml
binaries/data/mods/public/art/actors/props/structures/hellenes/house_c_shields.xml
binaries/data/mods/public/art/actors/props/structures/hellenes/house_d_shields.xml
binaries/data/mods/public/art/actors/props/structures/hellenes/house_e_shields.xml
binaries/data/mods/public/art/actors/props/structures/persians/barracks_shields.xml [copied from binaries/data/mods/public/art/actors/props/structures/persians/fortress_b_shields.xml with 61% similarity]
binaries/data/mods/public/art/actors/props/structures/persians/fortress_b_shields.xml
binaries/data/mods/public/art/actors/props/structures/persians/fortress_shields.xml [copied from binaries/data/mods/public/art/actors/props/structures/persians/fortress_b_shields.xml with 61% similarity]
binaries/data/mods/public/art/actors/props/structures/spartans/barracks_props_shields.xml
binaries/data/mods/public/art/actors/props/structures/spartans/civic_centre_shields.xml
binaries/data/mods/public/art/actors/props/structures/spartans/fortress_shields.xml [copied from binaries/data/mods/public/art/actors/props/structures/spartans/civic_centre_shields.xml with 58% similarity]
binaries/data/mods/public/art/actors/props/structures/spartans/sissyton_shields.xml
binaries/data/mods/public/art/actors/props/structures/spartans/syssiton_shields.xml [copied from binaries/data/mods/public/art/actors/props/structures/spartans/civic_centre_shields.xml with 52% similarity]
binaries/data/mods/public/art/actors/props/units/heads/maur_earrings_1.xml
binaries/data/mods/public/art/actors/props/units/heads/maur_earrings_2.xml
binaries/data/mods/public/art/actors/props/units/heads/maur_helmet_metal.xml
binaries/data/mods/public/art/actors/props/units/heads/maur_helmet_metal_plyr.xml
binaries/data/mods/public/art/actors/props/units/helmets/iber_helmet_hero_01.xml
binaries/data/mods/public/art/actors/props/units/helmets/iber_helmet_hero_02.xml
binaries/data/mods/public/art/actors/props/units/helmets/kush_metal_01.xml
binaries/data/mods/public/art/actors/props/units/helmets/pers_crown.xml
binaries/data/mods/public/art/actors/props/units/helmets/rome_attic_bronze.xml
binaries/data/mods/public/art/actors/props/units/shields/hele_aspis_silvershield_back.xml
binaries/data/mods/public/art/actors/props/units/shields/hele_round_back.xml
binaries/data/mods/public/art/actors/props/units/shields/hele_round_back_black.xml
binaries/data/mods/public/art/actors/props/units/shields/hele_round_back_purple.xml
binaries/data/mods/public/art/actors/props/units/shields/iber_round_viriato.xml
binaries/data/mods/public/art/actors/props/units/shields/kart_hero_hamilcar.xml
binaries/data/mods/public/art/actors/props/units/shields/pers_buckler_1.xml
binaries/data/mods/public/art/actors/props/units/weapons/akinakes.xml
binaries/data/mods/public/art/actors/props/units/weapons/axe_sagaris.xml
binaries/data/mods/public/art/actors/props/units/weapons/axe_twohanded_mauryan.xml
binaries/data/mods/public/art/actors/props/units/weapons/blades/jav_blade.xml
binaries/data/mods/public/art/actors/props/units/weapons/blades/pers_spear_blade.xml
binaries/data/mods/public/art/actors/props/units/weapons/blades/spear_blade.xml
binaries/data/mods/public/art/actors/props/units/weapons/blades/spear_blade_b.xml
binaries/data/mods/public/art/actors/props/units/weapons/broadsword.xml
binaries/data/mods/public/art/actors/props/units/weapons/csword.xml
binaries/data/mods/public/art/actors/props/units/weapons/dagger.xml
binaries/data/mods/public/art/actors/props/units/weapons/falcata.xml
binaries/data/mods/public/art/actors/props/units/weapons/gladius.xml
binaries/data/mods/public/art/actors/props/units/weapons/jav_gold.xml [copied from binaries/data/mods/public/art/actors/props/units/weapons/akinakes.xml with 52% similarity]
binaries/data/mods/public/art/actors/props/units/weapons/jav_iron.xml
binaries/data/mods/public/art/actors/props/units/weapons/kush_axe_twohanded.xml
binaries/data/mods/public/art/actors/props/units/weapons/longsword_mauryan.xml
binaries/data/mods/public/art/actors/props/units/weapons/mace_mauryan.xml
binaries/data/mods/public/art/actors/props/units/weapons/rhomphaia.xml
binaries/data/mods/public/art/actors/props/units/weapons/saunion.xml [copied from binaries/data/mods/public/art/actors/props/units/weapons/jav_iron.xml with 55% similarity]
binaries/data/mods/public/art/actors/props/units/weapons/spartan_sword.xml
binaries/data/mods/public/art/actors/props/units/weapons/spatha.xml
binaries/data/mods/public/art/actors/props/units/weapons/spear_gold.xml
binaries/data/mods/public/art/actors/props/units/weapons/verutum.xml
binaries/data/mods/public/art/actors/props/units/weapons/xiphos.xml
binaries/data/mods/public/art/actors/props/units/weapons/xiphos_alexander.xml [copied from binaries/data/mods/public/art/actors/props/units/weapons/jav_iron.xml with 55% similarity]
binaries/data/mods/public/art/actors/special/golden_fleece.xml
binaries/data/mods/public/art/actors/structures/hellenes/pentekonter.xml
binaries/data/mods/public/art/actors/units/global/plane.xml
binaries/data/mods/public/art/actors/units/global/plane_grounded.xml