Remove usages of `basic_spec` `basic_blend` `playercolor_spec` and `objectcolor_spec...
[0ad.git] / binaries / data / mods / public / art / actors / props / units / weapons / gladius.xml
blob905389581f86173bcd3637f0112111cc161ecd3a
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant frequency="1" name="Base">
6       <textures>
7         <texture file="props/prop_weap.dds" name="baseTex"/>
8         <texture name="specTex" file="null_white.dds"/>
9       </textures>
10     </variant>
11   </group>
12   <group>
13     <variant frequency="1" name="gladius-plain">
14       <mesh>props/weapons/gladius_03.dae</mesh>
15     </variant>
16     <variant frequency="1" name="gladius-bloody">
17       <mesh>props/weapons/gladius_04.dae</mesh>
18     </variant>
19     <variant frequency="1" name="gladius-curve">
20       <mesh>props/weapons/gladius_05.dae</mesh>
21     </variant>
22     <variant frequency="1" name="gladius-curveblood">
23       <mesh>props/weapons/gladius_06.dae</mesh>
24     </variant>
25     <variant frequency="1" name="gladius-pommelblood">
26       <mesh>props/weapons/gladius_07.dae</mesh>
27     </variant>
28     <variant frequency="1" name="gladius-pommel">
29       <mesh>props/weapons/gladius_08.dae</mesh>
30     </variant>
31   </group>
32   <material>no_trans_spec.xml</material>
33 </actor>