Remove usages of `basic_spec` `basic_blend` `playercolor_spec` and `objectcolor_spec...
[0ad.git] / binaries / data / mods / public / art / actors / props / units / helmets / iber_helmet_hero_01.xml
blob78cc809958c85109314c1f48c15524b22910f1ec
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant frequency="1" name="helmet hero 01">
6       <mesh>props/helmet/old/iber_hero_01.dae</mesh>
7       <textures>
8         <texture file="props/helmet/old/iber_hero_01.dds" name="baseTex"/>
9         <texture name="specTex" file="null_white.dds"/>
10       </textures>
11     </variant>
12   </group>
13   <material>player_trans_spec.xml</material>
14 </actor>