Remove usages of `basic_spec` `basic_blend` `playercolor_spec` and `objectcolor_spec...
[0ad.git] / binaries / data / mods / public / art / actors / props / units / shields / hele_round_back_black.xml
bloba5e6ecfc1116259003247e501d88679b32695d6e
1 <?xml version="1.0" encoding="utf-8"?>\r
2 <actor version="1">\r
3   <castshadow/>\r
4   <group>\r
5     <variant frequency="100" name="Base">\r
6       <mesh>props/shield/aspis_sm_b.dae</mesh>\r
7       <textures>\r
8         <texture file="props/shield/hele_aspis_back_black.png" name="baseTex"/>\r
9         <texture name="specTex" file="null_white.dds"/>\r
10       </textures>\r
11     </variant>\r
12   </group>\r
13   <material>no_trans_spec.xml</material>\r
14 </actor>\r