Remove usages of `basic_spec` `basic_blend` `playercolor_spec` and `objectcolor_spec...
[0ad.git] / binaries / data / mods / public / art / actors / fauna / shark.xml
bloba888991d553cc612eaf1547904e5a5478e250998
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <float/>
5   <group>
6     <variant frequency="1" name="shark_great_white">
7       <animations>
8         <animation file="other/shark_idle.dae" name="idle" speed="10"/>
9         <animation file="other/shark_walk.dae" name="walk" speed="10"/>
10         <animation file="other/shark_run.dae" name="run" speed="12"/>
11       </animations>
12       <mesh>skeletal/shark.dae</mesh>
13     </variant>
14   </group>
15   <group>
16     <variant frequency="1" name="shark_light">
17       <textures>
18         <texture file="skeletal/animal_shark.dds" name="baseTex"/>
19         <texture name="specTex" file="null_white.dds"/>
20       </textures>
21     </variant>
22     <variant frequency="1" name="shark_dark">
23       <textures>
24         <texture file="skeletal/animal_sharkdark.dds" name="baseTex"/>
25         <texture name="specTex" file="null_white.dds"/>
26       </textures>
27     </variant>
28   </group>
29   <material>no_trans_spec.xml</material>
30 </actor>