Remove usages of `basic_spec` `basic_blend` `playercolor_spec` and `objectcolor_spec...
[0ad.git] / binaries / data / mods / public / art / actors / props / structures / persians / fortress_shields.xml
blob94a75d976232c7d7b0d567264b9aac7a51411ca0
1 <?xml version="1.0" encoding="utf-8"?>\r
2 <actor version="1">\r
3   <castshadow/>\r
4   <group>\r
5     <variant frequency="1" name="base">\r
6       <mesh>props/pers_fortress_shields.dae</mesh>\r
7       <props>\r
8         <prop actor="props/units/shields/hele_round_back.xml" attachpoint="root"/>\r
9       </props>\r
10     </variant>\r
11   </group>\r
12   <group>\r
13     <variant frequency="1" name="shield-pers-aspis-1">\r
14       <textures>\r
15         <texture file="props/shield/pers_aspis_1.png" name="baseTex"/>\r
16         <texture name="specTex" file="null_white.dds"/>\r
17       </textures>\r
18     </variant>\r
19     <variant frequency="1" name="shield-pers-aspis-2">\r
20       <textures>\r
21         <texture file="props/shield/pers_aspis_2.png" name="baseTex"/>\r
22         <texture name="specTex" file="null_white.dds"/>\r
23       </textures>\r
24     </variant>\r
25   </group>\r
26   <material>player_trans_spec.xml</material>\r
27 </actor>\r