Remove usages of `basic_spec` `basic_blend` `playercolor_spec` and `objectcolor_spec...
[0ad.git] / binaries / data / mods / public / art / actors / campaigns / units / mace_soldier.xml
bloba5022ec1296f94242ddf44ac397a33e11448d54f
1 <?xml version="1.0" encoding="utf-8"?>
2 <actor version="1">
3   <castshadow/>
4   <group>
5     <variant name="army mace soldier">
6       <mesh>skeletal/campaigns/mace_soldier.dae</mesh>
7       <textures>
8         <texture file="campaigns/units/mace_soldier.png" name="baseTex"/>
9         <texture name="specTex" file="null_white.dds"/>
10       </textures>
11     </variant>
12   </group>
13   <material>no_trans_spec.xml</material>
14 </actor>