1 <?xml version="1.0" encoding="utf-8"?>
5 <variant name="army mace soldier">
6 <mesh>skeletal/campaigns/mace_soldier.dae</mesh>
8 <texture file="campaigns/units/mace_soldier.png" name="baseTex"/>
9 <texture name="specTex" file="null_white.dds"/>
13 <material>no_trans_spec.xml</material>