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d3d11/tests: Test creating SM4 shaders on feature level 9.
2015-07-09
Matteo B
r
uni
wi
n
ed3d:
U
se GLS
L
1
.
5
0
o
n
core contexts
.
commit
|
commitdiff
|
tree
2015-07-09
Matteo Bruni
wined3d: Add a setting for the
m
aximum OpenGL
version
.
.
.
commit
|
commitdiff
|
tree
2015-07-09
Matt
e
o
B
r
uni
win
e
d3d: Use t
h
e corr
e
ct
t
exture coordinates in swa
p
chain_bl
.
.
.
commit
|
commitdiff
|
tree
2015-07-07
Matteo Bruni
w
ined3d:
U
se
a core-compatible G
L
format
for ATI2N
.
commit
|
commitdiff
|
tree
2015-07-07
M
at
t
eo Bruni
wined3d:
U
se
a lo
o
kup table to select the sampler function
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo
Brun
i
w
in
e
d3d: Don't har
d
code WINED3
D
PTEXTURE
C
A
P
S_NONP
O
W
2
CONDITIO
N
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
M
att
e
o
Br
u
ni
w
i
n
e
d3d:
Impro
v
e NP
2
fixups in GLSL PS textu
r
e samp
l
ing
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
M
a
tteo Bruni
wined3d:
F
ix NP2 fix
u
ps
i
n G
L
SL fragment
FF
P
replacement
.
commit
|
commitdiff
|
tree
2015-07-03
M
a
tteo Bruni
w
i
ned3
d
: Replace an open
-
coded implemen
t
atio
n
of LI
S
T_
F
OR_EA
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo Bruni
w
ined3d: Fix
G
L
SL back
e
n
d with non-GLSL
vertex an
d
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Ma
t
teo
B
runi
wined3d: Don't flag WIN
E
D
3
D
_
SHAD
E
R_CONST_FFP_PROJ on
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Bruni
wined3d: Drop unused gl_info
pa
r
am
e
t
e
r from sh
a
d
e
r_
g
lsl_f
f
p
_
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo
Bruni
d3dcomp
i
ler: Parse ": register()"
s
yntax
.
commit
|
commitdiff
|
tree
2015-06-19
Matte
o
Bruni
d
3
dcompiler: Handle writemask in make
_
assignment()
.
commit
|
commitdiff
|
tree
2015-06-19
Matt
e
o
Bruni
d3dcompiler
:
Handle redefi
n
ing an
intrinsic function
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
M
att
e
o B
r
uni
w
i
ned3d: Make use of the EXT_BLEND_SU
B
TRACT flag
.
commit
|
commitdiff
|
tree
2015-06-17
Ma
t
t
eo
B
runi
wined3d: Drop
WINED3D_R
S
_
TEXTUREPE
R
SPECTIVE handling
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo Bruni
wined3d: Cleanu
p
a
nd simplify
t
exture s
a
mpling code
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
M
atteo Bruni
wi
n
e
d
3d: Ha
n
dl
e
per
-
vertex point size in the GLSL FFP
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
M
atteo Br
u
ni
wine
d
3d: Avoid th
e
b
uiltin GLSL
ver
t
ex at
t
ributes
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d
3
d
8/tests: Port
part
o
f the fixe
d
fu
n
c
ti
o
n attributes
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
M
a
tteo B
r
u
ni
d
3
d8/test
s
:
P
o
rt the vert
e
x shader input test
to D3D
8
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d3d9/tests: Test
the defa
u
lt c
o
lors
f
or
f
ixed function
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
M
a
tteo B
r
uni
d3d9/
t
es
t
s:
T
e
st the
defa
u
lt dif
f
use color for vertex
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo
B
r
uni
dd
r
aw/tests:
A
dd a tes
t
for reordering texture c
o
ordinate
s
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo Bruni
d3d8/tests: Add a test for re
o
rderin
g
t
e
xture coordin
a
tes
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
M
atteo
Bruni
d3d9
/
te
s
t
s: Add a t
e
st
fo
r
reordering text
u
r
e coordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
M
atteo B
r
uni
wined3d: Don't use the builti
n
FFP unif
o
rms f
o
r fog
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bruni
wined3d: Introduc
e
a ge
t
_f
o
g
_
start_end() function
.
commit
|
commitdiff
|
tree
2015-06-05
M
a
tteo Bruni
d3d8/t
e
sts: P
o
rt the poi
n
t size test to
D
3
D8
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bruni
d3d9/te
s
ts: Add
more test
s
for poi
n
t size
.
commit
|
commitdiff
|
tree
2015-06-05
Matt
e
o Bruni
wined3
d
: Handle point
s
p
r
ites with P
S
3
.
0
.
commit
|
commitdiff
|
tree
2015-06-03
M
at
t
eo Bruni
win
e
d
3
d: Clamp per-verte
x
point size in vertex shaders
.
commit
|
commitdiff
|
tree
2015-06-03
Matteo Bruni
w
ined
3
d: Always enable GL_PROGRAM_POINT_SIZE i
n
the
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Brun
i
w
ined3d:
A
v
o
i
d
the b
u
iltin uniforms for p
o
in
t
size
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
M
atteo B
r
uni
wi
n
ed3d: Int
r
oduce a get_poi
n
tsi
z
e() function
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo
B
runi
wined3d: In
t
roduce a get
_
pointsize_minmax() function
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
wined3d:
Remove point siz
e
s
caling hack
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
wined
3
d: M
a
k
e use of more specific
d
evic
e
IDs
w
i
t
h
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
w
i
n
e
d
3d: Add missing entries for
Nv
i
dia GPUs
.
commit
|
commitdiff
|
tree
2015-05-21
Ma
t
te
o
Bruni
d
dra
w
/tests: Accept broke
n
testbo
t
r
e
sult f
o
r
d
d
raw1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
ddr
a
w/tests: Workaround a testbot failure in test_ck_rgba()
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Br
u
n
i
ddraw/te
s
ts: Accept
b
r
o
ken testbot result for test
_
coop_leve
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo
Bruni
n
t
dll/tests: Ad
d
a test for fi
l
e
n
ame c
a
si
n
g
with NtQuer
y
Dire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Brun
i
nt
d
ll: Ignore positive m
a
tches in read_directo
r
y_stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Br
u
ni
nt
d
ll: Implemen
t
a read_directory_getatt
r
list() functi
o
n
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
win
e
d3d: F
i
x fragment s
h
a
d
ers
s
ampling directly into
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
wined3d: Dirtify vert
e
x shader on
tran
s
formed <-> untransfor
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
wined3d: Fix
the TIMESTAMP_DISJOINT
query
.
commit
|
commitdiff
|
tree
2015-05-05
M
a
t
t
eo
Bruni
ddraw/tests: Add a
dd
r
aw2 specular
lightin
g
t
est
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Br
u
ni
ddr
a
w/
t
ests: Accept b
r
oke
n
testbot
r
esult for test_cl
e
a
r_
r
ec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matt
e
o
B
runi
w
i
ned3d: Check al
l
t
h
e
ffp_material field
s
.
commit
|
commitdiff
|
tree
2015-05-05
M
a
t
teo
B
r
uni
wined3
d
: Rename
*
emission*
as *em
i
ssive*
.
commit
|
commitdiff
|
tree
2015-05-01
Mat
t
eo Br
u
n
i
ddra
w
/tests: Add a ddr
a
w4 specular lig
h
ti
n
g
test
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bru
n
i
wined3d: I
m
p
l
emen
t
WINED3D
_
LIGH
T
_PARALLELPOINT suppo
r
t
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
in
c
lude: Fi
x
c
omments about the avail
a
bility of D
3
D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
wined3d: Implement legac
y
light attenuation behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo
B
runi
ddr
a
w: D3DREND
E
RSTATE_LOCALVIEWER d
o
esn't exist
b
efor
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matt
e
o
B
runi
win
e
d
3d: Don
'
t
use th
e
s
a
m
e v
a
_list multiple times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo
Bruni
wined3d: Allow tex
t
ure updates in some case
s
ev
e
n
when
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matte
o
B
r
u
n
i
w
ined3d: Report A
T
I1N and ATI2N volume text
u
res as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
wine
d
3d: U
s
e string_buffer_sprintf() in shader_glsl_gene
r
ate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
wined3d: U
s
e string_b
u
ffer_s
p
r
intf
(
) in handle_ps
3
_input()
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d
draw/tests
:
Add a ddraw7
s
pecular ligh
t
ing test
.
commit
|
commitdiff
|
tree
2015-04-29
M
atteo Bruni
d3d8/tests: Add
a
spe
c
u
l
ar lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matte
o
Bruni
d3d9/tests: Add s
p
otlight a
n
d ligh
t
range tes
t
s
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Brun
i
win
e
d3d:
Don
'
t
use
the builti
n
FFP uniforms for
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d
:
U
s
e struct wined3d_vec4 to
s
tore t
h
e light
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matte
o
Brun
i
win
e
d3d: Store
th
e
directional lig
h
t
direction in the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matte
o
Bruni
wined3d:
S
et spotlight direc
t
i
on
.
w co
m
ponent to
0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
w
ined3
d
: Don't use the
builtin FFP uniforms for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matt
e
o Bruni
wined3d: Don't use t
h
e builtin FFP uniforms f
o
r texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matte
o
B
runi
wined3d: Introduce a scratch strin
g
b
u
f
f
ers framework
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined
3
d: Reduce initial wined3d_string_buffer buffe
r
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo B
r
uni
wined3d: Rename
struc
t
wined3d_sh
a
der_buffer to wi
n
e
d3d
_
str
i
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matt
e
o Bruni
wined3d: Drop
t
he ARB_SHADER_OBJEC
T
S exte
n
sion
f
lag
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d: Drop glPriorit
i
zeTextures() call
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
Bruni
d
3
d9/t
e
sts:
A
dd a specular lightin
g
test
.
commit
|
commitdiff
|
tree
2015-04-24
M
a
t
t
e
o Bruni
win
e
d3d: F
i
x specula
r
lighting
f
o
r
n
on-loc
a
l v
i
ewer
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wi
n
ed3
d
: Introduce D3D7+ norm
a
l matrix comp
u
tation
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
ddraw: Cl
e
anup d3
d
_light
_
SetLig
h
t() a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
ddraw/tests:
Fix d
d
raw
2
t
est_lighti
n
g(
)
c
l
eanup c
o
d
e
.
commit
|
commitdiff
|
tree
2015-04-22
Matt
e
o Bruni
d
d
raw/te
s
ts: Po
r
t
the lighting test to the
p
revi
o
us
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Br
u
ni
ddraw/test
s
: Add
mor
e
d
3d7 lighting tests
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
d
3d8/test
s
: Add
a
l
i
ghting test
with non-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
d3d9/t
e
sts: Add a
li
g
hting test w
i
th non-affine worldvi
e
w
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matt
e
o
B
r
u
n
i
opengl32: Update
to the c
u
r
r
ent OpenG
L
spec
.
commit
|
commitdiff
|
tree
2015-03-31
M
atteo B
r
un
i
ddraw: Enable WINED3D_RS_NORMALIZENOR
M
ALS o
n
d
3
d ve
r
sions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
tteo B
r
u
ni
ddraw: D3DRENDERSTATE_NORMALIZENORM
A
LS doesn't exi
s
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
d
d
raw: Make su
r
e to activate / deactivat
e
the light
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Mat
t
eo
Bruni
d
d
raw: Make s
u
re
A
ddLight
properly
a
c
t
iv
a
te
s
li
g
h
t
s
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
tteo B
r
uni
ddr
a
w: D3DLIGHT ligh
t
s defa
u
l
t
to active
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Br
u
ni
wined3d: Don
'
t
use the builti
n
FFP unif
o
rm for
the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matt
e
o Bruni
d3d8/tests: Add more lig
h
ting
tests
.
commit
|
commitdiff
|
tree
2015-03-27
Mat
t
eo Bruni
d3d9/tests: Add
m
ore lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
wined3d
:
Don't use the builtin F
F
P
u
n
iform
for t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
M
atteo Bru
n
i
wined3d
:
Introduce
a
get_texture_matrix
(
) functi
o
n
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
w
ined3d: Introduce a g
e
t_projectio
n
_matri
x
() fu
n
ctio
n
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3d: Use a separate STA
T
E_VIE
W
P
O
RT state handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matt
e
o Bruni
w
in
e
d3d:
D
on't
use the builtin FF
P
uniform f
o
r the
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