wined3d: Use a separate STATE_VIEWPORT state handler in the GLSL pipeline.
commit65c8c40b18fc1445939809655d18c4fd0be64338
authorMatteo Bruni <mbruni@codeweavers.com>
Fri, 20 Mar 2015 12:50:52 +0000 (20 13:50 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 23 Mar 2015 13:59:18 +0000 (23 22:59 +0900)
tree154d9d088d29430e84b17230108c879536f4e71f
parent70c6666d1e84d2e602e0c51a89ff6aaea7f1d76a
wined3d: Use a separate STATE_VIEWPORT state handler in the GLSL pipeline.
dlls/wined3d/glsl_shader.c
dlls/wined3d/state.c
dlls/wined3d/wined3d_private.h