wined3d: Use the correct texture coordinates in swapchain_blit() in the non-glBlitFra...
commit6521fc78be1b2e5fa51cca971788ba4862d3363e
authorMatteo Bruni <mbruni@codeweavers.com>
Wed, 8 Jul 2015 13:47:00 +0000 (8 15:47 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 9 Jul 2015 08:18:22 +0000 (9 17:18 +0900)
tree533ad49abaff2266626542cc60e6b5e78e99fd68
parentb45395f589277c2d2d6874a3409f4d32bf19d33e
wined3d: Use the correct texture coordinates in swapchain_blit() in the non-glBlitFramebuffer, NP2 case.
dlls/wined3d/swapchain.c