wined3d: Clamp per-vertex point size in vertex shaders.
commitc186939f32b749508c191b8f27c36c999c296ee4
authorMatteo Bruni <mbruni@codeweavers.com>
Tue, 2 Jun 2015 14:39:47 +0000 (2 16:39 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 3 Jun 2015 10:52:22 +0000 (3 19:52 +0900)
treec3d033503f1300481da06d10c1d17f797c5d26b2
parente8cb3bdba5dfefb9a1bf0e858dd755ca6637149a
wined3d: Clamp per-vertex point size in vertex shaders.
dlls/wined3d/glsl_shader.c