wined3d: Don't use the builtin FFP uniform for the projection matrix.
commit05757794a0d2f456fd581d5eeae6bff04e61561f
authorMatteo Bruni <mbruni@codeweavers.com>
Thu, 26 Mar 2015 19:12:20 +0000 (26 20:12 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 27 Mar 2015 11:40:38 +0000 (27 20:40 +0900)
tree00c456c3cd941e6a14152c7c1a24d3f768efbf78
parent848991fc111ac3f0f9d87b5c6cb7148c357a1004
wined3d: Don't use the builtin FFP uniform for the projection matrix.
dlls/wined3d/glsl_shader.c
dlls/wined3d/state.c
dlls/wined3d/wined3d_private.h