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wined3d: Don't unnecessarily fallback to immediate mode for FFP draws with the PSIZE...
2015-07-29
Matteo Bruni
wi
n
ed3d: Don't unn
e
cessarily fal
l
b
ack to immediat
e
.
.
.
commit
|
commitdiff
|
tree
2015-07-29
Matteo Bruni
d3d9
/
tests:
Don't
call SetVertexShader
C
onstantF if
.
.
.
commit
|
commitdiff
|
tree
2015-07-29
Matt
e
o
B
runi
d3d9/tests: Fi
x
caps check in tex
d
epth_
t
est
(
)
.
commit
|
commitdiff
|
tree
2015-07-28
M
atteo Bruni
wined3d: Only i
n
stall
emulation wrappe
r
s when required
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Br
u
ni
w
ined3d:
Don't
crash when emula
t
i
n
g G
L
_EXT
_
fogcoord
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo B
r
uni
wined3d: Allo
w
to appl
y
e
x
tension emul
a
tion
wrappers
.
.
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Bruni
w
ined3d: D
o
n't run check_filter()
o
n core contexts
.
commit
|
commitdiff
|
tree
2015-07-28
Matte
o
Br
u
ni
wined3
d
: Avoid glBe
g
i
n
() / g
l
End() in
c
heck_fbo
_
comp
a
t
.
.
.
commit
|
commitdiff
|
tree
2015-07-13
Ma
t
teo Bruni
wined
3
d
: Bin
d
a VAO w
h
en using
core profile co
n
t
e
xts
.
commit
|
commitdiff
|
tree
2015-07-13
Matteo B
r
uni
wined
3
d: Ad
d
more
e
n
tries to the core
e
xte
n
sions table
.
commit
|
commitdiff
|
tree
2015-07-13
M
atteo Bru
n
i
win
e
d3d: Make the core
extensions enabling t
a
ble-
b
ased
.
commit
|
commitdiff
|
tree
2015-07-09
Matteo Bru
n
i
d3d8
/
tests: Add a test fo
r
Upd
a
teTexture
.
commit
|
commitdiff
|
tree
2015-07-09
Matteo
B
runi
d3d9/test
s
: Add a test for Upd
a
teT
e
xt
u
re
.
commit
|
commitdiff
|
tree
2015-07-09
M
atteo Bruni
wined3d:
U
se GLSL 1
.
5
0 on core
con
t
e
xts
.
commit
|
commitdiff
|
tree
2015-07-09
Matt
e
o Bruni
wined3d:
Add a setting for the maximum
O
penGL version
.
.
.
commit
|
commitdiff
|
tree
2015-07-09
Matteo
Bruni
w
ined
3
d: Us
e
th
e
cor
r
ect textur
e
coordinates in swapchain_bl
.
.
.
commit
|
commitdiff
|
tree
2015-07-07
Matte
o
Br
u
ni
wined3d:
U
se a core-co
m
p
a
tible GL format for ATI2N
.
commit
|
commitdiff
|
tree
2015-07-07
Matteo Bruni
wined3d:
U
se a lookup table
to s
e
le
c
t the sampler function
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo B
r
uni
w
i
ned3d: Don't hardcode WINED3DP
T
EXTURECAPS_NONPOW2CONDITION
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
M
atteo
B
run
i
wined3d: Impro
v
e N
P
2 fixups in GLSL
PS texture sa
m
p
l
i
ng
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo Bruni
wined3d: Fi
x
NP2 fixups in
G
LSL frag
m
ent FFP replacement
.
commit
|
commitdiff
|
tree
2015-07-03
M
a
tte
o
Bruni
w
i
ned3d: Rep
l
ace a
n
o
p
en-coded impl
e
m
e
nt
a
tio
n
o
f
L
IST_
F
O
R_EA
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matte
o
Brun
i
w
ined3d:
F
ix
G
LSL
b
ac
k
en
d
w
i
t
h non-GLSL vert
e
x and
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Bruni
wined3d: Don't
fl
a
g
W
IN
E
D3
D
_SHADER_C
O
NST_FFP_PROJ
o
n
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matt
e
o Bruni
wined
3
d: D
r
o
p u
n
used
gl
_
info par
a
me
t
er fro
m
shader_glsl
_
ffp_
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Br
u
n
i
d3dcompil
e
r: Parse ": register()
"
s
yntax
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Br
u
ni
d
3
d
compiler: H
a
ndle wr
i
temask in
make_as
s
i
g
nment(
)
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Bruni
d3dcompiler: Handle redefining an intrinsic function
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo
Bruni
wined3d: Make use of the EXT_BLEND_
S
UBTRACT
fl
a
g
.
commit
|
commitdiff
|
tree
2015-06-17
Mat
t
e
o
Bru
n
i
w
i
n
e
d3d: Dro
p
WI
N
E
D
3D_RS_TEXT
U
REPERSPECTIVE handling
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo Bruni
wi
n
e
d
3d: Cl
e
a
n
up
a
nd
s
implify texture sam
p
ling code
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo
B
runi
wine
d
3d: Handle per
-
vertex poi
n
t
size in
t
he GLSL FFP
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
wine
d
3d: Avoid the builtin GLSL
v
ertex
a
ttributes
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo B
r
uni
d3d8/
t
ests: Port
part of the fixe
d
f
unction att
r
ibutes
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo B
r
uni
d3d
8
/tes
t
s: Por
t
the verte
x
sh
a
d
er in
p
ut
test to D3D8
.
commit
|
commitdiff
|
tree
2015-06-12
Mat
t
eo Bruni
d3d9/tests: Test the default colo
r
s for fixed fun
c
tion
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
M
a
tt
e
o Bruni
d3d9/tests: T
e
st the defaul
t
diffuse color
f
o
r
vertex
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
M
atteo Bruni
d
draw/tests: Add a test for reordering
textu
r
e
coordinat
e
s
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo Bruni
d3d
8
/
tests: Add a
t
e
st for r
e
order
i
ng tex
t
ur
e
coordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Mat
t
eo Brun
i
d3d9/tests: Add a test
f
or re
o
rd
e
rin
g
te
x
ture coordin
a
tes
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Br
u
ni
wined3d:
D
on't
u
se the builti
n
FFP uniforms for fog
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Br
u
ni
wined3d: Introduce
a
g
e
t_fo
g
_sta
r
t
_
e
n
d() function
.
commit
|
commitdiff
|
tree
2015-06-05
Matte
o
B
r
u
ni
d3d8/tests: Port the point
s
ize test to
D
3
D
8
.
commit
|
commitdiff
|
tree
2015-06-05
M
atteo Bruni
d3d9/test
s
:
A
dd more tests
f
or point size
.
commit
|
commitdiff
|
tree
2015-06-05
M
atteo Bruni
wine
d
3d:
H
a
ndle poi
n
t sp
r
i
tes with PS 3
.
0
.
commit
|
commitdiff
|
tree
2015-06-03
Matt
e
o B
r
uni
wined3d:
Clam
p
per-vertex poin
t
si
z
e in vertex shaders
.
commit
|
commitdiff
|
tree
2015-06-03
M
a
tteo Bru
n
i
wined3
d
: Always enable G
L
_PR
O
GRAM_POIN
T
_SIZE
in the
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bru
n
i
wined3d: Avoid t
h
e
b
ui
l
tin uniform
s
for point
size
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
wine
d
3d: Introdu
c
e a
g
e
t_points
i
z
e() function
.
commit
|
commitdiff
|
tree
2015-05-29
M
atte
o
Bruni
wined3d: I
n
troduce
a get_pointsize_minmax()
f
unction
.
commit
|
commitdiff
|
tree
2015-05-29
Mat
t
eo Brun
i
w
i
ned3d: Remove
point s
i
ze sca
l
ing
hac
k
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
wined
3
d:
M
a
ke
u
se of more
specific device IDs
w
ith
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo
B
runi
wined3d: Add missin
g
entries f
o
r
Nvidia G
P
Us
.
commit
|
commitdiff
|
tree
2015-05-21
Matte
o
Bruni
d
d
raw/tests: Acce
p
t broken testbot result
f
o
r
ddra
w
1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
ddraw/test
s
: W
o
rkaround
a
testbot failure in test_ck_rg
b
a()
.
commit
|
commitdiff
|
tree
2015-05-21
Matte
o
B
r
u
n
i
dd
r
aw
/
tests: Accep
t
broken
t
estbo
t
result f
o
r te
s
t_c
o
o
p_leve
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
M
a
t
t
e
o
Bruni
ntdll
/
t
e
sts: Add a test
f
o
r
fil
e
n
ame casing w
i
th NtQuery
D
ire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Br
u
ni
ntdll: Ignore p
o
sitive matches in read_d
i
re
c
to
r
y_stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matte
o
Bruni
ntdll: Implemen
t
a re
a
d
_di
r
ectory_get
a
ttrlist() function
.
commit
|
commitdiff
|
tree
2015-05-20
Ma
t
teo Bruni
wined3d
:
Fix fragment shaders sampling d
i
rectl
y
into
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
M
atteo
Bru
n
i
wined3d:
D
irtify vertex shader
o
n transforme
d
<-> untransfor
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matt
e
o Bruni
w
i
n
ed3d: F
i
x the T
I
MEST
A
MP_DISJOINT query
.
commit
|
commitdiff
|
tree
2015-05-05
Ma
t
t
e
o Bruni
ddr
a
w
/
te
s
ts:
A
d
d a ddraw2 specular
l
ighting test
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo
B
runi
dd
r
aw/t
e
sts: Accept bro
k
en testbot result for test_clea
r
_rec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
wi
n
ed3d:
Check al
l
t
h
e ffp_
m
at
e
rial fiel
d
s
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
wined
3
d
:
Ren
a
me *
e
mission* as *emis
s
ive*
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo B
r
uni
ddr
a
w/te
s
ts: Add a ddra
w
4 specula
r
lig
h
ting test
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo
B
runi
wined3d:
I
mple
m
e
nt WINED3
D
_LIGHT_PARALLELPOIN
T
s
upport
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tteo
B
runi
i
nclude: Fix co
m
ments about
t
he
a
vailability
o
f D3
D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tteo
Bruni
w
i
ned3d: Implement l
e
gacy
l
ight attenuation behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matt
e
o Bruni
ddr
a
w: D3D
R
ENDERSTA
T
E_LOCALVIEWER d
o
es
n
'
t
exist before
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
atteo Bruni
wined3d: Don't use the
same
v
a_list multiple times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo
Br
u
ni
wined3d:
Allow
t
exture
updates in some cases
ev
e
n when
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
wi
n
ed3d: Report
ATI1N and A
T
I
2N vol
u
me textures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
wined3d: Use string_bu
f
fer_sprintf(
)
in shader_glsl_generate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo
Bruni
w
ined3d: Use str
i
ng_buffer
_
spr
i
ntf() in handle
_
p
s3_inpu
t
()
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo
Br
u
ni
ddr
a
w/tests: Add a ddraw7 s
p
e
cular ligh
t
ing test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d3d8/te
s
ts:
A
dd a specular lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
tteo Bruni
d
3d9/tests: Add
spotlight and light
range tests
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bru
n
i
w
ined3
d
: Don't use th
e
builtin F
F
P uniforms
f
or the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined
3
d: Use
s
truct
wined3d_vec4 to
store
the light
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo
B
runi
wine
d
3d: Store the dire
c
t
ional light direction in the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
win
e
d
3
d:
Se
t
spotlight
direction
.
w
component to 0
.
0
f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Don't us
e
the builtin FFP
u
n
ifor
m
s for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
tt
e
o
Bruni
w
ined3
d
: Don'
t
use the bu
i
l
tin FFP unifor
m
s fo
r
textur
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Introduce a scrat
c
h string
b
uffers framework
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
tteo
Bruni
wined3d: Red
u
ce
i
n
i
tia
l
w
in
e
d3
d
_string_buffer
b
u
ffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Mat
t
eo Bruni
wined3d
:
Re
n
ame struc
t
wined3d_s
h
ader_buffer to wine
d
3
d_
s
t
r
i
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matt
e
o Bruni
wined
3
d:
D
r
o
p t
h
e
ARB_SHADER_OBJECTS e
x
t
e
n
s
ion flag
.
commit
|
commitdiff
|
tree
2015-04-24
Ma
t
teo Bruni
wined3d
:
Drop glPrioritizeTextures() call
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
d3d9/tests: Add
a specular li
g
hting te
s
t
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
w
ined3d: F
i
x specula
r
lig
h
tin
g
fo
r
non-local view
e
r
.
commit
|
commitdiff
|
tree
2015-04-24
Matte
o
Bruni
wined3d: Introduce
D3D7+
n
ormal
m
atrix comp
u
tat
i
on
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo
B
r
uni
ddraw: Cleanup
d3d_light
_
SetLight()
a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matte
o
Bruni
dd
r
aw/
t
ests:
F
ix ddraw2 test_lig
h
ting() cleanup code
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo
Bruni
ddra
w
/tests: Port the lighti
n
g test to
t
he p
r
evious
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo
B
runi
dd
r
aw/tests: Add more d3d7 li
g
h
t
i
ng tests
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Br
u
ni
d3d8/tests: Add a l
i
ghting tes
t
with non-
a
ffine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
a
tteo Br
u
ni
d3d9/tests: Add a lighting test
w
i
th non-affin
e
wor
l
dview
.
.
.
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2015-04-22
M
a
tteo
B
runi
opengl32
:
U
p
date
to the cur
r
ent OpenGL spec
.
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