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wined3d: Don't unnecessarily fallback to immediate mode for FFP draws with the PSIZE...
2015-07-29
Matte
o
Bruni
wined
3
d: Don't unnecessarily fallback to
immedia
t
e
.
.
.
commit
|
commitdiff
|
tree
2015-07-29
Mat
t
e
o
Brun
i
d3d9/tests: Don
'
t call SetVerte
x
S
haderConstantF if
.
.
.
commit
|
commitdiff
|
tree
2015-07-29
Matteo B
r
un
i
d3d9/
t
ests: Fix caps ch
e
ck in texdepth_test()
.
commit
|
commitdiff
|
tree
2015-07-28
Mat
t
eo Bruni
wined3
d
: Only instal
l
e
m
ulat
i
on wra
p
pers when
required
.
commit
|
commitdiff
|
tree
2015-07-28
Matte
o
B
r
uni
wi
n
ed3d
:
D
o
n
'
t crash
w
h
e
n emulating
GL_E
X
T_fog
c
oord
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo B
r
uni
wi
n
ed3d
:
A
l
low to app
l
y exten
s
i
o
n emulation wrapp
e
rs
.
.
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Br
u
n
i
wi
n
ed3d: Don't run chec
k
_filter() on cor
e
con
t
exts
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Bru
n
i
wined
3
d:
Avoid glBegin()
/
glEn
d
() i
n
c
h
eck_fbo
_
comp
a
t
.
.
.
commit
|
commitdiff
|
tree
2015-07-13
Matteo Bruni
wine
d
3d: Bind a VAO when usin
g
co
r
e profile contexts
.
commit
|
commitdiff
|
tree
2015-07-13
Matteo
Br
u
ni
wined
3
d: Ad
d
more entr
i
es to the co
r
e extens
i
ons
ta
b
le
.
commit
|
commitdiff
|
tree
2015-07-13
Ma
t
teo Bruni
wined3d: Ma
k
e the
c
ore extensions enabling tab
l
e-based
.
commit
|
commitdiff
|
tree
2015-07-09
M
atteo
B
r
un
i
d3d8
/
test
s
: Add a test for UpdateTexture
.
commit
|
commitdiff
|
tree
2015-07-09
Matt
e
o Bruni
d3d9/tests:
Add a t
e
st fo
r
Up
d
a
teTextur
e
.
commit
|
commitdiff
|
tree
2015-07-09
Matteo Bruni
wined3d: Us
e
GLSL 1
.
50 on co
r
e contexts
.
commit
|
commitdiff
|
tree
2015-07-09
Matteo Bruni
win
e
d
3d: Add a sett
i
ng for the maximum OpenGL ver
s
io
n
.
.
.
commit
|
commitdiff
|
tree
2015-07-09
Matteo Bru
n
i
wined3d: Us
e
th
e
correct texture coordinates in swap
c
hain
_
bl
.
.
.
commit
|
commitdiff
|
tree
2015-07-07
Matteo Bruni
wined3d
:
Use a core-compatible GL format for A
T
I2N
.
commit
|
commitdiff
|
tree
2015-07-07
Matteo
B
r
uni
w
ined
3
d
: Use a lookup table to
s
elect th
e
sampler fun
c
ti
o
n
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
M
a
tt
e
o Bruni
wined
3
d: Don't hardcode WINED3DPTEXTURECAPS_NONPOW2CONDITION
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo
B
runi
wined3d: Im
p
rove NP2 f
i
xups in GLSL PS texture sam
p
lin
g
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matt
e
o Brun
i
wine
d
3d: Fix NP2 fixu
p
s
i
n GLSL frag
m
ent
FFP
replacement
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo Bruni
w
i
ned3d: Replace an
o
pen-coded implementati
o
n
of LIST_FOR_EA
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matt
e
o Bruni
wine
d
3
d
: Fix GLSL backend wi
t
h non-GLSL vertex a
n
d
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Ma
t
teo Bruni
wined3d: Don't flag WINED3D
_
SHAD
E
R_CONST_FFP_P
R
OJ on
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Ma
t
teo
Bruni
wined3d: Drop unu
s
ed g
l
_
i
nfo
para
m
eter from
s
hader_glsl_ffp_
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo B
r
uni
d
3dcom
p
il
e
r: Parse ": register()" s
y
ntax
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Bruni
d3dcompile
r
:
Handle writemask in make_
a
ssi
g
n
m
ent
(
)
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo
Bruni
d3d
c
ompi
l
er
:
Handle redef
i
ning an intrinsi
c
f
unc
t
ion
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo
Bruni
wined3d: Make use
o
f
the EX
T
_BLEND_SUBTRAC
T
flag
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo Bruni
w
in
e
d3d:
D
rop WINE
D
3D_RS_TEXTUREPERSPECTIVE handling
.
commit
|
commitdiff
|
tree
2015-06-17
Ma
t
teo
Bru
n
i
wined3d: Cleanup and
s
i
mplify texture sampling cod
e
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Matte
o
Bru
n
i
wined3d:
Han
d
l
e
per-vertex point si
z
e
i
n
the GLSL FFP
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
M
a
t
teo Bruni
wined3d: Avoid
t
he builtin GL
S
L
vertex attributes
.
commit
|
commitdiff
|
tree
2015-06-12
M
a
tteo Bruni
d3
d
8/tes
t
s
: Port part
o
f the fi
x
ed
f
unction attribute
s
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d3d8/te
s
ts: Port
t
he vertex shad
e
r input t
e
st to D3D8
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d
3d9/t
e
sts: Test the def
a
ult
color
s
for fixed function
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d
3
d9/test
s
: Tes
t
t
he default d
i
ffuse color for
v
ert
e
x
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo Bruni
ddraw/t
e
s
t
s: A
d
d a tes
t
for reordering texture
c
oordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo Bruni
d3d8/tests:
Add a test
f
or reordering tex
t
u
r
e coordinate
s
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo Bruni
d
3
d9/te
s
ts: Ad
d
a
t
e
s
t
fo
r
reorde
r
ing texture
c
oordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bruni
wine
d
3d: Don't use the b
u
iltin FFP uniforms for fog
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
M
a
tteo Br
u
ni
wined3d: Introd
u
ce a get_f
o
g
_start
_
end() func
t
ion
.
commit
|
commitdiff
|
tree
2015-06-05
Matte
o
B
runi
d
3d8/test
s
: Port the point si
z
e
test to D3D8
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bruni
d
3d9/tests: Add
m
ore
tests for point si
z
e
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Br
u
ni
w
i
ned3d: Handl
e
point sprites
with PS 3
.
0
.
commit
|
commitdiff
|
tree
2015-06-03
Matteo Bru
n
i
wined3d:
Clamp per-vertex poi
n
t size in
v
ertex sha
d
ers
.
commit
|
commitdiff
|
tree
2015-06-03
Mat
t
eo Bruni
wined3d
:
A
l
w
a
ys
e
nable GL_PROGRAM_POI
N
T_SIZE in the
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Mat
t
eo B
r
uni
wined3d: Avoid the buil
t
in
uniforms for point siz
e
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matte
o
Bruni
wined3d: Int
r
o
d
uce a g
e
t_pointsize() function
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
wined3d: Introduce a ge
t
_pointsize_minmax() function
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
wined
3
d: Re
m
o
v
e p
o
i
n
t si
z
e sca
l
ing hack
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo
B
runi
wined3d: Make use
o
f more
sp
e
cific devic
e
IDs with
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
M
a
tte
o
Bruni
wined3d: Add miss
i
ng entries
for Nvi
d
i
a GPUs
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo
Bruni
ddraw/t
e
sts
:
Accept
b
roken tes
t
bot r
e
s
u
l
t
for d
d
raw
1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
ddraw/tests: Workaround a t
e
stbot
fa
i
lure in test_ck_rgba
(
)
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
ddraw/tests:
Accept broke
n
testbot resu
l
t for test_
c
oop_l
e
v
e
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo B
r
uni
ntd
l
l/tests: Ad
d
a t
e
st f
o
r filenam
e
casing with
N
tQ
u
ery
D
ire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo
Br
u
ni
ntdll: Ignore p
o
si
t
i
v
e mat
c
he
s
in re
a
d_directo
r
y_stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
ntdll: Impl
e
ment a r
e
ad_dir
e
ct
o
r
y
_
ge
t
a
t
tr
l
ist() f
u
ncti
o
n
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bru
n
i
wined
3
d: F
i
x fr
a
gment shaders sam
p
li
n
g d
i
rectly
into
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
w
ined3
d
: Dirtify
v
e
r
tex shader o
n
transformed <-> un
t
ransfor
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Br
u
ni
wined3
d
:
Fix th
e
TIMESTA
M
P_DISJOI
N
T query
.
commit
|
commitdiff
|
tree
2015-05-05
Mat
t
eo
Bruni
ddraw/t
e
st
s
: Add a
d
dra
w
2 specular lighting t
e
s
t
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
ddraw/tests: Accept bro
k
e
n test
b
o
t
r
esu
l
t f
o
r test_clea
r
_re
c
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Mat
t
eo B
r
uni
w
in
e
d3d:
C
heck
a
ll
the ffp_material fie
l
d
s
.
commit
|
commitdiff
|
tree
2015-05-05
M
a
tteo Bruni
w
ined
3
d:
Renam
e
*emiss
i
on* as
*
emis
s
ive*
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
ddraw/te
s
t
s: Add
a d
d
raw
4
s
p
ecular lighting test
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo
B
runi
wined3d: Impleme
n
t
W
INED3D_L
I
G
H
T_PARALLELPOINT suppor
t
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo B
r
uni
include: Fix
commen
t
s
abo
u
t
the
availabil
i
t
y
o
f
D
3
D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matte
o
B
r
uni
wined3d: Implem
e
nt leg
a
cy light
attenuat
i
on beha
v
io
r
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
atteo Bru
n
i
d
d
raw: D3DRENDERSTATE_LOCALVIEWER doesn't exist be
f
ore
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
atteo Bruni
wi
n
ed3d: Don't use the same va_li
s
t
multip
l
e times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
a
t
t
eo
B
runi
wined
3
d: Allow texture
u
pdate
s
in
s
ome c
a
ses
e
ven whe
n
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Brun
i
win
e
d3d: Report ATI1N and ATI2N vol
u
me textures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Ma
t
t
e
o Bruni
w
i
ned3d: Use st
r
in
g
_
buffer_spr
i
ntf() in s
h
a
der
_
glsl_generate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Ma
t
t
eo
B
r
uni
w
ined3d: Use string_
b
uffer_
s
printf(
)
in handl
e
_p
s
3_i
n
put()
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo
Bruni
ddraw/
t
ests
:
A
dd
a
d
d
raw7 specular
lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Mat
t
eo Bruni
d3d8/te
s
ts: Add a specular lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d3d9/t
e
s
ts: Add spotlight and light range tests
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Brun
i
wined3d:
Don't
u
s
e
the
builtin
FFP
uniforms for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo
B
runi
wine
d
3d: Use stru
c
t wined3d_vec4 to
s
tor
e
the
l
ight
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
win
e
d3d: Stor
e
the
d
i
re
c
tional l
i
ght di
r
e
ction in the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
atteo Bru
n
i
wined
3
d:
Set
s
potlight direction
.
w component
t
o 0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined
3
d:
Don
'
t use the built
i
n FF
P
un
i
forms
for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Mat
t
eo Bruni
wined3d: Don't use t
h
e
buil
t
in FFP un
i
f
o
rms for texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
tteo Br
u
ni
win
e
d3d: Introduce a
scratch str
i
ng buf
f
e
r
s
framework
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
Bruni
wined3d:
Redu
c
e
initia
l
win
e
d3d_str
i
ng
_
buffer buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Br
u
ni
wine
d
3d: R
e
name struct win
e
d
3
d
_
shader_buffer to win
e
d3
d
_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d
:
Drop the ARB_SHADER_OBJECT
S
extension f
l
ag
.
commit
|
commitdiff
|
tree
2015-04-24
Ma
t
t
eo Br
u
ni
w
ined3d: Drop glPrior
i
tizeTextures() call
.
commit
|
commitdiff
|
tree
2015-04-24
Mat
t
eo B
r
uni
d3d9/tes
t
s: Add a specular lighting test
.
commit
|
commitdiff
|
tree
2015-04-24
M
atteo Bruni
wined3d: Fix specul
a
r light
i
ng for
n
on-loc
a
l vi
e
wer
.
commit
|
commitdiff
|
tree
2015-04-24
Matt
e
o Bruni
w
ined3d:
I
ntroduce D
3
D7+ n
o
rmal matrix computat
i
on
.
commit
|
commitdiff
|
tree
2015-04-23
Matte
o
Bruni
ddr
a
w:
Cleanup d3d_
l
ight_SetL
i
ght(
)
a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
ddraw/te
s
ts: Fix ddraw2 tes
t
_ligh
t
i
n
g() cle
a
nup code
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo
B
runi
ddr
a
w
/tests: Port the lighting test to the
previous
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
atteo Bru
n
i
dd
r
aw/tests: Add more d3d7 l
i
gh
t
ing
t
ests
.
commit
|
commitdiff
|
tree
2015-04-22
M
atteo Bruni
d3d
8
/
tes
t
s: A
d
d a l
i
ghting test with no
n
-a
f
fi
n
e worldview
.
.
.
commit
|
commitdiff
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tree
2015-04-22
Matteo Bruni
d3d9/tests: Add a l
i
ghting tes
t
with non-affine worldvie
w
.
.
.
commit
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commitdiff
|
tree
2015-04-22
Matte
o
Br
u
ni
opengl32: Update to the current Ope
n
GL spec
.
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