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dmime: Remove the extraneous IUnknown from DMLyricsTrack.
2015-07-03
Matte
o
B
r
uni
wined3d:
D
on
'
t har
d
c
ode
W
I
N
ED
3
DPTEXTURECAPS_NONPOW
2
CONDITION
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matt
e
o Bruni
wined3d: Improve
N
P
2 fixups in G
L
SL
P
S texture sa
m
pling
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo
Bruni
wined3d:
F
ix NP2 fi
x
u
p
s
i
n G
L
SL f
r
agment F
F
P
rep
l
acement
.
commit
|
commitdiff
|
tree
2015-07-03
M
a
tte
o
B
runi
wined3d
:
Repl
a
ce an
open-coded implem
e
ntation
of LIST_FOR_EA
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo Bruni
wined3d:
F
i
x
GLS
L
backend wit
h
non-GLSL
v
ertex and
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Bruni
wined3d: D
o
n't fla
g
W
I
N
E
D3D_SHADER_
C
ONS
T
_FFP_
P
ROJ on
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo
Bruni
w
i
ned3d
:
D
r
op unused gl
_
in
f
o para
m
eter from shade
r
_g
l
sl_ffp_
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Ma
t
teo Bruni
d3dcompi
l
er: Pars
e
": regis
t
er()" syntax
.
commit
|
commitdiff
|
tree
2015-06-19
Ma
t
t
eo Bruni
d3dcompiler: Hand
l
e writemas
k
in make_a
s
si
g
nmen
t
()
.
commit
|
commitdiff
|
tree
2015-06-19
Matte
o
B
r
uni
d3dc
o
mpiler: Handle redefining an in
t
rinsic function
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo
B
runi
wined
3
d: Make use of the EXT_
B
L
E
ND_SUBTRACT
f
lag
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo Bruni
w
i
ned3d: Dr
o
p WI
N
ED3D
_
RS_TEXTUREPERSPECTIVE
h
andling
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo Bruni
wined3d: Cleanup and simplify textu
r
e samp
l
i
n
g code
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo Bruni
wined3
d
: Handle per-vertex poin
t
si
z
e in the G
L
SL FFP
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
wined3
d
: Avoid the builti
n
GLSL
v
e
r
t
ex
a
tt
r
i
b
utes
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d3d8/test
s
:
Por
t
p
a
r
t
of the fixed funct
i
on a
t
t
r
ibutes
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Mat
t
eo
B
runi
d3d8/tests: Po
r
t the vertex shader
i
nput test t
o
D3D8
.
commit
|
commitdiff
|
tree
2015-06-12
M
a
tteo
B
runi
d3d9
/
tests: Test the default co
l
ors for fixe
d
function
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d
3d9/
t
est
s
: Test
th
e
de
f
ault diffuse color for vertex
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo Bruni
ddraw/test
s
: A
d
d
a test for r
e
ordering texture coordi
n
ates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matt
e
o
B
runi
d3d8/tests: Ad
d
a
t
e
st for reordering
textur
e
coo
r
dinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
M
atteo Bruni
d3
d
9/te
s
ts: Ad
d
a test for reorder
i
ng texture coordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Ma
t
t
e
o
B
r
uni
w
i
n
ed
3
d: Don't u
s
e
the bu
i
ltin FF
P
uniforms f
o
r
f
og
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bruni
wined3d: I
n
tr
o
d
uce
a
get_fo
g
_star
t
_end() function
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo
Bruni
d3d8/tests:
Port the point s
i
ze test to D3D8
.
commit
|
commitdiff
|
tree
2015-06-05
M
a
tte
o
B
r
u
ni
d
3
d9/tests
:
Add m
o
r
e
t
ests for
point
s
ize
.
commit
|
commitdiff
|
tree
2015-06-05
Mat
t
eo Brun
i
wined3
d
: Handle poi
n
t s
p
rites with PS 3
.
0
.
commit
|
commitdiff
|
tree
2015-06-03
M
a
tteo Bruni
wined
3
d: Cl
a
mp per-vertex point size in
v
ert
e
x shaders
.
commit
|
commitdiff
|
tree
2015-06-03
M
atteo Br
u
ni
wined3d: Always enable
GL_PROGRAM_
P
OIN
T
_S
I
ZE
i
n the
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo
Bru
n
i
w
i
ned3d: Avoid the
builtin uni
f
orms for point size
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
wi
n
ed3d: I
n
troduc
e
a get_pointsize() function
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo
B
run
i
w
i
n
e
d
3
d: Introduc
e
a get_
p
ointsize_minmax() fun
c
tion
.
commit
|
commitdiff
|
tree
2015-05-29
Matte
o
Br
u
ni
win
e
d3d
:
Remov
e
p
o
i
n
t
s
ize scaling hack
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Br
u
n
i
wined3d: Make use of
more specific device IDs with
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
wined3d: A
d
d
missing entries f
o
r Nvidia
G
PUs
.
commit
|
commitdiff
|
tree
2015-05-21
Mat
t
eo B
r
un
i
ddra
w
/tests: Ac
c
ept b
r
oken
t
estbot re
s
ul
t
for ddraw1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
ddr
a
w/test
s
: Workaround
a t
e
stbot failure in test_ck
_
rgba()
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo
B
runi
ddra
w
/
t
e
s
t
s: Accep
t
broke
n
t
e
st
b
ot res
u
lt
for
t
est_coop_lev
e
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Ma
t
teo Bru
n
i
nt
d
ll/tests: Add a test f
o
r filename casing with N
t
Q
u
eryDire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matt
e
o
B
runi
ntdll: I
g
nore
po
s
itive matches in read_
d
irectory_
s
ta
t
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Ma
t
t
e
o
Bru
n
i
ntdl
l
: Implement a read_directory_ge
t
a
t
trl
i
st() function
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo B
r
uni
wined3d: Fix fr
a
gment
s
h
a
ders sa
m
pling d
i
rectly
into
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
M
atteo Bruni
wined3d: Di
r
tify
vertex sha
d
er
on
t
ransformed <-
>
untr
a
nsfor
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
wine
d
3d: Fix the
T
I
MESTAMP_DISJOINT query
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
ddraw/tes
t
s
: Add
a ddraw2 specular lighti
n
g
test
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
ddraw/tests
:
Ac
c
ept b
r
oken testbo
t
result
for test_clear_rec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Brun
i
win
e
d3d: Check all the ff
p
_mat
e
rial
f
ields
.
commit
|
commitdiff
|
tree
2015-05-05
Matte
o
B
r
uni
w
in
e
d3d: Rename *emission* as *emissive*
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo B
r
uni
dd
r
aw/tests: Add a ddraw4 spec
u
lar lighting
t
est
.
commit
|
commitdiff
|
tree
2015-05-01
Mat
t
e
o Br
u
ni
w
ined3d: Implement WINED3D_LI
G
HT_PARALLELP
O
INT
support
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tteo Bruni
include: Fix comments about the availability of D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bru
n
i
wined3d: Implemen
t
le
g
acy l
i
ght attenuation behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Ma
t
teo Bruni
ddraw: D3DRENDERSTATE_LOCALVIEWER doesn't
exi
s
t before
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo
B
runi
wi
n
ed3d: Do
n
'
t
u
s
e the same va_list mul
t
ipl
e
times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Br
u
ni
wined3d: Allow texture updates in so
m
e cases
even
whe
n
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
wined3d: Rep
o
r
t
ATI1N
a
n
d
ATI2
N
vo
l
ume textures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Ma
t
teo Brun
i
w
ined
3
d
: Use
string_buf
f
er_sprintf() in shader_glsl_ge
n
erate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bru
n
i
wined3d: Use string_
b
uffer_spr
i
ntf() in handl
e
_
p
s3_input()
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
t
teo Bruni
ddraw/tests: Ad
d
a ddraw7
s
pecular lightin
g
test
.
commit
|
commitdiff
|
tree
2015-04-29
Matt
e
o Br
u
n
i
d
3d
8
/tests: Add a spec
u
lar l
i
g
hting t
e
st
.
commit
|
commitdiff
|
tree
2015-04-29
Ma
t
teo Bru
n
i
d3d9/tests
:
Add spotligh
t
and light range
t
ests
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo
B
runi
wined3d: Don't use the builtin
FFP
unif
o
rms for
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d:
U
s
e struct wined3d_vec4
to
store th
e
light
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
a
t
t
e
o
Bruni
wined3d: Store
the directiona
l
ligh
t
d
irection i
n
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Mat
t
eo Brun
i
wined3d: Se
t
spotlight direction
.
w compo
n
ent to 0
.
0
f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined
3
d:
D
on't use the builtin FFP uniforms for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
tteo Bruni
wined
3
d: Don
'
t u
s
e the b
u
iltin
F
FP
u
niforms for
t
exture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
B
runi
wine
d
3d: Introduce a scratch string buffers framewor
k
.
commit
|
commitdiff
|
tree
2015-04-27
M
at
t
eo
B
runi
wined3d: R
e
d
u
c
e initial
w
in
e
d3d_strin
g
_buffer buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Ma
t
teo Bruni
win
e
d
3
d: Re
n
ame struct w
i
n
ed3d_
s
hade
r
_buffer
t
o wined3d_s
t
ri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
Br
u
ni
wined3
d
: Drop the
ARB_SHADER_O
B
J
E
CTS ex
t
ension flag
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
w
i
ned3d
:
Drop glPrio
r
i
tizeTex
t
ures() cal
l
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
d3d9/
t
ests: Add a specula
r
lighting test
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d: Fix specular lightin
g
for non-local viewer
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
w
ined3d: In
t
roduce
D3D7+ norm
a
l
matrix computation
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo
B
runi
d
draw: Cleanup d3d_light_Set
L
ight() a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
ddr
a
w/tests: Fix ddraw2
test_lighting(
)
cleanup code
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
ddraw/test
s
: Port th
e
light
i
n
g test
to the previ
o
u
s
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
atte
o
B
runi
ddraw/tests: A
d
d mor
e
d3d7 l
i
ght
i
ng
t
ests
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
d3d8/tes
t
s: A
d
d
a
li
g
htin
g
test with n
o
n-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
atteo Bruni
d3d9/tests: Add
a lighting t
e
st with no
n
-affine world
v
ie
w
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Ma
t
t
eo Bruni
opengl32: Up
d
ate
to the current OpenGL sp
e
c
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
tteo Br
u
ni
ddr
a
w: Enable W
I
NED3D_RS_NORMALIZENORMALS on d3d
v
ersions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo B
r
uni
ddra
w
: D3DRENDERSTAT
E
_
NO
R
M
A
LIZ
E
NORMALS doesn't exist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw: Make sure to
activate / deactivate the light
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw: Ma
k
e
s
u
re
AddLig
h
t
properly
a
c
tiv
a
tes lights
.
commit
|
commitdiff
|
tree
2015-03-31
Ma
t
teo B
r
uni
d
d
raw: D3D
L
IGHT lights default to active
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
wined3d:
D
on't use the builtin FFP un
i
form f
o
r the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matte
o
Bruni
d3d8/tests: Add more lightin
g
tests
.
commit
|
commitdiff
|
tree
2015-03-27
Mat
t
eo B
r
un
i
d3d9/
t
ests: Ad
d
more lightin
g
tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Brun
i
w
i
ned3d: Don
'
t use
t
h
e
builtin FFP uniform
f
or the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo
B
r
u
n
i
wined3d: Introduce a get_textu
r
e_matrix(
)
function
.
commit
|
commitdiff
|
tree
2015-03-23
M
a
tteo Bruni
wined
3
d: In
t
r
o
duce a
get_pro
j
ection_matr
i
x
()
f
unction
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Br
u
ni
wined
3
d: Use a s
e
p
a
r
ate STATE_V
I
EWPORT
s
tate handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matte
o
Bruni
win
e
d
3d: D
o
n't use the bui
l
t
i
n
FFP
uniform
for t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Mat
t
e
o B
r
uni
wined3d:
U
se a separate STATE_TR
A
N
SFORM(WI
N
ED
3
D_TS_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d: U
s
e a
s
ep
a
rate S
T
ATE_
V
D
E
CL state handler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
a
t
t
e
o Bruni
win
e
d3d: Introduce a get_modelview_matrix(
)
f
u
nction
.
commit
|
commitdiff
|
tree
2015-03-19
Ma
t
t
e
o Bruni
wined
3
d: I
n
tr
o
duce a get_identity_
m
at
r
ix() fu
n
ction
.
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2015-03-18
M
a
tteo Bru
n
i
wined3d
:
D
epend
o
n
the vertex shader
s
tate instead
.
.
.
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