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d2d1: Implement d2d_stroke_style_GetFactory().
2015-07-29
Matt
e
o Bruni
w
ined
3
d: Update GLSL vertex
pipe repl
a
cem
e
nt TODO comment
.
commit
|
commitdiff
|
tree
2015-07-29
Matteo
Br
u
ni
w
i
ned3d: Don't unn
e
c
e
ssaril
y
fallba
c
k t
o
immediate
.
.
.
commit
|
commitdiff
|
tree
2015-07-29
Matteo
B
runi
d3
d
9/tests: Don't c
a
ll SetVertexSh
a
d
e
r
C
onstan
t
F
i
f
.
.
.
commit
|
commitdiff
|
tree
2015-07-29
M
a
t
t
eo Bruni
d
3
d9/tests: Fi
x
caps chec
k
in t
e
xdepth_test()
.
commit
|
commitdiff
|
tree
2015-07-28
Mat
t
e
o Bruni
win
e
d
3d: Only insta
l
l emulation wrappers whe
n
require
d
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Bru
n
i
wine
d
3d:
D
on't cras
h
whe
n
e
mulatin
g
GL_EXT_fogc
o
ord
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Bruni
win
e
d3d: Allow to apply extension emulat
i
o
n wra
p
pers
.
.
.
commit
|
commitdiff
|
tree
2015-07-28
M
a
t
t
eo
B
r
u
ni
wi
n
ed3d: Don't
ru
n
c
h
e
c
k_filte
r
()
o
n co
r
e co
n
t
e
xts
.
commit
|
commitdiff
|
tree
2015-07-28
Matteo Bruni
w
i
ned3d: Avo
i
d glBegin() / glEn
d
() in check_fbo_compa
t
.
.
.
commit
|
commitdiff
|
tree
2015-07-13
Matteo Bruni
wined3d: Bind a VAO w
h
en
using co
r
e
p
rofile contexts
.
commit
|
commitdiff
|
tree
2015-07-13
Matteo Bruni
w
i
n
e
d3
d
: Add more ent
r
ies to the core extensi
o
ns table
.
commit
|
commitdiff
|
tree
2015-07-13
Matt
e
o
B
r
uni
wined
3
d:
M
ake the core ext
e
nsions enabling table-based
.
commit
|
commitdiff
|
tree
2015-07-09
Ma
t
teo
B
runi
d3
d
8/tests: Add
a test for
U
pdateT
e
xture
.
commit
|
commitdiff
|
tree
2015-07-09
Matteo Bruni
d3d9/tests: Add a
t
est for Update
T
extur
e
.
commit
|
commitdiff
|
tree
2015-07-09
Matteo
Bruni
wined3d
:
U
s
e GL
S
L
1
.
50 on core contexts
.
commit
|
commitdiff
|
tree
2015-07-09
Matt
e
o Bruni
wined
3
d: A
d
d
a
se
t
t
i
n
g
for the ma
x
imum OpenGL v
e
rsion
.
.
.
commit
|
commitdiff
|
tree
2015-07-09
Mat
t
e
o
Bruni
w
i
ned3d: Us
e
the correct
text
u
re c
o
ordin
a
tes in swapchain_
b
l
.
.
.
commit
|
commitdiff
|
tree
2015-07-07
M
atteo Bruni
wi
n
ed3d: Use a co
r
e-c
o
mpatible G
L
format for ATI2N
.
commit
|
commitdiff
|
tree
2015-07-07
Matteo Bruni
w
ined3
d
: Use a lookup tabl
e
to select
the
sampler f
u
nction
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Mat
t
eo Bruni
win
e
d3d:
D
on't hardcode
W
I
N
ED3DPTEXTURE
C
AP
S
_NONPOW
2
CONDITION
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo Brun
i
wined3d: Impro
v
e N
P
2
fi
x
ups in GLS
L
P
S textu
r
e
sampling
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matteo Bruni
wined3d: Fix NP2 fixups in GLS
L
fr
a
gment FFP
r
eplacement
.
commit
|
commitdiff
|
tree
2015-07-03
M
a
tteo B
r
u
ni
wined3d: Rep
l
ace
a
n ope
n
-
coded
i
m
plementation of
LIST_FOR_EA
.
.
.
commit
|
commitdiff
|
tree
2015-07-03
Matt
e
o Br
u
ni
wined3d: Fi
x
GLSL backend with non-GLSL vertex
and
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
M
atteo Bruni
wined3
d
: Don't flag WINED3D_SHADER_CONS
T
_
F
FP_PROJ on
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo
B
runi
wined3d: Dro
p
unused gl_info parameter from
shade
r
_glsl_ffp_
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matt
e
o
Bruni
d3dcompil
e
r:
Parse "
:
registe
r
()" synt
a
x
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Bru
n
i
d3dcompil
e
r: Han
d
l
e
writemask in ma
k
e_as
s
ignme
n
t()
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Bruni
d3dcompiler: Handle redefining an
i
ntrinsic
function
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo Bruni
wine
d
3d: Make use of the EX
T
_BLEND_SUBTRAC
T
flag
.
commit
|
commitdiff
|
tree
2015-06-17
Ma
t
teo
Bruni
wined3d:
Drop WINED3D_RS_TEXTU
R
EPERSPECTIVE
handling
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo Bruni
wined3
d
: Cleanup and simplify
t
exture sampli
n
g code
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Ma
t
teo Bruni
wine
d
3d: H
a
n
d
le per-vertex point s
i
ze
i
n the
G
LSL FFP
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
wined
3
d: A
v
oid the bui
l
tin GLS
L
v
e
rtex attributes
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d3d8/tests: Port
p
a
r
t of th
e
fixe
d
funct
i
on
a
ttribu
t
e
s
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d3d8/tests:
Port the vertex shader input test
to
D3D8
.
commit
|
commitdiff
|
tree
2015-06-12
M
atteo Bruni
d3d9/test
s
:
T
es
t
th
e
d
e
fault
col
o
rs f
o
r
f
ixed func
t
i
o
n
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d3d9/tests:
Test th
e
default
diffuse
color for vertex
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo Bruni
d
draw/tests: Add a test
f
or reorder
i
ng textu
r
e
co
o
rdinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo Brun
i
d3d8/tes
t
s
:
Add a test f
o
r reo
r
dering
te
x
tu
r
e coo
r
d
inates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Mat
t
eo Bruni
d3
d
9/tests:
Add a
t
e
s
t for reo
r
der
i
ng texture
c
oordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bru
n
i
wined3d: Don't
u
se the
b
u
iltin FFP uniform
s
for fog
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo
B
r
uni
wined3d: Introduce a get_fog_start_end() f
u
n
c
tion
.
commit
|
commitdiff
|
tree
2015-06-05
Matt
e
o Br
u
ni
d3d8/tests: Port the p
o
in
t
size test to
D3D8
.
commit
|
commitdiff
|
tree
2015-06-05
Mat
t
eo Bruni
d3d9/tests: Add more tests for point size
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Brun
i
wined3d:
H
an
d
le po
i
nt sprites with PS 3
.
0
.
commit
|
commitdiff
|
tree
2015-06-03
Matteo Bruni
w
i
ned3d: Clamp per-vertex po
i
nt s
i
ze in vertex shaders
.
commit
|
commitdiff
|
tree
2015-06-03
Matteo
Bruni
wined3
d
: Always enable GL_
P
ROGRAM_PO
I
NT
_
S
IZE in th
e
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
w
ined
3
d
: Avo
i
d the
b
u
iltin uniforms for point s
i
ze
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
M
a
tteo Br
u
ni
wined
3
d: Introduce a g
e
t_pointsize() function
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo
Bruni
wined3d: Introduce a get_pointsize_m
i
n
max() funct
i
on
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo
Bruni
w
i
ne
d
3d: Remov
e
point
siz
e
s
caling hack
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
w
i
n
ed3d:
M
ake us
e
of mo
r
e specific d
e
vice IDs wit
h
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matt
e
o Bruni
wined3d: Add missing entries for Nv
i
dia
G
PUs
.
commit
|
commitdiff
|
tree
2015-05-21
Ma
t
teo Bru
n
i
d
d
r
a
w/tests: Accept broken t
e
stbot
result
for d
d
raw1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
ddraw/test
s
:
W
o
rkaround
a
testbot failure in
t
e
s
t
_
ck_rgba()
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo
Br
u
ni
ddr
a
w/tests: Acc
e
pt broken testbot re
s
ult for te
s
t_coop_
l
eve
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matte
o
Brun
i
ntdll/tests: Add a test for filename cas
i
ng w
i
th NtQueryDire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
n
t
dll:
I
gno
r
e
p
ositive
m
atches in read_directory_stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo B
r
uni
ntdll: Implement
a
read_directo
r
y_get
a
ttrli
s
t() func
t
ion
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
w
i
ned3d: Fix f
r
a
g
m
ent shaders sampli
n
g di
r
ectly into
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
M
a
tte
o
B
runi
wined3d:
Dirtify vert
e
x sha
d
er
o
n tran
s
fo
r
med <
-
> u
n
transf
o
r
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Ma
t
teo Bru
n
i
wined3d:
F
i
x t
h
e TIMESTAM
P
_DIS
J
OI
N
T query
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Br
u
n
i
d
draw/tests
:
Add
a ddraw2
spe
c
ular light
i
ng te
s
t
.
commit
|
commitdiff
|
tree
2015-05-05
Mat
t
eo Bruni
dd
r
a
w/tests: Accept
broken testbot
r
es
u
l
t
for test_clear_r
e
c
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo
Bruni
wi
n
e
d
3
d: Chec
k
all
t
he ffp_
m
a
t
erial fields
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
wined3d: Re
n
a
m
e *e
m
i
s
si
o
n* as *e
m
issive*
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tteo B
r
uni
ddraw/tests: Add a ddra
w
4 specular
l
i
ghting test
.
commit
|
commitdiff
|
tree
2015-05-01
Matt
e
o Bruni
wi
n
ed3d: Implement
W
I
N
ED3D_LIGHT_PARA
L
L
E
LPOINT s
u
pport
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matt
e
o
Bruni
i
ncl
u
de
:
Fi
x
comments ab
o
ut the availabi
l
i
ty of D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Br
u
ni
wined3d:
I
mpleme
n
t legacy light attenuat
i
on behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
atteo Bruni
ddraw: D3DRENDE
R
STATE_LO
C
A
L
VIEW
E
R does
n
't exist before
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
wined3d: Don't
u
se the sa
m
e va_list mul
t
i
p
le times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
w
i
ned3d: Allow
t
exture update
s
i
n some cases even wh
e
n
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Ma
t
teo Bruni
wi
n
e
d
3
d: Rep
o
rt ATI1N and A
T
I
2
N
volume te
x
t
ur
e
s as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
wined3d:
Use
string
_
buffe
r
_sprintf
(
) in shader_gls
l
_
g
e
nerate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
tteo
Br
u
n
i
win
e
d3d: Use
stri
n
g_buffer_s
p
rintf() in hand
l
e_
p
s3_inp
u
t()
.
commit
|
commitdiff
|
tree
2015-04-29
Ma
t
teo Bruni
ddraw/tests: Add a
d
d
ra
w
7
specular light
i
ng
t
est
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
t
teo Bruni
d3d8/tests:
Add a specul
a
r lighting
t
est
.
commit
|
commitdiff
|
tree
2015-04-29
M
at
t
e
o
Bruni
d3
d
9/
t
ests: Add
s
potlight and light range tests
.
commit
|
commitdiff
|
tree
2015-04-28
M
a
tteo
B
runi
wined3d: Don'
t
u
s
e
t
he built
i
n FFP unif
o
rms f
o
r
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Mat
t
eo Br
u
ni
wined3d: Use s
t
ruct
w
ined3
d
_vec4 to store
t
he light
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bru
n
i
wine
d
3d: Store the directiona
l
light directi
o
n
i
n t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
w
i
ned3d
:
S
e
t
s
p
otlight direc
t
io
n
.
w component t
o
0
.
0
f
.
commit
|
commitdiff
|
tree
2015-04-27
M
atte
o
Bruni
wi
n
ed3d: Don't use the builtin FFP u
n
if
o
r
ms
for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
w
ined3d: Don't
u
s
e
the builtin FFP un
i
for
m
s
f
or text
u
re
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
B
ru
n
i
wined3d:
I
ntro
d
uc
e
a scratc
h
string buffers framework
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
tteo Brun
i
wined3d: Re
d
u
c
e in
i
t
i
a
l
wined3d_st
r
i
n
g
_
buffer
buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo B
r
un
i
wined3d
:
R
ename
s
truct wined3d_shader_buffer
t
o wined3d_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined
3
d: Drop t
h
e ARB_SHADER
_
OBJECT
S
extension flag
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
B
ru
n
i
win
e
d
3d: Dro
p
g
lP
r
ior
i
tizeTextu
r
es() cal
l
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo B
r
uni
d3d9
/
tests:
A
dd a specu
l
ar
li
g
hting
test
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Br
u
ni
w
ined3d: Fix specu
l
ar lighting for non
-
local v
i
ewer
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Brun
i
win
e
d
3
d: In
t
roduce D3D7
+
normal
matr
i
x computation
.
commit
|
commitdiff
|
tree
2015-04-23
M
atteo Bruni
d
draw: Clean
u
p d3d_light_SetLight() a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo
B
runi
ddraw/tests: Fix ddra
w
2 tes
t
_l
i
ghting() cleanup c
o
d
e
.
commit
|
commitdiff
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tree
2015-04-22
Matteo Bruni
ddraw/tests:
P
ort the lighting test to t
h
e pre
v
i
ous
.
.
.
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commitdiff
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2015-04-22
M
atteo Bruni
ddr
a
w/tests: Add
m
ore
d
3d7 ligh
t
i
ng tests
.
commit
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commitdiff
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tree
2015-04-22
M
atteo B
r
uni
d3d
8
/test
s
: Add
a l
i
ghting test with non-
a
ffine worldview
.
.
.
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commitdiff
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tree
2015-04-22
Matteo Bruni
d
3
d9/tests: Add a lighting te
s
t with non-affine
w
orldview
.
.
.
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