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ws2_32: UDP sockets can write data even when unbound.
2015-06-17
M
a
tteo Bruni
wined3d: Make u
s
e
of
t
he
E
XT_BLEND_SU
B
TRACT flag
.
commit
|
commitdiff
|
tree
2015-06-17
Mat
t
eo Bruni
wined3d
:
Dro
p
WIN
E
D3D_R
S
_TEXTUREPERSP
E
C
T
IVE ha
n
d
l
ing
.
commit
|
commitdiff
|
tree
2015-06-17
Matte
o
Bruni
win
e
d3d: C
l
eanup a
n
d simpli
f
y texture
sampling co
d
e
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo
B
r
uni
wi
n
e
d3d: Handle pe
r
-vertex po
i
n
t
size
i
n the GLSL FFP
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
M
a
tteo Bruni
wi
n
ed
3
d:
Avoid the
builti
n
GLSL vertex attributes
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d3d8/te
s
ts: Por
t
part of the f
i
xed function attributes
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo
B
runi
d3d8/test
s
: Port the ve
r
te
x
shader i
n
p
ut tes
t
to D3D8
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d3
d
9/tes
t
s: Test
t
he default color
s
for fixed function
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
M
a
tte
o
Bruni
d3d
9
/tests:
Tes
t
the default diffuse colo
r
for verte
x
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
M
a
tteo Bruni
ddraw/tests: Add a t
e
st for reordering t
e
xtu
r
e coordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo Bruni
d3
d
8/
t
ests: Add a test f
o
r reo
r
d
ering texture coordin
a
te
s
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Ma
t
teo Bruni
d3d9/tests:
A
d
d
a
tes
t
for r
e
ordering texture coord
i
nates
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matt
e
o Bruni
wi
n
e
d
3
d: Don't use
the
b
uilt
i
n
FFP
u
n
iforms for fog
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Brun
i
wine
d
3d
:
I
n
troduce
a
get_fog
_
sta
r
t_e
n
d
() function
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo
B
run
i
d3d8/tests: Port the po
i
nt size test to D
3
D8
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Brun
i
d3
d
9/tests: A
d
d
m
ore tests
for point siz
e
.
commit
|
commitdiff
|
tree
2015-06-05
M
a
tteo Bruni
wined3
d
: Hand
l
e point sprites w
i
th PS 3
.
0
.
commit
|
commitdiff
|
tree
2015-06-03
Ma
t
teo Bruni
w
i
ned3d: Clamp pe
r
-vertex
point size in vertex shaders
.
commit
|
commitdiff
|
tree
2015-06-03
M
a
tteo Br
u
n
i
w
i
ned3
d
: Always enabl
e
GL_PROGRAM_POINT_SIZE in the
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matte
o
Bruni
wined3d: Avoid the builtin u
n
ifo
r
ms fo
r
point s
i
z
e
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Br
u
n
i
wine
d
3d: I
n
trod
u
ce a get
_
point
s
ize
(
) function
.
commit
|
commitdiff
|
tree
2015-05-29
M
a
tteo Bruni
wined3d:
Introduce a get
_
p
ointsize_mi
n
max() f
u
nction
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bru
n
i
wined3d:
Re
m
ove point size scaling hack
.
commit
|
commitdiff
|
tree
2015-05-21
Matt
e
o Bruni
wi
n
ed3
d
: Make use of
mor
e
speci
f
ic device
I
Ds with
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
M
a
t
t
e
o
Brun
i
wi
n
ed3d
:
Ad
d
m
i
ssin
g
en
t
ries for
N
vidia GPUs
.
commit
|
commitdiff
|
tree
2015-05-21
Mat
t
eo Br
u
ni
ddra
w
/
t
es
t
s
: Accept broken te
s
tbot result for
ddraw1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
d
d
raw/t
e
sts: Work
a
round a t
e
stb
o
t failure in
t
est_ck
_
rgba()
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Brun
i
ddraw/tests: Accept broken testb
o
t result fo
r
test_coop_le
v
e
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo
B
r
u
ni
ntdll/tests: Add a test for filename c
a
sing
w
ith NtQueryDire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
M
atte
o
B
r
uni
ntdll: Ignore positive matche
s
in read_directory_stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
M
atteo Bruni
ntd
l
l:
Implement a read_direct
o
ry_
g
et
a
ttrlist() funct
i
on
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo
B
runi
w
i
ned3d:
F
ix frag
m
e
nt
shaders sa
m
p
ling
directly in
t
o
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matt
e
o Bruni
wined3
d
: Dirtify ver
t
ex shader on tr
a
nsformed <-> untransfor
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bru
n
i
wined3d: Fix the
T
I
MEST
A
MP_
D
ISJOIN
T
query
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo B
r
uni
d
draw/tests:
A
d
d a d
d
raw2 specular
l
ighting test
.
commit
|
commitdiff
|
tree
2015-05-05
M
atteo B
r
uni
ddr
a
w/tests: Accept bro
k
en t
e
s
tbot
r
e
s
ult for
t
est_clea
r
_
re
c
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
M
atteo Bru
n
i
w
ined3d
:
Check all the
f
fp_
m
a
te
r
ial fields
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
win
e
d3d
:
Rename *emi
s
sion* as *emis
s
ive*
.
commit
|
commitdiff
|
tree
2015-05-01
Mat
t
eo Bru
n
i
ddraw/te
s
ts: Ad
d
a ddraw4 spe
c
ular lighting test
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Brun
i
wined3
d
:
Implem
e
nt
W
I
N
E
D
3D_LIGHT_PAR
A
LLEL
P
OIN
T
s
u
ppo
r
t
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
incl
u
de: Fix comments about the availabi
l
ity of D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Mat
t
eo Bru
n
i
wined3d: I
m
plement l
e
gacy
l
ig
h
t attenuation behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
ddraw: D
3
DR
E
NDERST
A
TE_LOCALVIEWER doesn't e
x
ist before
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo
B
r
u
ni
wined
3
d: Don
'
t use the s
a
me v
a
_
l
i
s
t multip
l
e times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Mat
t
eo B
r
uni
wined3d: Allow texture upda
t
es
i
n some cases even when
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
wi
n
e
d3
d
: R
e
port ATI
1
N and
A
T
I
2N volum
e
textur
e
s as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matte
o
B
runi
wined3d: Us
e
str
i
ng_buffer_sprintf(
)
in shader_glsl_g
e
nerate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matt
e
o
Bruni
wined3d: Use
stri
n
g_buffer_
s
pr
i
nt
f
() in handle_ps3_input
(
)
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
tt
e
o
Br
u
n
i
ddraw/test
s
: Add
a
ddraw7
s
pecu
l
ar lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d3d8/tests: Add
a
specular lighting tes
t
.
commit
|
commitdiff
|
tree
2015-04-29
Matt
e
o
B
ru
n
i
d3d9/tests:
A
dd spotlight
a
nd ligh
t
ran
g
e
tests
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d: Don't
use t
h
e builtin F
F
P
u
n
iforms for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d:
U
se struct wined3d_vec4 to store the l
i
ght
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
atteo Bruni
wined3d: Store t
h
e
directio
n
a
l
l
igh
t
direc
t
ion in the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Brun
i
w
ined3d:
S
et spotlight direct
i
on
.
w compo
n
e
n
t
to 0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
B
r
u
ni
w
ined3d:
Don't use the builtin FFP un
i
forms
for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo B
r
u
n
i
wined3d: Do
n
't use the builtin FFP uniforms
f
o
r texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matte
o
B
runi
wined3d:
Intro
d
uce a s
c
ratch strin
g
b
uffers framework
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
t
teo Bruni
wined3d:
R
educe in
i
tial wined3d_
s
tr
i
ng
_
buffer buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matte
o
Bruni
win
e
d3d:
R
ena
m
e struct wined3d_shader_buffer to wined3d_s
t
ri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wine
d
3d: Dro
p
th
e
ARB
_
SHADER_OBJE
C
TS extension flag
.
commit
|
commitdiff
|
tree
2015-04-24
Ma
t
teo B
r
uni
wined3d: Drop glPrioritizeT
e
xtures
(
)
c
all
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
d3d
9
/
test
s
:
A
dd
a
s
p
ecular ligh
t
i
n
g test
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bru
n
i
wine
d
3d:
F
i
x specu
l
ar li
g
hting
for non-local viewer
.
commit
|
commitdiff
|
tree
2015-04-24
Matte
o
Brun
i
wined3d:
I
nt
r
oduce D3D7+ normal matrix c
o
mpu
t
a
t
ion
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bru
n
i
d
dra
w
: Cleanup d3d_light_Se
t
L
ight() a bit
.
commit
|
commitdiff
|
tree
2015-04-23
M
atteo Bruni
d
d
raw/tests:
Fix ddraw2 test_l
i
gh
t
ing() cleanup
c
o
d
e
.
commit
|
commitdiff
|
tree
2015-04-22
M
atteo Bruni
d
d
raw/
t
ests: P
o
r
t the lightin
g
test
t
o
t
he previous
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
ddraw/tests: Add more d3
d
7
l
igh
t
ing t
e
sts
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo B
r
u
n
i
d
3
d
8/tests: Add
a lighting test
w
ith non-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
atteo Bru
n
i
d
3
d
9
/t
e
sts:
A
dd
a
lighti
n
g test with non-af
f
ine
w
o
r
ldvi
e
w
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Br
u
ni
o
pengl32: Update
t
o the current OpenGL spec
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo
Bruni
ddraw:
E
nab
l
e
WINED3D_RS_NORM
A
LIZENORMALS on d3d ver
s
ions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
t
t
e
o
Bruni
dd
r
aw: D3DRENDER
S
T
ATE_NORM
A
LIZENORMALS d
o
esn't exis
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Br
u
ni
dd
r
aw: Make su
r
e to
a
ctivate / de
a
c
t
i
vate the
light
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
t
te
o
Bru
n
i
ddraw: Make sure AddLigh
t
prop
e
rl
y
activates li
g
hts
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
tteo Bruni
ddraw: D3DLIGHT lights defaul
t
to activ
e
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo
B
runi
wined3d: Don't us
e
the builtin FFP uniform for t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Br
u
ni
d
3
d8/te
s
ts
:
Add
m
ore l
i
g
h
ting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
teo
Bruni
d3d9/te
s
ts:
A
dd more lig
h
ti
n
g tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo B
r
uni
wined3d: Don't u
s
e the
b
uilti
n
FFP uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Ma
t
t
eo B
r
uni
w
ined3d: Introduce a get_te
x
ture_ma
t
rix() function
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo B
r
uni
w
ined3d
:
Introduce a get_projection_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3d:
Use a separat
e
STA
T
E_VIEWPORT state
h
andler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Ma
t
teo Bruni
wined
3
d: Don
'
t use the
b
uilti
n
FFP uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
w
ined3d: Use a separa
t
e
STATE_T
R
ANSF
O
RM(WIN
E
D3D_
T
S_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
atteo
Bruni
wined3d: U
s
e a se
p
arate
S
TATE
_
V
DECL st
a
te handle
r
i
n
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matt
e
o Bruni
w
i
ned3d: I
n
troduce a get_modelview_matrix() f
u
n
ction
.
commit
|
commitdiff
|
tree
2015-03-19
Matt
e
o
Bruni
wined3
d
:
I
n
tr
o
duce
a
get_identity_matri
x
(
)
funct
i
on
.
commit
|
commitdiff
|
tree
2015-03-18
M
a
tteo Bruni
wined
3
d: Depend on
t
he vertex
s
hader state instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Ma
t
te
o
Bruni
w
i
ned3d: F
o
rce str
e
a
m
info update
o
n vertex shader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo B
r
uni
wined3d: Fi
x
a
t
y
p
o i
n
a tr
a
ce in
c
onte
x
t_c
r
e
a
te()
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo B
r
uni
inc
l
ude: Pack struct
u
res to
4-bytes
a
l
ignment
on x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bru
n
i
d3d9: Pack structur
e
s to 4-byte
s
a
lign
m
ent on
x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bru
n
i
wined3d: Drop
red
u
ndant c
h
eck for ins
t
anced rende
r
i
n
g
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined
3
d: Add a couple ch
e
c
k
G
Lcall
(
) in surfac
e
_
p
repare_
r
b
()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
win
e
d
3d: Drop a few unnecessary &x[0]
.
commit
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commitdiff
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2015-03-02
Ma
t
teo B
r
uni
w
ined3d: R
e
mov
e
an obsolete
c
omm
e
nt
.
commit
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commitdiff
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tree
2015-02-26
Matteo Bruni
wine
d
3d: Remove ARB_/E
X
T_TEXTUR
E
_
ENV_
A
DD
.
commit
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commitdiff
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tree
2015-02-25
Matteo
B
r
uni
wined3d: Use the core
v
ersion of the INCR
_
WRAP
and
.
.
.
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