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wined3d: Add shader limits for SM5.
2015-06-19
Ma
t
t
eo Bruni
wi
n
ed3d:
D
rop unuse
d
gl_in
f
o
parame
t
er
f
rom
shader_glsl
_
ffp_
.
.
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo Bruni
d3dcompiler: P
a
r
s
e
": register()" syntax
.
commit
|
commitdiff
|
tree
2015-06-19
Matt
e
o
Bruni
d3dcompiler:
H
andle w
r
itemask in make_
a
ssignm
e
nt()
.
commit
|
commitdiff
|
tree
2015-06-19
Matteo
Brun
i
d3dcompiler:
Han
d
le redefining an intrinsic function
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo Bruni
wi
n
ed3d: Make
use of the EXT_BLEND_SUB
T
R
ACT f
l
ag
.
commit
|
commitdiff
|
tree
2015-06-17
Matteo
Br
u
ni
wined3
d
: Drop WINED3D_R
S
_TEXTUREPERSP
E
CTIVE handling
.
commit
|
commitdiff
|
tree
2015-06-17
Matt
e
o
Br
u
ni
win
e
d3d
:
Cleanup and simplify texture sam
p
ling code
.
.
.
commit
|
commitdiff
|
tree
2015-06-17
Mat
t
eo Bruni
wined
3
d: Han
d
le per-vertex
p
oint size in the GLSL FFP
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
M
atteo
Brun
i
wined3d: Avoid the bui
l
tin GLSL vertex attributes
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo
B
ru
n
i
d3d8/tests
:
P
ort part of the
fixed function attributes
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d
3
d8/
t
ests
:
P
o
rt the ver
t
ex shader input t
e
st to D3D8
.
commit
|
commitdiff
|
tree
2015-06-12
Matteo Bruni
d3d9/tests: T
e
st the defa
u
lt colors for fi
x
ed
function
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
Ma
t
t
e
o
Bruni
d
3
d9/tests:
Test
the de
f
ault diffuse color for vertex
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo
B
runi
ddraw/tests: Add
a
test
f
or reorderi
n
g
texture
coord
i
n
a
tes
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
M
a
tteo Br
u
ni
d3d8/test
s
: Add a
te
s
t
for re
o
rderin
g
t
e
xture
c
o
ordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Mat
t
eo Bruni
d3d9/tests: Add a test for reordering te
x
ture c
o
or
d
inat
e
s
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matte
o
Bruni
wined3d: D
o
n't use
t
he
builtin FFP
u
n
iforms for
fog
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo
Br
u
n
i
wined3d: Intro
d
u
c
e
a g
e
t
_
f
og_s
t
art_end() funct
i
o
n
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bruni
d3d
8
/
tests: Port
the
p
o
int size test to D3D8
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bruni
d
3
d
9/tests: Add
m
ore tests
f
or po
i
nt size
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo Bruni
wine
d
3d: Handle point
sprites
with PS 3
.
0
.
commit
|
commitdiff
|
tree
2015-06-03
Matteo
B
r
u
ni
w
ined3d:
Clamp per-ver
t
ex
point size i
n
vert
e
x
shader
s
.
commit
|
commitdiff
|
tree
2015-06-03
Ma
t
teo
Bruni
wined
3
d:
Alwa
y
s enable GL_PRO
G
R
AM_PO
I
NT_SIZE
i
n the
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Mat
t
e
o
Bruni
w
ined3
d
: Avoid the bu
i
ltin unifor
m
s for point size
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matte
o
B
runi
wined3d: Intr
o
duce a ge
t
_pointsize() function
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Bruni
w
ined3d: Introdu
c
e
a
get_pointsize_minmax() function
.
commit
|
commitdiff
|
tree
2015-05-29
M
a
tteo Bruni
wined3d: Remove point s
i
ze scali
n
g
hack
.
commit
|
commitdiff
|
tree
2015-05-21
Matt
e
o
Bruni
win
e
d3d: Make u
s
e of
more specific
d
evice IDs w
i
th
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
wi
n
ed3
d
: Add missing e
n
tri
e
s for
N
v
i
dia GPUs
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Br
u
ni
ddraw/tests: Accept br
o
ken te
s
tbot result for ddraw1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
M
atte
o
B
r
uni
dd
r
aw/
t
ests: W
o
rkaround
a
testbot failure in test_
c
k_
r
gba()
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
d
draw/tests: Accept bro
k
en testb
o
t result for test_co
o
p
_leve
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo
B
runi
ntdll/tests:
A
d
d a tes
t
for
filename
c
asing with
N
tQu
e
r
y
D
ire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
ntdll: I
g
n
o
re positive mat
c
hes in read_direct
o
ry_stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
n
t
dll: Imple
m
e
nt
a
r
ead_directory_getattrlist() fu
n
ction
.
commit
|
commitdiff
|
tree
2015-05-20
Matt
e
o
Bru
n
i
wine
d
3d
:
F
i
x
f
r
agment shade
r
s sampling di
r
ectly
i
nto
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo B
r
uni
wined3d: Dir
t
ify
ver
t
ex shader on transf
o
rmed
<
-> untrans
f
or
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
M
a
tte
o
Bruni
wined3d: Fi
x
the TIMESTAMP_DISJOI
N
T que
r
y
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Brun
i
ddraw
/
tests: Ad
d
a
ddr
a
w2
s
pecula
r
li
g
hting test
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Brun
i
ddra
w
/tests: Accep
t
brok
e
n
testbot result for te
s
t_clear_
r
ec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Mat
t
eo Bruni
wine
d
3
d
: Check all the ffp_material
f
ields
.
commit
|
commitdiff
|
tree
2015-05-05
Matte
o
Bruni
wine
d
3d:
R
enam
e
*emission* as
*
e
missive*
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
dd
r
a
w/tests:
A
dd a ddraw4 specular lighting
test
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Br
u
ni
wi
n
ed3
d
:
Implement WIN
E
D
3D_L
I
GHT_PAR
A
LLELPOINT support
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tte
o
Bruni
include: Fix comment
s
about
t
h
e
a
vaila
b
ili
t
y
o
f
D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tteo
Bruni
w
ined3d: Impl
e
me
n
t l
e
gacy light
a
ttenuation behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
ddr
a
w: D3
D
RENDERSTATE_
L
OCALVIEW
E
R
doesn't exist bef
o
r
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
wined3d: Don't use
the
same v
a
_list multiple ti
m
es
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Ma
t
t
eo Bruni
w
i
ned3d: Allow text
u
re
updates in
some ca
s
es ev
e
n when
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matte
o
Bru
n
i
wine
d
3d: Re
p
ort A
T
I
1N and ATI2N volume te
x
tures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
wined3d: Use string
_
buffer_sp
r
in
t
f()
i
n shader_glsl_generate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
w
ine
d
3
d
:
Use string_buff
e
r_sprint
f
() in handle_ps3_in
p
u
t
()
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
dd
r
aw/tests: Add a
d
draw7 s
p
ecular lightin
g
test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d3d8/tests: Add a specul
a
r lighti
n
g test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo
Bru
n
i
d3d9
/
tests:
A
dd spotlight and li
g
ht range tes
t
s
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d:
D
on'
t
use the
b
ui
l
t
i
n
F
FP unif
o
rms
for
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matte
o
Bruni
wined3d: Use s
t
r
uct wined3
d
_vec
4
t
o
sto
r
e t
h
e li
g
h
t
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
a
tteo Bruni
wined3d: Store
the d
i
rec
t
i
on
a
l l
i
ght d
i
rection
in the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined
3
d: S
e
t spotlight directi
o
n
.
w comp
o
nent to
0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bru
n
i
wined3d: Do
n
't use the builtin FFP uni
f
orms for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Don't us
e
the builtin FFP
uniforms
f
or texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Mat
t
e
o
Brun
i
wined3d: Introd
u
ce a scratch string buffe
r
s framew
o
rk
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
B
runi
w
i
n
ed
3
d:
Reduc
e
initial w
i
n
e
d3d_string
_
buf
f
er buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Rename struct wined3d
_
sha
d
e
r_buffer to wined3d_s
t
ri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d: Drop the ARB_S
H
A
DER_OBJECTS extension flag
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo B
r
u
n
i
w
i
ned3d: Drop glPr
i
orit
i
zeTextures() cal
l
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
Bruni
d3d
9
/
t
ests: Add a specular lightin
g
t
est
.
commit
|
commitdiff
|
tree
2015-04-24
M
a
t
t
e
o
B
r
uni
w
i
ned3
d
:
F
ix spec
u
lar lig
h
ting for n
o
n-local viewer
.
commit
|
commitdiff
|
tree
2015-04-24
Ma
t
teo B
r
uni
wined3d: In
t
roduce D3
D
7+ normal matri
x
computation
.
commit
|
commitdiff
|
tree
2015-04-23
M
atteo Br
u
ni
ddraw: Cl
e
a
n
up d3d_light_
S
etLight() a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
dd
r
aw/tests: Fix ddraw2
t
es
t
_lig
h
ti
n
g() cleanup
c
ode
.
commit
|
commitdiff
|
tree
2015-04-22
Mat
t
eo Brun
i
dd
r
aw/te
s
ts
:
Port the
l
ig
h
ting test to the previous
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matt
e
o Br
u
ni
ddraw
/
tests: A
d
d m
o
r
e
d3d7 lig
h
ting tes
t
s
.
commit
|
commitdiff
|
tree
2015-04-22
Ma
t
teo Bru
n
i
d3d8/tests: Ad
d
a
l
ightin
g
test wit
h
non-a
f
fine
wor
l
dview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
d3d9/tests: A
d
d
a
l
i
g
hti
n
g tes
t
w
i
t
h n
o
n-af
f
ine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Ma
t
teo Bruni
open
g
l32: Update to t
h
e
c
urrent Open
G
L spec
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo
B
r
u
ni
ddraw:
E
n
a
bl
e
WIN
E
D3D_
R
S_NORMAL
I
Z
ENORMA
L
S o
n
d3d
v
ers
i
o
ns
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo
B
runi
ddr
a
w: D3DRENDERST
A
TE_NORMA
L
IZENOR
M
ALS doesn
'
t exist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matte
o
Bruni
ddraw:
M
ake
s
u
r
e
t
o
activate / deactivate the lig
h
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
tteo Bruni
ddraw: Make
s
ure AddLight prope
r
l
y activates lights
.
commit
|
commitdiff
|
tree
2015-03-31
Matt
e
o
Bruni
ddra
w
: D
3
DLIG
H
T li
g
ht
s
defaul
t
to
a
ctive
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bru
n
i
w
i
ned3d: Do
n
'
t
use the builtin
F
FP uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Brun
i
d3d8
/
tests:
A
d
d more lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
d3d9/tests:
Add more lighting
te
s
ts
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
teo B
r
uni
wined3d: Don't use the
builtin FF
P
uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
M
a
t
teo Bru
n
i
wined3d: Introduce a get_texture_m
a
trix() function
.
commit
|
commitdiff
|
tree
2015-03-23
Mat
t
eo B
r
uni
w
ined3d: Introduce a get_projection_ma
t
rix(
)
funct
i
on
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3d: Use a separa
t
e STATE_VI
E
WPORT state
handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
a
tteo Bruni
w
i
ned3d: Don't use
the bu
i
ltin
FFP uniform for
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Brun
i
w
ined
3
d: U
s
e a separate STATE_TRANSFORM(WINED3D
_
TS_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Mat
t
eo Br
u
ni
wined
3
d: Use a separate STATE_V
D
ECL state handler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo
B
r
u
ni
wi
n
ed
3
d: Introduce a ge
t
_modelview_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d: Introdu
c
e a ge
t
_i
d
e
n
tity_matrix() func
t
ion
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Bruni
wined3d
:
Depend o
n
t
h
e v
e
r
tex sh
a
de
r
state instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
M
atte
o
Bruni
wine
d
3d: For
c
e stream info
updat
e
o
n ver
t
ex shader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
M
a
tteo B
r
uni
wined3d: Fix
a
typo in
a
t
r
ace in context_cre
a
te()
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
include: Pack
structures
t
o
4-bytes alignmen
t
on x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Brun
i
d3d9:
Pack st
r
uctur
e
s to 4-
b
y
t
es alignment on x86
.
commit
|
commitdiff
|
tree
2015-03-02
M
att
e
o
Bruni
wined3d: Drop redunda
n
t check for insta
n
ced re
n
dering
.
.
.
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2015-03-02
Matteo Bruni
wined3d: Add a coupl
e
c
h
eckGLcall() in surface_prep
a
re_rb()
.
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