Merge from development branch heightmap to main.
commit5139dd0d399de9a4f44e65db2e3bcd161897d962
authorscara <scara@5b6d9151-9f40-0410-9ac9-943e3bcbbd81>
Sun, 28 Dec 2008 19:33:43 +0000 (28 19:33 +0000)
committerscara <scara@5b6d9151-9f40-0410-9ac9-943e3bcbbd81>
Sun, 28 Dec 2008 19:33:43 +0000 (28 19:33 +0000)
tree0006175aa93673907fe0a6ec45e5cc379921f5d6
parenta0a2f36d5359ffda22fa5e2245bd9c1659869b6a
Merge from development branch heightmap to main.

git-svn-id: https://scorched3d.svn.sourceforge.net/svnroot/scorched3d/trunk/scorched@131 5b6d9151-9f40-0410-9ac9-943e3bcbbd81
801 files changed:
CHANGELOG
Microsoft.VC80.CRT.manifest [deleted file]
Microsoft.VC90.CRT.manifest [new file with mode: 0644]
data/accessories.xml
data/custominfo.xml
data/fonts/VERA-COPYRIGHT.TXT [deleted file]
data/fonts/dejavusans.ttf [new file with mode: 0644]
data/fonts/dejavusconbd.ttf [new file with mode: 0644]
data/fonts/dejavusmobd.ttf [new file with mode: 0644]
data/fonts/test.ttf [deleted file]
data/fonts/vera.ttf [deleted file]
data/fonts/veramobd.ttf [deleted file]
data/globalmods/apoc/data/accessories.xml
data/globalmods/apoc/data/landscapes/defnapoccity.xml
data/globalmods/apoc/data/landscapes/defnarizonaislands.xml
data/globalmods/apoc/data/landscapes/defnbighill.xml
data/globalmods/apoc/data/landscapes/defnbullseye.xml
data/globalmods/apoc/data/landscapes/defncastle.xml
data/globalmods/apoc/data/landscapes/defncolosseum.xml
data/globalmods/apoc/data/landscapes/defncraters.xml [copied from data/landscapes/defnicebergs3.xml with 64% similarity]
data/globalmods/apoc/data/landscapes/defndesertmesa.xml [copied from data/landscapes/defnicebergs3.xml with 64% similarity]
data/globalmods/apoc/data/landscapes/defndonuthills.xml
data/globalmods/apoc/data/landscapes/defnhexisle.xml
data/globalmods/apoc/data/landscapes/defnmaze.xml
data/globalmods/apoc/data/landscapes/defnmoon.xml [copied from data/landscapes/defnicebergs3.xml with 58% similarity]
data/globalmods/apoc/data/landscapes/defnmountains.xml
data/globalmods/apoc/data/landscapes/defnnexuscanyon.xml [copied from data/landscapes/defnicebergs3.xml with 63% similarity]
data/globalmods/apoc/data/landscapes/defnpillars.xml
data/globalmods/apoc/data/landscapes/defnplateau.xml [copied from data/landscapes/defnicebergs3.xml with 70% similarity]
data/globalmods/apoc/data/landscapes/defnpyramids.xml [copied from data/landscapes/defnicebergs3.xml with 70% similarity]
data/globalmods/apoc/data/landscapes/defnpyramids2.xml [copied from data/globalmods/apoc/data/landscapes/defnapoccity.xml with 59% similarity]
data/globalmods/apoc/data/landscapes/defnruffles.xml
data/globalmods/apoc/data/landscapes/defnsteppes.xml [copied from data/globalmods/apoc/data/landscapes/defnapoccity.xml with 55% similarity]
data/globalmods/apoc/data/landscapes/defnterraces.xml [copied from data/landscapes/defnicebergs3.xml with 70% similarity]
data/globalmods/apoc/data/landscapes/defntwotowers.xml [copied from data/landscapes/defnicebergs3.xml with 63% similarity]
data/globalmods/apoc/data/landscapes/defnusa.xml
data/globalmods/apoc/data/landscapes/defnvolcano.xml [copied from data/landscapes/defnicebergs3.xml with 64% similarity]
data/globalmods/apoc/data/landscapes/defnweathered.xml [copied from data/landscapes/defncanyon.xml with 55% similarity]
data/globalmods/apoc/data/landscapes/defnworld.xml
data/globalmods/apoc/data/landscapes/texarizona_bldg.xml
data/globalmods/apoc/data/landscapes/texasianspring_bldg.xml
data/globalmods/apoc/data/landscapes/texcastle_bldg.xml
data/globalmods/apoc/data/landscapes/texchina_bldg.xml
data/globalmods/apoc/data/landscapes/texcity1_storm.xml
data/globalmods/apoc/data/landscapes/texcity1_summer.xml
data/globalmods/apoc/data/landscapes/texcity1_winter.xml
data/globalmods/apoc/data/landscapes/texcity2_storm.xml
data/globalmods/apoc/data/landscapes/texcity2_summer.xml
data/globalmods/apoc/data/landscapes/texcity2_winter.xml
data/globalmods/apoc/data/landscapes/texcity3_storm.xml
data/globalmods/apoc/data/landscapes/texcity3_summer.xml
data/globalmods/apoc/data/landscapes/texcity3_winter.xml
data/globalmods/apoc/data/landscapes/texdefault_bldg.xml
data/globalmods/apoc/data/landscapes/texdenali_bldg.xml
data/globalmods/apoc/data/landscapes/texdesert.xml
data/globalmods/apoc/data/landscapes/texhell.xml
data/globalmods/apoc/data/landscapes/texice.xml
data/globalmods/apoc/data/landscapes/texice_bldg.xml
data/globalmods/apoc/data/landscapes/texmoon.xml
data/globalmods/apoc/data/landscapes/texnight_bldg.xml
data/globalmods/apoc/data/landscapes/texsand_bldg.xml
data/globalmods/apoc/data/landscapes/texsnow_bldg.xml
data/globalmods/apoc/data/landscapes/texstorm_bldg.xml
data/globalmods/apoc/data/landscapes/textropical_bldg.xml
data/globalmods/apoc/data/landscapes/textuscan_bldg.xml
data/globalmods/apoc/data/landscapes/texusa_summer.xml
data/globalmods/apoc/data/landscapes/texvulcano_bldg.xml
data/globalmods/apoc/data/modinfo.xml
data/html/server/account.html [new file with mode: 0644]
data/html/server/adminmenu.html [new file with mode: 0644]
data/html/server/game.html
data/html/server/menu.html
data/html/server/player.html
data/html/server/server.html
data/html/server/sessions.html
data/landscapes.xml
data/landscapes/boidslargenumber.xml [new file with mode: 0644]
data/landscapes/defnascencion.xml
data/landscapes/defncanyon.xml
data/landscapes/defncavern.xml
data/landscapes/defndenali.xml
data/landscapes/defnglaciation.xml
data/landscapes/defnhalfed.xml
data/landscapes/defnhilly.xml
data/landscapes/defnicebergs2.xml
data/landscapes/defnicebergs3.xml
data/landscapes/defnislands.xml
data/landscapes/defnlowlands.xml
data/landscapes/defnoldstyle.xml
data/landscapes/defnoldstyleerrosion.xml [copied from data/landscapes/defnridge.xml with 83% similarity]
data/landscapes/defnridge.xml
data/landscapes/defnspike.xml
data/landscapes/defntest.xml
data/landscapes/defnvalley.xml
data/landscapes/placepinelargenumber.xml [new file with mode: 0644]
data/landscapes/texarizona.xml
data/landscapes/texasianspring.xml
data/landscapes/texcastle.xml
data/landscapes/texcavern.xml
data/landscapes/texchina.xml
data/landscapes/texdefault.xml
data/landscapes/texdenali.xml
data/landscapes/texdenalilandperf.xml [copied from data/landscapes/texdenali.xml with 76% similarity]
data/landscapes/texhell.xml
data/landscapes/texice.xml
data/landscapes/texnight.xml
data/landscapes/texplage.xml
data/landscapes/texsahara.xml
data/landscapes/texsand.xml
data/landscapes/texsnow.xml
data/landscapes/texstorm.xml
data/landscapes/textropical.xml
data/landscapes/textuscan.xml
data/landscapes/texvulcano.xml
data/lang/lang.resource [new file with mode: 0644]
data/lua/accessories/test.lua [new file with mode: 0644]
data/modinfo.xml
data/shaders/land-splat.fshader [new file with mode: 0644]
data/shaders/land.fshader
data/shaders/land.vshader
data/shaders/water.fshader
data/shaders/watersimple.fshader [new file with mode: 0644]
data/shaders/watersimple.vshader [new file with mode: 0644]
data/singlecustom.xml
data/singleeasy.xml
data/singlehard.xml
data/singlenormal.xml
data/tanks.xml
data/tanks/cf-104/104.bmp [new file with mode: 0644]
data/tanks/cf-104/104.txt [new file with mode: 0644]
data/textures/landscape/china/texture2.jpg [deleted file]
data/tutorial.xml
data/windows.xml
data/windows/perf.bmp [new file with mode: 0644]
data/windows/perfa.bmp [new file with mode: 0644]
msvcm80.dll [deleted file]
msvcm90.dll [new file with mode: 0644]
msvcp80.dll [deleted file]
msvcp90.dll [new file with mode: 0644]
msvcr80.dll [deleted file]
msvcr90.dll [new file with mode: 0644]
scorched.nsi [new file with mode: 0644]
src/client/GLEXT/GLCamera.cpp
src/client/GLEXT/GLCamera.h
src/client/GLEXT/GLCameraFrustum.cpp
src/client/GLEXT/GLCameraFrustum.h
src/client/GLEXT/GLConsoleMethods.cpp [deleted file]
src/client/GLEXT/GLConsoleMethods.h [deleted file]
src/client/GLEXT/GLConsoleRule.cpp [deleted file]
src/client/GLEXT/GLConsoleRule.h [deleted file]
src/client/GLEXT/GLConsoleRuleFn.cpp [deleted file]
src/client/GLEXT/GLConsoleRuleFnIAdapter.cpp [deleted file]
src/client/GLEXT/GLConsoleRuleMethod.cpp [deleted file]
src/client/GLEXT/GLConsoleRuleMethod.h [deleted file]
src/client/GLEXT/GLConsoleRuleMethodIAdapter.h [deleted file]
src/client/GLEXT/GLConsoleRules.cpp [deleted file]
src/client/GLEXT/GLConsoleRules.h [deleted file]
src/client/GLEXT/GLDynamicVertexArray.cpp [deleted file]
src/client/GLEXT/GLDynamicVertexArray.h [deleted file]
src/client/GLEXT/GLFont2d.cpp
src/client/GLEXT/GLFont2d.h
src/client/GLEXT/GLFont2dFreeType.cpp [new file with mode: 0644]
src/client/GLEXT/GLFont2dFreeType.h [copied from src/common/tank/TankBatteries.h with 59% similarity]
src/client/GLEXT/GLFont2dStorage.cpp [new file with mode: 0644]
src/client/GLEXT/GLFont2dStorage.h [moved from src/client/landscape/TriNodePool.h with 58% similarity]
src/client/GLEXT/GLImageModifier.cpp
src/client/GLEXT/GLImageModifier.h
src/client/GLEXT/GLLenseFlare.cpp
src/client/GLEXT/GLMenu.cpp
src/client/GLEXT/GLMenu.h
src/client/GLEXT/GLMenuEntry.cpp
src/client/GLEXT/GLMenuEntry.h
src/client/GLEXT/GLMenuI.cpp
src/client/GLEXT/GLMenuI.h
src/client/GLEXT/GLStateExtension.cpp
src/client/GLEXT/GLStateExtension.h
src/client/GLEXT/GLTexture.cpp
src/client/GLEXT/GLTexture.h
src/client/GLEXT/GLVertexArray.cpp [deleted file]
src/client/GLEXT/GLVertexArray.h [deleted file]
src/client/GLEXT/GLVertexSetGroup.cpp [deleted file]
src/client/GLEXT/GLVertexSetGroup.h [deleted file]
src/client/GLW/GLWChannelText.cpp
src/client/GLW/GLWChannelText.h
src/client/GLW/GLWChannelView.cpp
src/client/GLW/GLWChannelView.h
src/client/GLW/GLWChannelViewTextRenderer.cpp
src/client/GLW/GLWChannelViewTextRenderer.h
src/client/GLW/GLWCheckBoxText.cpp
src/client/GLW/GLWCheckBoxText.h
src/client/GLW/GLWDragger.cpp
src/client/GLW/GLWDropDown.cpp
src/client/GLW/GLWDropDownColor.cpp
src/client/GLW/GLWDropDownColor.h
src/client/GLW/GLWDropDownText.cpp
src/client/GLW/GLWDropDownText.h
src/client/GLW/GLWFont.cpp
src/client/GLW/GLWFont.h
src/client/GLW/GLWIconTable.cpp
src/client/GLW/GLWIconTable.h
src/client/GLW/GLWImageList.cpp
src/client/GLW/GLWLabel.cpp
src/client/GLW/GLWLabel.h
src/client/GLW/GLWOptionEntry.cpp
src/client/GLW/GLWPlanView.cpp
src/client/GLW/GLWPlanView.h
src/client/GLW/GLWScorchedInfo.cpp
src/client/GLW/GLWScorchedInfo.h
src/client/GLW/GLWSelector.cpp
src/client/GLW/GLWSelector.h
src/client/GLW/GLWSelectorPart.cpp
src/client/GLW/GLWTab.cpp
src/client/GLW/GLWTab.h
src/client/GLW/GLWTalkBox.cpp
src/client/GLW/GLWTalkBox.h
src/client/GLW/GLWTankFire.cpp
src/client/GLW/GLWTankModel.cpp
src/client/GLW/GLWTankSlider.cpp
src/client/GLW/GLWTankTip.cpp
src/client/GLW/GLWTankTip.h
src/client/GLW/GLWTankViewer.cpp
src/client/GLW/GLWTextBox.cpp
src/client/GLW/GLWTextBox.h
src/client/GLW/GLWTextButton.cpp
src/client/GLW/GLWTextButton.h
src/client/GLW/GLWToolTip.cpp
src/client/GLW/GLWToolTip.h
src/client/GLW/GLWTracker.cpp
src/client/GLW/GLWWeaponModel.cpp
src/client/GLW/GLWWindView.cpp
src/client/GLW/GLWWindow.cpp
src/client/GLW/GLWWindow.h
src/client/GLW/GLWWindowManager.cpp
src/client/client/ClientAddPlayerHandler.cpp
src/client/client/ClientAdmin.cpp
src/client/client/ClientAdmin.h
src/client/client/ClientAdminResultHandler.cpp [copied from src/client/client/ClientGameStateHandler.cpp with 62% similarity]
src/client/client/ClientAdminResultHandler.h [copied from src/server/server/ServerAddPlayerHandler.h with 59% similarity]
src/client/client/ClientChannelManager.cpp
src/client/client/ClientChannelManager.h
src/client/client/ClientConnectionAuthHandler.cpp
src/client/client/ClientDialog.cpp
src/client/client/ClientFileHandler.cpp
src/client/client/ClientGameStateHandler.cpp
src/client/client/ClientGiftMoneyHandler.cpp
src/client/client/ClientInitializeHandler.cpp
src/client/client/ClientMain.cpp
src/client/client/ClientNewGameHandler.cpp
src/client/client/ClientProcessingLoop.cpp [new file with mode: 0644]
src/client/client/ClientProcessingLoop.h [copied from src/client/graph/FrameTimer.h with 63% similarity]
src/client/client/ClientReloadAdaptor.cpp
src/client/client/ClientSave.cpp
src/client/client/ClientScoreHandler.cpp
src/client/client/ClientShotState.cpp
src/client/client/ClientState.cpp
src/client/client/ClientState.h
src/client/client/ClientWindowSetup.cpp
src/client/client/ScorchedClient.cpp
src/client/client/ScorchedClient.h
src/client/console/Console.cpp [copied from src/client/GLEXT/GLVertexSet.cpp with 81% similarity]
src/client/console/Console.h [copied from src/client/landscape/SkyLine.h with 63% similarity]
src/client/console/ConsoleFileReader.cpp [moved from src/client/GLEXT/GLConsoleFileReader.cpp with 76% similarity]
src/client/console/ConsoleFileReader.h [moved from src/client/GLEXT/GLConsoleFileReader.h with 75% similarity]
src/client/console/ConsoleImpl.cpp [moved from src/client/GLEXT/GLConsole.cpp with 59% similarity]
src/client/console/ConsoleImpl.h [moved from src/client/GLEXT/GLConsole.h with 60% similarity]
src/client/console/ConsoleLines.cpp [moved from src/client/GLEXT/GLConsoleLines.cpp with 51% similarity]
src/client/console/ConsoleLines.h [moved from src/client/GLEXT/GLConsoleLines.h with 61% similarity]
src/client/console/ConsoleMethods.cpp [new file with mode: 0644]
src/client/console/ConsoleMethods.h [copied from src/client/landscape/SkyLine.h with 64% similarity]
src/client/console/ConsoleRule.cpp [new file with mode: 0644]
src/client/console/ConsoleRule.h [new file with mode: 0644]
src/client/console/ConsoleRuleFn.cpp [new file with mode: 0644]
src/client/console/ConsoleRuleFn.h [moved from src/client/GLEXT/GLConsoleRuleFn.h with 58% similarity]
src/client/console/ConsoleRuleFnIAdapter.cpp [new file with mode: 0644]
src/client/console/ConsoleRuleFnIAdapter.h [moved from src/client/GLEXT/GLConsoleRuleFnIAdapter.h with 55% similarity]
src/client/console/ConsoleRuleMethodIAdapter.cpp [moved from src/client/GLEXT/GLVertexSet.h with 69% similarity]
src/client/console/ConsoleRuleMethodIAdapter.h [new file with mode: 0644]
src/client/console/ConsoleRules.cpp [new file with mode: 0644]
src/client/console/ConsoleRules.h [new file with mode: 0644]
src/client/dialogs/AdminAuthDialog.cpp [copied from src/client/dialogs/AuthDialog.cpp with 58% similarity]
src/client/dialogs/AdminAuthDialog.h [copied from src/client/dialogs/LogDialog.h with 64% similarity]
src/client/dialogs/AdminCheckDialog.cpp [new file with mode: 0644]
src/client/dialogs/AdminCheckDialog.h [copied from src/client/dialogs/StartDialog.h with 64% similarity]
src/client/dialogs/AdminDialog.cpp [new file with mode: 0644]
src/client/dialogs/AdminDialog.h [copied from src/client/dialogs/LogDialog.h with 55% similarity]
src/client/dialogs/AnimatedBackdropDialog.cpp
src/client/dialogs/AuthDialog.cpp
src/client/dialogs/AutoDefenseDialog.cpp
src/client/dialogs/BackdropDialog.cpp
src/client/dialogs/BuyAccessoryDialog.cpp
src/client/dialogs/CameraDialog.cpp
src/client/dialogs/ConnectDialog.cpp
src/client/dialogs/GiftMoneyDialog.cpp
src/client/dialogs/HUDDialog.cpp
src/client/dialogs/HelpButtonDialog.cpp
src/client/dialogs/HelpButtonDialog.h
src/client/dialogs/InventoryDialog.cpp
src/client/dialogs/KibitzingDialog.cpp
src/client/dialogs/LogDialog.cpp
src/client/dialogs/LogDialog.h
src/client/dialogs/MessageDialog.cpp
src/client/dialogs/MessageDialog.h
src/client/dialogs/ModSelectDialog.cpp
src/client/dialogs/ModSubSelectDialog.cpp
src/client/dialogs/MsgBoxDialog.cpp
src/client/dialogs/NetworkSelectDialog.cpp
src/client/dialogs/NetworkSelectDialog.h
src/client/dialogs/PlayerDialog.cpp
src/client/dialogs/ProgressDialog.cpp
src/client/dialogs/ProgressDialog.h
src/client/dialogs/QuitDialog.cpp
src/client/dialogs/ResignDialog.cpp
src/client/dialogs/RulesDialog.cpp
src/client/dialogs/SaveDialog.cpp
src/client/dialogs/SaveSelectDialog.cpp
src/client/dialogs/ScoreDialog.cpp
src/client/dialogs/SettingsSelectDialog.cpp
src/client/dialogs/SettingsSubSelectDialog.cpp
src/client/dialogs/SkipAllDialog.cpp
src/client/dialogs/SkipDialog.cpp
src/client/dialogs/SoundDialog.cpp
src/client/dialogs/StartDialog.cpp
src/client/dialogs/StartDialog.h
src/client/dialogs/TipDialog.cpp
src/client/geomipmap/MipMapPatchIndex.cpp [new file with mode: 0644]
src/client/geomipmap/MipMapPatchIndex.h [moved from src/client/landscape/PatchTexCoord.h with 53% similarity]
src/client/geomipmap/MipMapPatchIndexs.cpp [new file with mode: 0644]
src/client/geomipmap/MipMapPatchIndexs.h [new file with mode: 0644]
src/client/graph/FrameTimer.cpp
src/client/graph/FrameTimer.h
src/client/graph/GLSetup.cpp
src/client/graph/MainCamera.cpp
src/client/graph/ModelRendererTree.cpp
src/client/graph/ModelRendererTree.h
src/client/graph/OptionsDisplay.cpp
src/client/graph/OptionsDisplay.h
src/client/graph/OptionsDisplayConsole.cpp
src/client/graph/OptionsDisplayConsole.h
src/client/graph/SoftwareMouse.cpp
src/client/graph/TargetCamera.cpp
src/client/land/LandSurround.cpp [moved from src/client/landscape/SurroundDefault.cpp with 69% similarity]
src/client/land/LandSurround.h [moved from src/client/landscape/SurroundDefault.h with 68% similarity]
src/client/land/LandVisibilityPatch.cpp [new file with mode: 0644]
src/client/land/LandVisibilityPatch.h [new file with mode: 0644]
src/client/land/TargetList.cpp [moved from src/client/GLEXT/GLVertexSet.cpp with 88% similarity]
src/client/land/TargetList.h [new file with mode: 0644]
src/client/land/TargetVisibilityPatch.cpp [moved from src/client/landscape/Surround.cpp with 55% similarity]
src/client/land/TargetVisibilityPatch.h [new file with mode: 0644]
src/client/land/VisibilityPatchGrid.cpp [new file with mode: 0644]
src/client/land/VisibilityPatchGrid.h [new file with mode: 0644]
src/client/land/VisibilityPatchInfo.cpp [copied from src/client/water/Water2Patches.h with 54% similarity]
src/client/land/VisibilityPatchInfo.h [new file with mode: 0644]
src/client/land/VisibilityPatchQuad.cpp [new file with mode: 0644]
src/client/land/VisibilityPatchQuad.h [copied from src/client/landscape/SurroundLandscape.h with 52% similarity]
src/client/land/WaterVisibilityPatch.cpp [new file with mode: 0644]
src/client/land/WaterVisibilityPatch.h [new file with mode: 0644]
src/client/landscape/GraphicalLandscapeMap.cpp [new file with mode: 0644]
src/client/landscape/GraphicalLandscapeMap.h [copied from src/client/water/Water2PatchIndex.h with 50% similarity]
src/client/landscape/HeightMapRenderer.cpp [deleted file]
src/client/landscape/InfoMap.cpp
src/client/landscape/Landscape.cpp
src/client/landscape/Landscape.h
src/client/landscape/LandscapePoints.cpp
src/client/landscape/LandscapePoints.h
src/client/landscape/LandscapeStateHandler.cpp
src/client/landscape/Patch.cpp [deleted file]
src/client/landscape/Patch.h [deleted file]
src/client/landscape/PatchGrid.cpp [deleted file]
src/client/landscape/PatchGrid.h [deleted file]
src/client/landscape/PatchSide.cpp [deleted file]
src/client/landscape/PatchSide.h [deleted file]
src/client/landscape/PatchTexCoord.cpp [deleted file]
src/client/landscape/ShadowMap.cpp
src/client/landscape/SurroundLandscape.cpp [deleted file]
src/client/landscape/TriNode.cpp [deleted file]
src/client/landscape/TriNode.h [deleted file]
src/client/landscape/TriNodePool.cpp [deleted file]
src/client/landscape/Variance.cpp [deleted file]
src/client/landscape/Variance.h [deleted file]
src/client/landscape/Wall.cpp
src/client/landscape/Wall.h
src/client/scorchedc/scorchedc.vcproj
src/client/sky/Hemisphere.cpp [moved from src/client/landscape/Hemisphere.cpp with 96% similarity]
src/client/sky/Hemisphere.h [moved from src/client/landscape/Hemisphere.h with 100% similarity]
src/client/sky/LargeHemisphere.cpp [moved from src/client/landscape/LargeHemisphere.cpp with 93% similarity]
src/client/sky/LargeHemisphere.h [moved from src/client/landscape/LargeHemisphere.h with 100% similarity]
src/client/sky/Sky.cpp [moved from src/client/landscape/Sky.cpp with 94% similarity]
src/client/sky/Sky.h [copied from src/client/landscape/Sky.h with 90% similarity]
src/client/sky/SkyDome.cpp [moved from src/client/landscape/SkyDome.cpp with 95% similarity]
src/client/sky/SkyDome.h [moved from src/client/landscape/SkyDome.h with 92% similarity]
src/client/sky/SkyLine.cpp [moved from src/client/landscape/SkyLine.cpp with 94% similarity]
src/client/sky/SkyLine.h [moved from src/client/landscape/SkyLine.h with 100% similarity]
src/client/sky/SkyRoof.cpp [moved from src/client/landscape/SkyRoof.cpp with 95% similarity]
src/client/sky/SkyRoof.h [moved from src/client/landscape/SkyRoof.h with 100% similarity]
src/client/sky/Sun.cpp [moved from src/client/landscape/Sun.cpp with 91% similarity]
src/client/sky/Sun.h [copied from src/client/landscape/Sun.h with 100% similarity]
src/client/sound/Sound.cpp
src/client/sound/Sound.h
src/client/sprites/ExplosionLaserBeamRenderer.cpp
src/client/sprites/ExplosionTextures.cpp
src/client/sprites/MissileActionRenderer.cpp
src/client/sprites/WallActionRenderer.cpp
src/client/tankgraph/RenderGeoms.cpp
src/client/tankgraph/RenderObject.h [deleted file]
src/client/tankgraph/RenderObjectList.cpp [deleted file]
src/client/tankgraph/RenderObjectList.h [deleted file]
src/client/tankgraph/RenderObjectLists.h [deleted file]
src/client/tankgraph/RenderTargets.cpp
src/client/tankgraph/RenderTargets.h
src/client/tankgraph/TankMenus.cpp
src/client/tankgraph/TankMenus.h
src/client/tankgraph/TankMesh.cpp
src/client/tankgraph/TargetRendererImpl.cpp
src/client/tankgraph/TargetRendererImpl.h
src/client/tankgraph/TargetRendererImplTank.cpp
src/client/tankgraph/TargetRendererImplTank.h
src/client/tankgraph/TargetRendererImplTarget.cpp
src/client/tankgraph/TargetRendererImplTarget.h
src/client/water/Water.cpp
src/client/water/Water.h
src/client/water/Water2.cpp
src/client/water/Water2.h
src/client/water/Water2Patch.cpp
src/client/water/Water2Patch.h
src/client/water/Water2PatchIndex.cpp [deleted file]
src/client/water/Water2PatchVisibility.cpp [deleted file]
src/client/water/Water2PatchVisibility.h [deleted file]
src/client/water/Water2Patches.cpp
src/client/water/Water2Patches.h
src/client/water/Water2Renderer.cpp
src/client/water/Water2Renderer.h
src/client/water/WaterMapPoints.cpp
src/client/water/WaterMapPoints.h
src/client/water/WaterWaveDistance.cpp
src/client/water/WaterWaves.cpp
src/common/3dsparse/Model.cpp
src/common/XML/XMLNode.cpp
src/common/XML/XMLNode.h
src/common/actions/ActionParams.cpp [new file with mode: 0644]
src/common/actions/ActionParams.h [new file with mode: 0644]
src/common/actions/AddTarget.cpp
src/common/actions/CameraPositionAction.cpp
src/common/actions/Explosion.cpp
src/common/actions/Explosion.h
src/common/actions/ExplosionParams.cpp [copied from src/common/weapons/WeaponExplosion.cpp with 60% similarity]
src/common/actions/ExplosionParams.h [copied from src/common/weapons/WeaponExplosion.h with 65% similarity]
src/common/actions/Laser.cpp
src/common/actions/Laser.h
src/common/actions/LaserParams.cpp [new file with mode: 0644]
src/common/actions/LaserParams.h [new file with mode: 0644]
src/common/actions/Lightning.cpp
src/common/actions/Napalm.cpp
src/common/actions/Napalm.h
src/common/actions/NapalmParams.cpp [new file with mode: 0644]
src/common/actions/NapalmParams.h [new file with mode: 0644]
src/common/actions/Resurrection.cpp
src/common/actions/ShieldHit.cpp
src/common/actions/ShotBounce.cpp
src/common/actions/ShotProjectile.cpp
src/common/actions/SkyFlash.cpp
src/common/actions/SoundAction.cpp
src/common/actions/TankDamage.cpp
src/common/actions/TankFalling.cpp
src/common/actions/TankFired.cpp
src/common/actions/TankMovement.cpp
src/common/actions/TankResign.cpp
src/common/actions/TankSay.cpp
src/common/actions/TankSay.h
src/common/actions/Teleport.cpp
src/common/common/ChannelManager.cpp
src/common/common/ChannelManager.h
src/common/common/ChannelText.cpp
src/common/common/ChannelText.h
src/common/common/ChannelTextParser.cpp
src/common/common/ChannelTextParser.h
src/common/common/DefinesScorched.cpp
src/common/common/DefinesString.cpp
src/common/common/DefinesString.h
src/common/common/Keyboard.cpp
src/common/common/Keyboard.h
src/common/common/KeyboardHistory.h
src/common/common/Matrix16.cpp [new file with mode: 0644]
src/common/common/Matrix16.h [moved from src/client/landscape/Surround.h with 58% similarity]
src/common/common/NumberParser.cpp
src/common/common/OptionsGame.cpp
src/common/common/OptionsGame.h
src/common/common/OptionsScorched.cpp
src/common/common/OptionsScorched.h
src/common/common/ProgressCounter.cpp
src/common/common/ProgressCounter.h
src/common/common/StatsLogger.h
src/common/common/StatsLoggerDatabase.cpp
src/common/common/StatsLoggerDatabase.h
src/common/common/StatsLoggerFile.cpp
src/common/common/StatsLoggerFile.h
src/common/common/ToolTip.cpp
src/common/common/ToolTip.h
src/common/common/fixed.h
src/common/coms/ComsAddPlayerMessage.cpp
src/common/coms/ComsAddPlayerMessage.h
src/common/coms/ComsAdminMessage.cpp
src/common/coms/ComsAdminMessage.h
src/common/coms/ComsAdminResultMessage.cpp [moved from src/client/water/Water2PatchIndexs.cpp with 58% similarity]
src/common/coms/ComsAdminResultMessage.h [moved from src/common/coms/ComsHeightMapMessage.h with 54% similarity]
src/common/coms/ComsHeightMapMessage.cpp [deleted file]
src/common/coms/ComsLevelMessage.cpp
src/common/coms/ComsLevelMessage.h
src/common/coms/ComsMessageSender.cpp
src/common/coms/ComsPlayerStateMessage.cpp
src/common/coms/ComsSyncCheckMessage.cpp
src/common/engine/ActionController.cpp
src/common/engine/EventContainer.cpp
src/common/engine/GameState.cpp
src/common/engine/GameState.h
src/common/engine/GameStateI.cpp
src/common/engine/GameStateI.h
src/common/engine/MainLoop.cpp
src/common/engine/MainLoop.h
src/common/engine/ModFiles.cpp
src/common/engine/PhysicsParticleObject.cpp
src/common/engine/PlayShots.cpp
src/common/engine/ScorchedContext.cpp
src/common/engine/ScorchedContext.h
src/common/engine/ShotState.cpp
src/common/engine/ViewPoints.cpp
src/common/image/Image.cpp
src/common/image/Image.h
src/common/image/ImagePng.cpp
src/common/image/ImagePng.h
src/common/landscapedef/LandscapeDefinitionCache.cpp
src/common/landscapedef/LandscapeDefinitions.cpp
src/common/landscapedef/LandscapeDefn.cpp
src/common/landscapedef/LandscapeDefn.h
src/common/landscapedef/LandscapeEvents.cpp
src/common/landscapedef/LandscapeSound.cpp
src/common/landscapedef/LandscapeTex.cpp
src/common/landscapedef/LandscapeTex.h
src/common/landscapemap/DeformLandscape.cpp
src/common/landscapemap/DeformLandscape.h
src/common/landscapemap/GraphicalHeightMap.cpp [moved from src/client/tankgraph/RenderObjectLists.cpp with 86% similarity]
src/common/landscapemap/GraphicalHeightMap.h [moved from src/client/landscape/Sun.h with 64% similarity]
src/common/landscapemap/GroundMaps.cpp
src/common/landscapemap/GroundMaps.h
src/common/landscapemap/HeightMap.cpp
src/common/landscapemap/HeightMap.h
src/common/landscapemap/HeightMapLoader.cpp
src/common/landscapemap/HeightMapModifier.cpp
src/common/landscapemap/HeightMapModifier.h
src/common/landscapemap/HeightMapSender.cpp [deleted file]
src/common/landscapemap/HeightMapSender.h [deleted file]
src/common/landscapemap/LandscapeMaps.cpp
src/common/landscapemap/LandscapeMaps.h
src/common/landscapemap/MovementMap.cpp
src/common/landscapemap/MovementMap.h
src/common/landscapemap/RoofMaps.cpp
src/common/lang/CachedValueString.cpp [copied from src/common/common/ChannelManager.cpp with 74% similarity]
src/common/lang/CachedValueString.h [copied from src/common/common/ChannelManager.h with 71% similarity]
src/common/lang/Lang.cpp [moved from src/client/tankgraph/RenderObject.cpp with 84% similarity]
src/common/lang/Lang.h [copied from src/common/lua/LUAWrapper.h with 68% similarity]
src/common/lang/LangImpl.cpp [new file with mode: 0644]
src/common/lang/LangImpl.h [moved from src/client/landscape/SurroundLandscape.h with 63% similarity]
src/common/lang/LangParam.cpp [new file with mode: 0644]
src/common/lang/LangParam.h [new file with mode: 0644]
src/common/lang/LangResource.cpp [new file with mode: 0644]
src/common/lang/LangResource.h [new file with mode: 0644]
src/common/lang/LangString.cpp [new file with mode: 0644]
src/common/lang/LangString.h [new file with mode: 0644]
src/common/lang/ResourceBundle.cpp [new file with mode: 0644]
src/common/lang/ResourceBundle.h [moved from src/client/water/Water2PatchIndex.h with 57% similarity]
src/common/lang/ResourceBundleEntry.cpp [moved from src/client/GLEXT/GLConsoleRuleMethodIAdapter.cpp with 90% similarity]
src/common/lang/ResourceBundleEntry.h [copied from src/server/server/ServerAuthHandlerMinKills.h with 55% similarity]
src/common/lang/ResourceBundleEntryImpl.cpp [new file with mode: 0644]
src/common/lang/ResourceBundleEntryImpl.h [new file with mode: 0644]
src/common/lua/LUAFns.cpp [deleted file]
src/common/lua/LUAS3DLib.cpp [new file with mode: 0644]
src/common/lua/LUAS3DLib.h [copied from src/common/lua/LUAFns.h with 87% similarity]
src/common/lua/LUAS3DWeaponLib.cpp [new file with mode: 0644]
src/common/lua/LUAS3DWeaponLib.h [moved from src/client/landscape/HeightMapRenderer.h with 76% similarity]
src/common/lua/LUAScript.cpp [new file with mode: 0644]
src/common/lua/LUAScript.h [copied from src/common/lua/LUAWrapper.h with 52% similarity]
src/common/lua/LUAScriptFactory.cpp [moved from src/common/lua/LUAFns.h with 79% similarity]
src/common/lua/LUAScriptFactory.h [copied from src/common/lua/LUAWrapper.h with 78% similarity]
src/common/lua/LUAScriptHook.cpp [new file with mode: 0644]
src/common/lua/LUAScriptHook.h [new file with mode: 0644]
src/common/lua/LUAUtil.cpp [new file with mode: 0644]
src/common/lua/LUAUtil.h [copied from src/common/placement/PlacementTankPosition.h with 55% similarity]
src/common/lua/LUAWrapper.cpp [deleted file]
src/common/lua/lbaselib.cpp
src/common/lua/lmathlib.cpp
src/common/movement/Boid2.cpp
src/common/movement/Boid2.h
src/common/movement/TargetMovement.cpp
src/common/movement/TargetMovement.h
src/common/movement/TargetMovementEntry.h
src/common/movement/TargetMovementEntryBoids.cpp
src/common/movement/TargetMovementEntryBoids.h
src/common/movement/TargetMovementEntryShips.cpp
src/common/movement/TargetMovementEntryShips.h
src/common/movement/TargetMovementEntrySpline.cpp
src/common/movement/TargetMovementEntrySpline.h
src/common/net/NetBuffer.cpp
src/common/net/NetBuffer.h
src/common/net/NetLoopBack.cpp
src/common/net/NetLoopBack.h
src/common/net/NetMessageHandler.cpp
src/common/net/NetServerTCP2Destination.cpp
src/common/net/NetServerTCP3.cpp [new file with mode: 0644]
src/common/net/NetServerTCP3.h [moved from src/common/net/NetServerUDP.h with 71% similarity]
src/common/net/NetServerTCP3Coms.cpp [new file with mode: 0644]
src/common/net/NetServerTCP3Coms.h [moved from src/common/lua/LUAWrapper.h with 67% similarity]
src/common/net/NetServerTCP3Destination.cpp [new file with mode: 0644]
src/common/net/NetServerTCP3Destination.h [moved from src/client/water/Water2PatchIndexs.h with 54% similarity]
src/common/net/NetServerTCP3Recv.cpp [new file with mode: 0644]
src/common/net/NetServerTCP3Recv.h [copied from src/client/dialogs/MessageDialog.h with 52% similarity]
src/common/net/NetServerTCP3Send.cpp [new file with mode: 0644]
src/common/net/NetServerTCP3Send.h [new file with mode: 0644]
src/common/net/NetServerUDP.cpp [deleted file]
src/common/net/NetServerUDPDestination.cpp [deleted file]
src/common/net/NetServerUDPDestination.h [deleted file]
src/common/placement/PlacementGroupDefinition.cpp
src/common/placement/PlacementObjectShadow.cpp
src/common/placement/PlacementObjectTank.cpp
src/common/placement/PlacementObjectTarget.cpp
src/common/placement/PlacementTankPosition.cpp
src/common/placement/PlacementTankPosition.h
src/common/placement/PlacementType.cpp
src/common/placement/PlacementTypeBounds.cpp
src/common/placement/PlacementTypeDirect.cpp
src/common/placement/PlacementTypeMask.cpp
src/common/placement/PlacementTypeTree.cpp
src/common/tank/Tank.cpp
src/common/tank/Tank.h
src/common/tank/TankAccessories.cpp
src/common/tank/TankAccessories.h
src/common/tank/TankBatteries.cpp
src/common/tank/TankBatteries.h
src/common/tank/TankContainer.cpp
src/common/tank/TankContainer.h
src/common/tank/TankDefinition.cpp
src/common/tank/TankDefinition.h
src/common/tank/TankLib.cpp
src/common/tank/TankModel.cpp
src/common/tank/TankModelStore.cpp
src/common/tank/TankPosition.cpp
src/common/tank/TankScore.cpp
src/common/tank/TankScore.h
src/common/tank/TankSort.cpp
src/common/tank/TankSort.h
src/common/tank/TankState.cpp
src/common/tank/TankState.h
src/common/tank/TankType.cpp
src/common/tank/TankWeapon.cpp
src/common/target/Target.cpp
src/common/target/Target.h
src/common/target/TargetContainer.cpp
src/common/target/TargetDamageCalc.cpp
src/common/target/TargetDefinition.cpp
src/common/target/TargetDefinition.h
src/common/target/TargetGroup.cpp
src/common/target/TargetLife.cpp
src/common/target/TargetLife.h
src/common/target/TargetParachute.cpp
src/common/target/TargetRenderer.h
src/common/target/TargetShield.cpp
src/common/target/TargetShield.h
src/common/target/TargetSpace.cpp
src/common/target/TargetSpace.h
src/common/target/TargetSpaceContainment.h
src/common/target/TargetState.cpp
src/common/target/TargetState.h
src/common/weapons/Accessory.cpp
src/common/weapons/Accessory.h
src/common/weapons/AccessoryCreateContext.cpp
src/common/weapons/AccessoryCreateContext.h
src/common/weapons/AccessoryStore.cpp
src/common/weapons/AccessoryStore.h
src/common/weapons/Weapon.cpp
src/common/weapons/Weapon.h
src/common/weapons/WeaponAddTarget.cpp
src/common/weapons/WeaponAimedOver.cpp
src/common/weapons/WeaponAimedUnder.cpp
src/common/weapons/WeaponAnimation.cpp
src/common/weapons/WeaponCenterPosition.cpp
src/common/weapons/WeaponDelay.cpp
src/common/weapons/WeaponExplosion.cpp
src/common/weapons/WeaponExplosion.h
src/common/weapons/WeaponGiveAccessory.cpp
src/common/weapons/WeaponGiveLife.cpp
src/common/weapons/WeaponGiveLives.cpp
src/common/weapons/WeaponGiveMoney.cpp
src/common/weapons/WeaponGivePower.cpp
src/common/weapons/WeaponGiveScore.cpp
src/common/weapons/WeaponGiveWin.cpp
src/common/weapons/WeaponGroupSelect.cpp
src/common/weapons/WeaponInvokeWeapon.cpp
src/common/weapons/WeaponLabel.cpp
src/common/weapons/WeaponLaser.cpp
src/common/weapons/WeaponLaser.h
src/common/weapons/WeaponLeapFrog.cpp
src/common/weapons/WeaponLightning.cpp
src/common/weapons/WeaponMessage.cpp
src/common/weapons/WeaponMirv.cpp
src/common/weapons/WeaponMoveTank.cpp
src/common/weapons/WeaponMulti.cpp
src/common/weapons/WeaponNapalm.cpp
src/common/weapons/WeaponNapalm.h
src/common/weapons/WeaponPosition.cpp
src/common/weapons/WeaponProjectile.cpp
src/common/weapons/WeaponRandomChoice.cpp
src/common/weapons/WeaponRedirect.cpp
src/common/weapons/WeaponReference.cpp
src/common/weapons/WeaponRepeat.cpp
src/common/weapons/WeaponRoller.cpp
src/common/weapons/WeaponScatterDirection.cpp
src/common/weapons/WeaponScatterPosition.cpp
src/common/weapons/WeaponScript.cpp [new file with mode: 0644]
src/common/weapons/WeaponScript.h [moved from src/client/landscape/Sky.h with 60% similarity]
src/common/weapons/WeaponSelectPosition.cpp
src/common/weapons/WeaponSkyFlash.cpp
src/common/weapons/WeaponSound.cpp
src/common/weapons/WeaponTankPosition.cpp
src/common/weapons/WeaponTankVelocity.cpp
src/common/weapons/WeaponTeamAction.cpp
src/common/weapons/WeaponTeleport.cpp
src/common/weapons/WeaponTranslate.cpp
src/common/weapons/WeaponTypeAction.cpp
src/common/weapons/WeaponVelocity.cpp
src/launcher/scorched/scorched.vcproj
src/launcher/wxdialogs/Display-def.cpp
src/launcher/wxdialogs/Display.cpp
src/launcher/wxdialogs/DisplayDialog.cpp
src/launcher/wxdialogs/MainDialog.cpp
src/server/scorcheds/main.cpp
src/server/scorcheds/scorcheds.vcproj
src/server/server/ScorchedServer.cpp
src/server/server/ScorchedServer.h
src/server/server/ServerAddPlayerHandler.cpp
src/server/server/ServerAddPlayerHandler.h
src/server/server/ServerAdminCommon.cpp
src/server/server/ServerAdminCommon.h
src/server/server/ServerAdminHandler.cpp
src/server/server/ServerAdminSessions.cpp
src/server/server/ServerAdminSessions.h
src/server/server/ServerAuthHandler.h
src/server/server/ServerAuthHandlerDefault.cpp
src/server/server/ServerAuthHandlerDefault.h
src/server/server/ServerAuthHandlerForumLogin.cpp
src/server/server/ServerAuthHandlerForumLogin.h
src/server/server/ServerAuthHandlerMinKills.cpp
src/server/server/ServerAuthHandlerMinKills.h
src/server/server/ServerAuthHandlerPrefered.cpp
src/server/server/ServerAuthHandlerPrefered.h
src/server/server/ServerBanned.cpp
src/server/server/ServerBanned.h
src/server/server/ServerBrowserInfo.cpp
src/server/server/ServerBuyAccessoryHandler.cpp
src/server/server/ServerChannelAuth.cpp
src/server/server/ServerChannelManager.cpp
src/server/server/ServerChannelManager.h
src/server/server/ServerCommon.cpp
src/server/server/ServerCommon.h
src/server/server/ServerConnectAuthHandler.cpp
src/server/server/ServerDefenseHandler.cpp
src/server/server/ServerGiftMoneyHandler.cpp
src/server/server/ServerHaveModFilesHandler.cpp
src/server/server/ServerKeepAliveHandler.cpp
src/server/server/ServerLinesHandler.cpp
src/server/server/ServerMain.cpp
src/server/server/ServerMessageHandler.cpp
src/server/server/ServerMessageHandler.h
src/server/server/ServerNewGameState.cpp
src/server/server/ServerNewGameState.h
src/server/server/ServerNextRoundState.cpp
src/server/server/ServerNextShotState.cpp
src/server/server/ServerNextTurnState.cpp
src/server/server/ServerParams.cpp
src/server/server/ServerParams.h
src/server/server/ServerPlayingState.cpp
src/server/server/ServerReadyState.cpp
src/server/server/ServerResetState.cpp
src/server/server/ServerShotFinishedState.cpp
src/server/server/ServerShotHolder.cpp
src/server/server/ServerShotState.cpp
src/server/server/ServerStartingState.cpp
src/server/server/ServerStateTooFewPlayersState.cpp
src/server/server/ServerTextFilter.cpp
src/server/server/ServerTextFilter.h
src/server/server/ServerTimedMessage.cpp
src/server/server/ServerTimedMessage.h
src/server/tankai/TankAI.cpp
src/server/tankai/TankAIAdder.cpp
src/server/tankai/TankAICurrentMove.cpp
src/server/tankai/TankAIStrings.cpp
src/server/tankai/TankAIWeaponSets.cpp
src/server/webserver/ServerWebAppletHandler.cpp
src/server/webserver/ServerWebHandler.cpp
src/server/webserver/ServerWebHandler.h
src/server/webserver/ServerWebServer.cpp
src/server/webserver/ServerWebServerUtil.cpp
src/server/webserver/ServerWebServerUtil.h
src/server/webserver/ServerWebSettingsHandler.cpp