1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2003
4 // This file is part of Scorched3D.
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with Scorched3D; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 ////////////////////////////////////////////////////////////////////////////////
21 #include <server/ScorchedServer.h>
22 #include <tank/TankDeadContainer.h>
23 #include <tank/TankContainer.h>
24 #include <tankai/TankAIStore.h>
25 #include <landscapedef/LandscapeDefinitions.h>
28 #include <client/ClientParams.h>
29 #include <client/ScorchedClient.h>
32 ScorchedServer
*ScorchedServer::instance_
= 0;
34 ScorchedServer
*ScorchedServer::instance()
38 instance_
= new ScorchedServer
;
42 if (ClientParams::instance()->getConnectedToServer() &&
43 ScorchedClient::instance()->getTankContainer().getCurrentDestinationId() != 0)
52 ScorchedServer::ScorchedServer() : ScorchedContext("Server", true)
54 deadContainer_
= new TankDeadContainer
;
55 tankAIStore_
= new TankAIStore
;
58 ScorchedServer::~ScorchedServer()
60 delete deadContainer_
;