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wined3d: Allow texture updates in some cases even when mip levels don't match.
2015-04-30
M
at
t
eo Bruni
w
ined3d: Allow
t
e
xt
u
re updates
i
n
some cases
even
when
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
atteo Bruni
wined3d: Report ATI1N and
A
TI2N vol
u
me textu
r
es as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Mat
t
eo Bruni
wine
d
3d:
Use stri
n
g_b
u
ffer_sprintf() in shader_glsl_generate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Mat
t
eo Bruni
wined
3
d: U
s
e string_buffe
r
_spri
n
t
f() in handle_p
s
3_input
(
)
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
t
teo Bru
n
i
ddraw/tests: Add a ddraw7
s
p
e
c
ular lighting te
s
t
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d
3d8/tests: Add
a
s
p
ecular ligh
t
ing test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Brun
i
d3d9
/
tests: Add
spotlight and light range tests
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wine
d
3
d
: Don't use th
e
builti
n
FFP
u
niforms
for
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
atteo B
r
uni
wi
n
ed
3
d
: Use s
t
ruct wined
3
d_
v
ec4 to s
t
ore the
l
ig
h
t
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
a
t
t
eo Bruni
wined3d: Store the dir
e
c
t
ional
lig
h
t dir
e
ction in the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
w
ined3d: Se
t
s
potlight direction
.
w componen
t
to 0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
Br
u
ni
wined
3
d: Don't use
t
he bu
i
ltin FFP uniforms fo
r
th
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Don't use the b
u
i
l
tin FFP uniforms fo
r
texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Introduce a
s
cratch s
t
r
ing
b
u
ffers fr
a
mework
.
commit
|
commitdiff
|
tree
2015-04-27
M
atteo
B
r
uni
win
e
d3d: Reduce init
i
al wined3d_
s
tring_buffe
r
b
u
ffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
B
runi
w
ined3d: Ren
a
me struct wi
n
ed3d_shader_buffer to wined3d_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
M
a
tteo Bruni
wi
n
e
d
3d: Drop the
A
RB_SHADE
R
_OBJECTS exten
s
ion flag
.
commit
|
commitdiff
|
tree
2015-04-24
Ma
t
teo Bruni
win
e
d3d: Drop g
l
PrioritizeTe
x
tures() call
.
commit
|
commitdiff
|
tree
2015-04-24
Ma
t
teo Bruni
d3d9
/
tests: Add a specular lighting test
.
commit
|
commitdiff
|
tree
2015-04-24
Mat
t
eo
Bruni
w
ined3d: Fix specu
l
ar
lighting for non-lo
c
al viewer
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
Bruni
w
i
ned3d: Introduc
e
D3D
7
+ norma
l
matrix
co
m
p
utation
.
commit
|
commitdiff
|
tree
2015-04-23
M
atteo Bruni
ddraw: Cleanup d3d_light_Set
L
ight() a bi
t
.
commit
|
commitdiff
|
tree
2015-04-23
Mat
t
eo Bruni
ddraw/tests: Fix ddraw2 test_li
g
hting()
c
lea
n
u
p
c
ode
.
commit
|
commitdiff
|
tree
2015-04-22
Mat
t
eo
B
runi
ddraw/te
s
ts: Por
t
the lighting test to the
p
revious
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
d
d
raw/t
e
sts: Add
more d3d7 lightin
g
tests
.
commit
|
commitdiff
|
tree
2015-04-22
Ma
t
teo
Bruni
d3d8/tes
t
s:
Add a lightin
g
test with n
o
n
-
affine
w
orld
v
iew
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
d3d9/tes
t
s: Ad
d
a
light
i
ng test with non-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
opengl32:
U
pd
a
te
to
t
he current Op
e
nGL spec
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
d
draw: Enable W
I
N
E
D3D_RS_NORMALIZENORMALS on d3d versions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matte
o
Bruni
ddraw: D3DRENDERS
T
AT
E
_NORMALIZENORMALS doesn
'
t
ex
i
st
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddr
a
w: Make sure to
a
ctivate
/
deactivat
e
th
e
lig
h
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
d
dra
w
: Ma
k
e
s
ure AddLight proper
l
y ac
t
ivates
lights
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bru
n
i
ddraw: D3
D
LIGHT lights default t
o
a
c
t
ive
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
win
e
d3d:
Don't use the builtin FFP
u
niform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
d3d8/tests: Add mor
e
l
ighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
M
atteo Brun
i
d3d9/tests:
Add mo
r
e lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
wine
d
3d: Don't u
s
e the buil
t
in FFP uniform fo
r
the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3d: I
n
troduce a get_texture_mat
r
i
x
(
) function
.
commit
|
commitdiff
|
tree
2015-03-23
Ma
t
teo Bruni
w
i
ned3d: I
n
trod
u
c
e a get_projection_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-23
Matt
e
o Bruni
wine
d
3d: U
s
e a
separate STATE
_
VI
E
W
P
ORT stat
e
handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d:
Don't us
e
the
bu
i
l
tin F
F
P
u
niform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Br
u
ni
wined
3
d: Use a se
p
arat
e
STATE_TRANSFORM(
W
INED3D_TS_VI
E
W
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo B
r
un
i
wine
d
3
d:
U
se a separate STATE_VDECL s
t
ate
ha
n
d
l
er in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo
Bruni
wined3d: Introduce a get_mo
d
e
l
view_matri
x
() fun
c
ti
o
n
.
commit
|
commitdiff
|
tree
2015-03-19
Matte
o
B
runi
wined3d
:
I
n
t
roduce
a get_id
e
ntity_matrix(
)
function
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Bruni
wi
n
ed3d
:
Depend on the vertex shader state instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
M
atte
o
Bruni
w
i
n
ed3
d
: F
o
r
c
e
stream info update
on vertex shader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
w
ined3d: Fix
a
typo in a t
r
ace in c
o
ntext_creat
e
()
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
include: Pack structures to 4-byte
s
alignment o
n
x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
d3d9: Pack structures to
4
-
b
ytes align
m
ent on x
8
6
.
commit
|
commitdiff
|
tree
2015-03-02
Mat
t
eo
B
runi
wined3
d
: Drop red
u
ndant check for instan
c
ed
re
n
dering
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3d: Add a couple
checkGLcall() in surf
a
ce_prepare_r
b
()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
Br
u
ni
wined3d: Drop a f
e
w unnece
s
sa
r
y &x[0]
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3d
:
R
e
m
ove an obs
o
l
ete comment
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo Bruni
wined3d: R
e
move A
R
B
_/EXT_TEXTURE_
E
NV_A
D
D
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
wined3d: Use the c
o
re version of the INCR_W
R
AP and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
d3d8/tests:
M
ove a Present out of th
e
loops in fo
g
_with_
s
had
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
o
pe
n
gl32: Return
a
NULL
p
o
inter
f
or
f
unctio
n
s requ
i
r
i
n
g
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo
Brun
i
opengl3
2
:
F
ilter disabled extensi
o
n
s on OpenGL c
o
re
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
d
3
d9/tests:
Move a Present out of
t
h
e
loo
p
s in
f
og_with_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bru
n
i
d
3
d
9
/tests: Test up
l
oad of user mem
o
r
y textures
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
wined3d:
Set GL_UNPACK_ALIGNMENT to 1
.
commit
|
commitdiff
|
tree
2015-02-19
Ma
t
t
eo Brun
i
win
e
d
3d:
M
ake s
u
re the correct text
u
re is
bound in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Brun
i
w
ined3d: Reject uns
u
ppor
t
ed pi
t
ches
i
n wi
n
e
d
3d_surface_updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
atteo Bruni
wined3d: Se
t
the surface p
i
tch
for
use
r
-m
e
mory
s
urfaces
.
commit
|
commitdiff
|
tree
2015-02-19
M
a
tteo Bruni
d3d8/tests: A
l
l
o
w mo
r
e alt
e
rnative results in
the AT
I
1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
atteo Brun
i
d
3
d
9/tests: Allow
m
ore alt
e
rnative
r
esul
t
s in t
h
e ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Mat
t
e
o
B
r
u
ni
opengl32: Introduce
w
r
apper
s
for glGetIntegerv and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matt
e
o B
r
uni
wined3d: Use the proper
p
itch in
read_from_framebuff
e
r()
.
commit
|
commitdiff
|
tree
2015-02-11
Mat
t
eo Bru
n
i
wined3d: Use uns
i
gned sh
o
r
t for the bitfields in struct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
wined3d: Use
G
L_
C
LAMP
_
TO
_
EDGE i
n
s
tead of
GL_CLAMP
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bru
n
i
wined3d: Call glReadBuffer() t
h
rough the appr
o
priate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
d3d
9
/
t
ests: Add a test for POS
I
TIO
N
i sh
a
d
er
i
npu
t
/out
p
uts
.
commit
|
commitdiff
|
tree
2015-02-09
M
a
tteo Bruni
wined3d:
R
e
f
use pixel shaders de
c
laring POSITION0
inputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bru
n
i
wined
3
d: Only consider POSI
T
ION0 P
S
i
nputs a
s
vpos
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wined3d: Only copy POSITION0 output sem
a
ntics
i
nto
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo B
r
uni
wi
n
ed
3
d
:
Di
r
e
ctly
u
se
the co
r
e
v
er
s
i
on of glTex[Su
b
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
M
atteo Bruni
w
i
n
e
d3d: U
s
e
the co
r
e
v
e
rsion
o
f the as
y
nchronous quer
i
es
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo
B
ru
n
i
opengl3
2
:
Don
'
t us
e
deprecated functions for e
x
tension
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
wined3d: U
s
e
the core version of the sh
a
d
er object
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Mat
t
eo Bruni
w
i
ned3d: Use
the
c
o
r
e ve
r
sion of
G
L vertex attribute
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bru
n
i
wined3d: Properly in
i
tialize the
last two components
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo Bruni
wined3d: Don't normalize R8
G
8B8A8_UI
N
T attri
b
utes
.
commit
|
commitdiff
|
tree
2015-01-22
M
a
tt
e
o B
r
un
i
wine
d
3d: Add
s
eparate stenci
l
s
t
a
te setup via GL 2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Mat
t
eo Bruni
w
i
n
ed3d: Always
u
s
e t
h
e
core
v
ersion
o
f the
glPointParameter
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Ma
t
teo Bruni
wined3d:
U
se the core version of glDrawEl
e
mentsInstanc
e
d
.
commit
|
commitdiff
|
tree
2015-01-20
M
atteo Bruni
wined3d: U
s
e the core
version of glDrawBuffe
r
s
.
commit
|
commitdiff
|
tree
2015-01-20
M
atteo Bruni
wined3d:
Use the
core gl*CompressedTe
x
*
functions
.
commit
|
commitdiff
|
tree
2015-01-20
M
a
tteo Bruni
d
x
gi: Fix a comment ty
p
o
.
commit
|
commitdiff
|
tree
2015-01-16
Matteo B
r
u
n
i
op
e
ngl32: Store the
Ope
n
GL context
v
ersion in
the hand
l
e
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo
Bruni
ope
n
gl3
2
: Update to GL 4
.
5
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo
B
runi
wined3d: Use th
e
core glCo
l
orMaski funct
i
on
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo Bruni
wined3d
:
Use
the core vers
i
o
n of th
e
gl*Buf
f
er* functio
n
s
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo Brun
i
wined3d: Us
e
the core version of the glBlend* fu
n
c
tions
.
commit
|
commitdiff
|
tree
2015-01-09
Ma
t
t
e
o
Bruni
wined3d: Prefer the core g
l
Ac
t
i
veTexture f
u
n
cti
o
n
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo Bruni
wined3d: Inl
i
ne G
L
_EXT_FUNCS
_
GEN in load_gl_funcs
.
commit
|
commitdiff
|
tree
2015-01-08
Matteo Bruni
wi
n
emac:
I
mpleme
n
t w
g
lCreat
e
C
o
n
textAtt
r
i
bsARB
.
commit
|
commitdiff
|
tree
2015-01-08
Matteo Bruni
wine
m
a
c: M
a
ke
the implement
a
tion of c
l
earToBlackIfNeeded
.
.
.
commit
|
commitdiff
|
tree
2015-01-06
Matteo
B
run
i
d3d9/tests: Remove a
couple
dupl
i
cate lines
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo
B
runi
d3dx9: Improve
t
he scoring for
f
a
l
lb
a
ck forma
t
s
.
commit
|
commitdiff
|
tree
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