wined3d: Call glReadBuffer() through the appropriate function pointer.
commitf4da723151d031f84323ef3cdbb71cda724ca13d
authorMatteo Bruni <mbruni@codeweavers.com>
Mon, 9 Feb 2015 20:19:49 +0000 (9 21:19 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 10 Feb 2015 07:21:41 +0000 (10 16:21 +0900)
treebe05ae98ed9f707f922db5f1c07db19ce35c3d52
parent748788f33e228b98ea1616cbc5af1d84d5db4a19
wined3d: Call glReadBuffer() through the appropriate function pointer.
dlls/wined3d/context.c