wined3d: Always use the core version of the glPointParameteri function.
commit915e0ef0cfc56621d67e6fc65f123cf45d0f5469
authorMatteo Bruni <mbruni@codeweavers.com>
Tue, 20 Jan 2015 14:47:08 +0000 (20 15:47 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 20 Jan 2015 15:09:01 +0000 (20 16:09 +0100)
treed33078d24f230619764b0b57a307f32e7777f248
parentaff0c389ccc9df72624f5f42b7d09319c3011d2d
wined3d: Always use the core version of the glPointParameteri function.

The state function depends on GL 2.0+ so it's unnecessary to
check for NV_POINT_SPRITE.
dlls/wined3d/directx.c
dlls/wined3d/state.c