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wined3d: Allow texture updates in some cases even when mip levels don't match.
2015-04-30
M
a
tteo Bru
n
i
wi
n
ed
3
d
:
Allow texture up
d
ates in some
c
ases even when
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
a
t
teo
B
runi
wined3d: Repor
t
A
TI1N a
n
d AT
I
2N volume textures
a
s
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Ma
t
teo
B
runi
win
e
d3d: U
s
e stri
n
g_buffer_s
p
r
i
nt
f
()
i
n shader_glsl_ge
n
erate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
wine
d
3d
:
U
se string_buffe
r
_sprintf() in handle_ps3_input(
)
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
tteo Br
u
ni
ddraw/te
s
ts: Add a ddra
w
7 specular
lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d3d8/tests: Add
a
s
pecular lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo
Bruni
d3
d
9/tests
:
Add spotl
i
ght and li
g
ht ran
g
e tests
.
commit
|
commitdiff
|
tree
2015-04-28
Ma
t
te
o
B
runi
w
ined3d: Don't us
e
the b
u
iltin FFP unif
o
r
ms
f
or
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Mat
t
eo Bruni
wined3d:
U
se struct wined3d_ve
c
4 to st
o
re
t
he lig
h
t
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Ma
t
te
o
Bruni
wi
n
ed
3
d: St
o
re the directional li
g
ht
d
irect
i
on
i
n
t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Br
u
ni
wined3d: Set spotlight directi
o
n
.
w component to 0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Br
u
ni
wined3d: D
o
n
't use the bu
i
l
t
in FFP uniforms
f
o
r
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matte
o
Bru
n
i
w
ine
d
3d
:
D
on't u
s
e the bui
l
tin
F
FP uniforms for te
x
ture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matte
o
Bruni
w
in
e
d3
d
:
I
ntroduce
a
scratch string buffers
framew
o
rk
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d
:
Reduce init
i
al
w
i
ned3d_string_buffer
buff
e
r
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3
d
:
Rename str
u
ct w
i
ned3d_shader_buffer to
w
ined3d_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matte
o
B
r
uni
w
i
n
ed3d:
D
r
op the AR
B
_SHADER_OB
J
ECT
S
e
x
tensi
o
n
flag
.
commit
|
commitdiff
|
tree
2015-04-24
M
a
tteo
Bruni
win
e
d3d: Drop
g
lPrioritiz
e
Textures() call
.
commit
|
commitdiff
|
tree
2015-04-24
M
atteo B
r
uni
d3d9/tes
t
s
:
Add
a
spec
u
la
r
l
i
g
hting test
.
commit
|
commitdiff
|
tree
2015-04-24
Mat
t
eo Bruni
w
i
ned3d: Fix specular lighting for non-local viewer
.
commit
|
commitdiff
|
tree
2015-04-24
Mat
t
eo Bru
n
i
wined3d: Intr
o
duc
e
D3D7
+
norma
l
m
a
trix computation
.
commit
|
commitdiff
|
tree
2015-04-23
Matt
e
o
Br
u
ni
d
d
raw: Cleanup d3d
_
ligh
t
_SetLight()
a
b
i
t
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
ddraw/te
s
t
s
:
Fix ddraw2
test_lighting
(
) c
l
e
a
n
up code
.
commit
|
commitdiff
|
tree
2015-04-22
Ma
t
teo Bruni
ddraw/tests: Port
t
h
e
lig
h
ti
n
g test to the pre
v
i
ous
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
ddraw/tests: Add more d3
d
7 ligh
t
ing te
s
t
s
.
commit
|
commitdiff
|
tree
2015-04-22
M
a
tt
e
o Br
u
ni
d3d8/t
e
sts:
A
dd a lighting test with non-affine wor
l
dv
i
ew
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
atteo
B
run
i
d3
d
9/tes
t
s:
Add a lighting
t
est with n
o
n-affin
e
wo
r
ldv
i
ew
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo
B
r
un
i
opengl32: Updat
e
to the current O
p
enG
L
spec
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Br
u
ni
ddr
a
w
:
En
a
ble WIN
E
D3D_RS_N
O
RMALIZENORMALS on d3d ver
s
ions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
M
atte
o
Br
u
ni
ddraw: D3DRENDERS
T
ATE_NORMA
L
IZ
E
N
O
RMALS
doesn't exist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
d
d
r
aw: Make sure to activate / deact
i
vate t
h
e light
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw: Make sure AddL
i
ght pro
p
erly a
c
tivates lights
.
commit
|
commitdiff
|
tree
2015-03-31
Matte
o
Bruni
ddraw:
D
3
DLIGHT lights
default to
active
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo
B
runi
w
i
n
ed3d
:
Don't use t
h
e builtin FFP uni
f
or
m
for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
d3d8/tests: Add more lig
h
t
ing tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matt
e
o Brun
i
d3d9
/
t
e
sts: Ad
d
mor
e
lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
wi
n
e
d
3d: Don't use the builtin FFP uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Brun
i
wined3d:
Int
r
odu
c
e a get_texture_m
a
t
r
ix() func
t
ion
.
commit
|
commitdiff
|
tree
2015-03-23
Mat
t
e
o Bruni
wined3d:
I
ntroduce a g
e
t_projection_matrix() functi
o
n
.
commit
|
commitdiff
|
tree
2015-03-23
Mat
t
eo Bruni
win
e
d3d: Use a sep
a
rate STATE_VIEWPORT stat
e
h
a
ndle
r
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo
B
run
i
w
ined3d
:
Don't use th
e
builtin FFP unifo
r
m
for t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Br
u
n
i
wined3
d
: Use a
s
eparate STATE_TR
A
NSFORM(WINED3D_
T
S
_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Ma
t
t
eo Bruni
wined3d: Use
a separate STATE_
V
DECL st
a
te handle
r
in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo
B
r
uni
wined3d: Intr
o
duce a get_
m
odelview_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Br
u
ni
wined
3
d: Introduce a get_identity_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo
Bru
n
i
wined3d:
D
epend on the vertex shader sta
t
e
instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Bruni
w
i
n
e
d3
d
: Force s
t
r
e
a
m
i
nfo update on vertex
s
hader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matte
o
B
r
uni
w
ined
3
d
:
Fix a typo
i
n a trac
e
in
context_c
r
eate()
.
commit
|
commitdiff
|
tree
2015-03-11
Mat
t
eo Bruni
in
c
l
u
de: Pack s
t
ructures to 4-bytes a
l
i
gnment o
n
x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
M
atte
o
Bruni
d3d9: Pac
k
str
u
ctu
r
e
s to 4-byt
e
s al
i
g
n
ment on x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
B
run
i
wined3d: Dro
p
redu
n
da
n
t check for in
s
tan
c
e
d re
n
d
e
r
ing
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
M
atteo Bruni
w
i
ned3d: Add a couple c
h
eckGLcall() in surface_prepare_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matte
o
B
runi
win
e
d3d
:
Drop a few unnecessary &x[0]
.
commit
|
commitdiff
|
tree
2015-03-02
M
a
t
teo Bruni
wined3d: Remo
v
e an obsolete comment
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo Bruni
wi
n
ed
3
d: R
e
move ARB_/EXT_TEXTURE_E
N
V_ADD
.
commit
|
commitdiff
|
tree
2015-02-25
M
a
t
teo Bruni
wined3
d
: Use the core v
e
r
sion of the INCR_WRAP and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
M
a
tteo B
r
uni
d3d8/tests:
M
ove
a
P
r
esent out of th
e
loops in fog_with_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bru
n
i
opengl32:
R
etur
n
a NULL pointer for functio
n
s requiring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
o
p
engl32: Filt
e
r disabled
e
xten
s
i
ons on OpenGL c
o
r
e
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Ma
t
teo Bruni
d3d9/tests:
Move a Present out of the loops in
fog_
w
ith_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo
Br
u
n
i
d3d9/t
e
sts: Test
upload of
u
ser memor
y
textur
e
s
.
commit
|
commitdiff
|
tree
2015-02-20
Mat
t
eo Bruni
wined3d:
Se
t
GL_
U
NPACK_ALI
G
N
M
ENT to 1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo
Bruni
wined3d:
M
a
k
e
sure the correct
text
u
re is bound in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matt
e
o Bru
n
i
wined3d: Reject u
n
suppo
r
ted pitches in wined3d_surfa
c
e_up
d
at
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
wine
d
3d: Set
t
h
e
s
urf
a
ce pitc
h
f
o
r
us
e
r-
m
emory surfaces
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bru
n
i
d3d8/tests: Allow
m
ore alter
n
ative results
i
n
t
he AT
I
1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
d3d9/tests: Allow more al
t
erna
t
ive results
i
n the A
T
I1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Brun
i
opengl32: Introduce w
r
app
e
rs for glGetInte
g
erv
an
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
wi
n
ed3d: Use the proper pit
c
h
in
r
ead_from_
f
ramebuff
e
r()
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo
B
run
i
w
i
ned3d: Use
un
s
igned short fo
r
the bitfi
e
lds in struc
t
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
wined3d
:
Use
GL
_
C
L
AMP
_
TO_ED
G
E instead of GL_CLAM
P
.
commit
|
commitdiff
|
tree
2015-02-10
Ma
t
t
e
o Bruni
wined3d: Call glReadBuffer() t
h
r
o
u
gh the app
r
op
r
i
ate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo B
r
uni
d3d9/tests: Ad
d
a test for POSITIONi shader input/o
u
t
p
uts
.
commit
|
commitdiff
|
tree
2015-02-09
M
a
t
t
eo B
r
uni
wined3
d
:
R
e
fuse pixe
l
shaders declaring
P
OSITION0 inputs
.
commit
|
commitdiff
|
tree
2015-02-09
M
a
tteo
B
run
i
wined3d: Onl
y
consider P
O
SITION0 PS inputs as vpos
.
commit
|
commitdiff
|
tree
2015-02-09
Matt
e
o Bruni
wined3d: On
l
y cop
y
PO
S
ITIO
N
0
ou
t
put
semantics into
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matt
e
o Brun
i
wi
n
ed3d
:
Directly use the co
r
e versi
o
n of gl
T
ex[Sub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo
Bruni
wined3d: Use
th
e
c
o
re version of the asynchronous queries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo Bru
n
i
op
e
ngl32: Don
'
t
u
se depr
e
cate
d
functi
o
ns for
extensio
n
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
wined3d: Use the cor
e
ve
r
s
i
on of the shader o
b
je
c
t
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
M
a
tteo Bru
n
i
wined3d
:
Use the core version of GL vertex att
r
ibute
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
wined3d: P
r
operly ini
t
ialize the last t
w
o component
s
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
Ma
t
teo Br
u
ni
wined3d: Don
'
t
normalize R8G8B8A8_UINT a
t
trib
u
te
s
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo
Bruni
wined3d: A
d
d s
e
parate stencil s
t
ate set
u
p via
G
L 2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo B
r
uni
w
ined3d: Always use the core v
e
r
sion of the gl
P
o
intParam
e
te
r
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
M
atteo Bru
n
i
wine
d
3d: Use the core vers
i
on of glDrawEl
e
mentsI
n
s
tanc
e
d
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Br
u
ni
wined3d: Use the
c
o
r
e v
e
rs
i
on of glDra
w
Buffe
r
s
.
commit
|
commitdiff
|
tree
2015-01-20
M
atteo Bruni
wi
n
ed3d: Us
e
the core gl*Compre
s
sedTex* functions
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bru
n
i
d
x
gi: F
i
x a
c
omment typo
.
commit
|
commitdiff
|
tree
2015-01-16
M
atteo
Bruni
opengl3
2
: Store
the
O
penGL contex
t
ver
s
ion in the
h
andle
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
M
atte
o
Bruni
o
pengl
3
2: Update to GL 4
.
5
.
commit
|
commitdiff
|
tree
2015-01-15
Matte
o
Bru
n
i
wi
n
ed3d: Us
e
the core
g
lCo
l
or
M
as
k
i function
.
commit
|
commitdiff
|
tree
2015-01-15
M
atteo Bruni
wined3d: Use t
h
e
core version of the g
l
*Buf
f
er* func
t
ions
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo Bru
n
i
wi
n
ed3d: Use t
h
e
core version of t
h
e glBlend* func
t
i
o
ns
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo Bruni
wi
n
ed3
d
:
P
r
ef
e
r
the core glActiveTex
t
ure
f
unction
.
commit
|
commitdiff
|
tree
2015-01-09
Ma
t
te
o
Bru
n
i
w
i
ned3
d
: Inline
GL_
E
XT
_
FUNCS_GEN
i
n load_
g
l_funcs
.
commit
|
commitdiff
|
tree
2015-01-08
M
atteo Bruni
wi
n
emac: Implement wglCreateContextAttribs
A
RB
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2015-01-08
Matteo Bruni
winem
a
c: Make the implementation of clear
T
oBlackIfNeeded
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2015-01-06
Matteo Br
u
ni
d3d9/tests: Remove
a
coupl
e
d
upli
c
ate
lines
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2014-11-11
Matte
o
Bruni
d3dx9:
I
mp
r
ove the
s
cori
n
g for f
a
llb
a
ck format
s
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