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ntdll: Fix read_directory_getattrlist() to get the name of a symlink rather than...
2015-05-20
Matteo Bruni
ntdll/
t
e
sts: Add a t
e
st
for
f
ilena
m
e casing with NtQuer
y
Dir
e
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
ntdll
:
Ig
n
ore positive m
a
tches in read_directory_
s
t
a
t
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matt
e
o Bruni
ntdll: Im
p
lement a
r
ead_direct
o
r
y
_ge
t
a
ttrlist() function
.
commit
|
commitdiff
|
tree
2015-05-20
M
atteo Bru
n
i
wi
n
e
d3
d
:
F
ix fragmen
t
sha
d
er
s
sampling directly i
n
t
o
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matt
e
o
B
runi
wined3d: Di
r
tify vertex s
h
ad
e
r on
t
ransformed <-> untransfo
r
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Br
u
ni
wined3d: Fix the TIME
S
TAMP
_
DIS
J
OINT qu
e
ry
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
ddraw/tests: Add a ddraw2 specula
r
lighti
n
g test
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Brun
i
d
d
raw/tests: Accept broken t
e
stb
o
t r
e
sult
f
o
r test_clear_rec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matt
e
o Bruni
wined3d: C
h
eck all the ffp_material f
i
elds
.
commit
|
commitdiff
|
tree
2015-05-05
M
a
tteo
Bru
n
i
wined3d: Rename *emission* as
*
emissive*
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
ddraw
/
tests: Add a
d
draw4 specul
a
r lig
h
t
i
ng
test
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
wined3
d
:
Imple
m
e
n
t W
I
NE
D
3D_LIGH
T
_PA
R
ALLELPOINT
sup
p
ort
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
atteo Bruni
include: Fix c
o
mments about
t
he ava
i
la
b
i
lity of D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo
Bruni
wined3d: Implement
l
eg
a
cy
l
ight attenuation behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tteo
B
runi
ddraw: D3DRENDERSTATE_LOCALVI
E
WER doesn't exis
t
before
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
w
i
ned3d: Don't use the same va_list multiple times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
wined3
d
: Allow texture updat
e
s in some cases
e
v
e
n
w
hen
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Ma
t
teo Bruni
wined3d:
R
e
port ATI1N
a
nd ATI2N volume textures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo B
r
uni
wined3d: Use strin
g
_buf
f
er_s
p
rintf() in
shader_gls
l
_generate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matte
o
Bru
n
i
wined3d:
Us
e
string_b
u
ffer_sprintf() in handle
_
ps
3
_
inpu
t
()
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d
draw/tests: Ad
d
a d
d
raw7 specular lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d3d8/tests: Add a specu
l
ar lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Brun
i
d3d9/t
e
s
ts: Add spotl
i
ght and light ra
n
ge t
e
s
t
s
.
commit
|
commitdiff
|
tree
2015-04-28
M
a
tteo Bruni
wined3d: Don't use the
b
uilt
i
n
FFP unif
o
rms for
t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bru
n
i
w
i
ned3d: Use s
t
ruct wi
n
ed3d
_
v
e
c4 to s
t
or
e
the light
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
w
ined3d: Sto
r
e
t
he direction
a
l
light direction in
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
a
tteo Br
u
ni
wi
n
e
d
3d: Set spotlight direction
.
w component to
0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Don't use the
builti
n
FFP uniforms f
o
r t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matt
e
o Bruni
w
ined3d: Don't use
the builtin FFP unif
o
rms for
t
exture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Introduce
a
s
crat
c
h string
buffers framework
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
tteo Bruni
wine
d
3d: Red
u
ce initi
a
l wined3d
_
string_b
u
f
fer buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
tteo Bruni
wine
d
3d: Rename
s
t
ruct
w
ined3
d
_shader_
b
uffer to wined3d_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d: Drop the ARB_SHADER_OBJE
C
TS extension flag
.
commit
|
commitdiff
|
tree
2015-04-24
Matte
o
Bruni
wine
d
3d: Drop glPrioritiz
e
Textures() call
.
commit
|
commitdiff
|
tree
2015-04-24
Ma
t
teo Bruni
d
3d9/tests: Add a specul
a
r
lig
h
ti
n
g
te
s
t
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
B
r
uni
wined3d: F
i
x
s
pecular lig
h
ting
f
or
n
on-local view
e
r
.
commit
|
commitdiff
|
tree
2015-04-24
M
atteo Brun
i
wined3d: I
n
troduce D3D7
+
n
ormal matrix
c
om
p
utat
i
on
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo
Bruni
ddraw: Cleanup d3d_light_SetLight()
a
bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
ddraw
/
tests: Fix ddraw2
t
est_lig
h
t
i
ng() cl
e
anup code
.
commit
|
commitdiff
|
tree
2015-04-22
Ma
t
teo Brun
i
ddraw/
t
ests: Port the
l
ighting te
s
t t
o
the previous
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo B
r
u
n
i
d
draw/te
s
ts: Ad
d
more d3d7 l
i
g
h
ting tests
.
commit
|
commitdiff
|
tree
2015-04-22
M
a
tteo Bruni
d3d8/tests: Add a lighting test wi
t
h
n
o
n-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
atteo Br
u
ni
d
3d9/
t
ests: Add a ligh
t
ing test with no
n
-
a
ffin
e
worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matte
o
Bruni
opengl32:
U
pdate to th
e
current OpenGL
s
pec
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo
B
runi
ddraw: Enable
WINE
D
3D_RS_NORMALIZENO
R
M
A
LS on d3d v
e
rs
i
ons
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw:
D
3DREND
E
RSTATE_
N
ORMALIZENORMALS
d
o
e
sn't exi
s
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bru
n
i
ddraw:
Make
s
u
re t
o
acti
v
ate
/
d
eactivate t
h
e
l
ight
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw
:
Make sure
A
d
d
L
ight prop
e
rly activates lights
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw: D3DL
I
GHT light
s
default to a
c
tive
.
commit
|
commitdiff
|
tree
2015-03-27
Matt
e
o Bruni
wined3
d
: Don'
t
use the b
u
il
t
in F
F
P uniform
f
or the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bru
n
i
d3d
8
/tests: Add more lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Mat
t
eo Bruni
d3d
9
/tests: Add
more l
i
ghting
tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo B
r
u
n
i
wined3d:
D
on't
u
se
t
he bu
i
lt
i
n FF
P
unif
o
rm fo
r
the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
w
ined3d
:
I
ntroduce a
g
e
t
_
textu
r
e_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-23
M
atteo Bru
n
i
wined3d:
I
ntro
d
uce a get_projection_m
a
trix(
)
function
.
commit
|
commitdiff
|
tree
2015-03-23
M
a
tteo Bruni
wined3d: U
s
e a sepa
r
a
te STATE_VIEWPORT stat
e
ha
n
dler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matte
o
Bruni
w
i
ned3d:
Don't use the builtin FFP
unifo
r
m
for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Mat
t
eo Bruni
wined3d
:
Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo
B
r
u
ni
wined3d: Use
a
s
eparate
S
TAT
E
_VDECL state handler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
w
i
ned
3
d: Introduce a get_mode
l
view_matri
x
()
f
un
c
tion
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo B
r
u
n
i
wined3d: Introduc
e
a
g
et_identity_ma
t
rix()
f
unction
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo
Bruni
wined3d: Depend on the vertex shader sta
t
e inst
e
ad
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo
Bruni
wined3d: Force
stream info
u
pdate
o
n vertex shade
r
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
M
a
tteo Bru
n
i
wined
3
d: Fix a typo
in a trace in co
n
text_c
r
eate()
.
commit
|
commitdiff
|
tree
2015-03-11
Ma
t
teo Br
u
ni
include: Pack
structures to 4-bytes alignment on x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
M
a
tteo Bruni
d3d9: Pack structures to 4-bytes
a
lignment on
x
86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3d
:
D
rop redundant
check for ins
t
anced r
e
ndering
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
M
a
t
teo B
r
uni
wined3d: Add a couple chec
k
GLcal
l
() in surface_pr
e
pare_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3d: Dro
p
a fe
w
unnecessar
y
&x[0]
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
Bruni
wined3d: Remove
a
n obsolete c
o
mment
.
commit
|
commitdiff
|
tree
2015-02-26
Mat
t
eo
B
runi
wined3d: R
e
mo
v
e ARB
_
/EX
T
_TEXTURE_ENV_A
D
D
.
commit
|
commitdiff
|
tree
2015-02-25
Matt
e
o Bruni
wined3d: Use th
e
core versi
o
n of the
I
NCR_WRAP an
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Ma
t
t
e
o Bruni
d
3
d8/te
s
ts: Move a Present
o
ut of the loo
p
s i
n
fog_with_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Ma
t
teo Bruni
open
g
l
3
2: Return a NULL pointer
f
o
r
fu
n
ctions requiri
n
g
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
opengl32: Filt
e
r
d
i
s
a
b
led e
x
tensi
o
ns on OpenGL core
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo
B
runi
d3d
9
/tests
:
Move a Present out o
f
the lo
o
ps in fog_
w
i
t
h
_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Brun
i
d3d9
/
t
es
t
s:
T
est upl
o
ad of
user mem
o
ry t
e
xtu
r
es
.
commit
|
commitdiff
|
tree
2015-02-20
M
a
tteo Bruni
wined3d: Set G
L
_U
N
P
ACK_ALIGNMENT
to 1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
wine
d
3d:
Make sure the correct texture is bound in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo B
r
uni
wined3d: Reject unsupported pit
c
h
es in wi
n
ed3d_surface_updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo B
r
uni
wined3d
:
Set
t
h
e
s
urface pitch for user-
m
emory s
u
rfaces
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo B
r
uni
d3d8/tests: Allow mor
e
alternative r
e
sults in t
h
e ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Ma
t
teo Bru
n
i
d3d9/tests: All
o
w
m
ore
a
lter
n
ative resu
l
t
s
in the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
M
a
tteo
B
runi
opengl32:
Introduce wrap
p
ers for glGetI
n
tegerv and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo
Bruni
wi
n
ed3d: U
s
e the proper pi
t
ch in read_from_framebuffe
r
()
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
wined3d
:
U
se unsigned short for
the bitf
i
e
l
d
s in struct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
M
a
tteo Bruni
wined3d
:
Use GL_CL
A
MP_TO_EDGE in
s
tead of GL_CLAMP
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
wined3d:
C
all g
l
ReadBuffe
r
() thro
u
g
h
t
h
e
appropriate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
d3d9/
t
ests: Ad
d
a
test for POSITIONi shad
e
r in
p
u
t
/outputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
w
ined3d:
Refuse pixel sh
a
de
r
s
declaring POSITION
0
inputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matte
o
Bruni
wined3d
:
Only co
n
s
ider POSI
T
ION0 PS
inputs as vpos
.
commit
|
commitdiff
|
tree
2015-02-09
M
a
tte
o
Bruni
wined
3
d: Only copy
P
OS
I
TIO
N
0 output seman
t
i
c
s into
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matt
e
o Bruni
wined3d:
Directly u
s
e
the core version
o
f
glTex[Sub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
M
a
tteo Bruni
wined3d: Use the core ver
s
ion of the asyn
c
hron
o
u
s queri
e
s
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Ma
t
teo Bruni
o
p
engl32
:
Don't use depre
c
ate
d
function
s
for extension
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Brun
i
wi
n
ed3d: Use the
core version of the shader object
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
M
a
tteo Br
u
ni
win
e
d
3d:
U
s
e
the core version of GL
ve
r
tex att
r
ibute
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
M
atteo B
r
u
n
i
win
e
d
3d: Properly in
i
ti
a
lize the last
two components
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo Br
u
ni
wined3d:
Don't normalize R8G8B8A8_U
I
NT attribu
t
es
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo B
r
uni
wine
d
3d: Add separate stenc
i
l state setup via GL 2
.
.
.
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