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ntdll: Fix read_directory_getattrlist() to get the name of a symlink rather than...
2015-05-20
Matteo Bru
n
i
n
tdll/t
e
sts: Add a test for filename
c
asing wit
h
NtQuer
y
Dire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo
Bruni
ntdll: Ignore positi
v
e matches in read_di
r
ect
o
ry_s
t
at
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Br
u
ni
ntdll: Implem
e
nt a read_d
i
rectory
_
getattrlist() f
u
nction
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
w
i
n
ed3d: Fix f
r
agme
n
t shaders samplin
g
dir
e
ctly into
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo
Bruni
wi
n
ed3d: Dirtify vertex
sha
d
e
r on
t
r
an
s
fo
r
med <-> untr
a
nsfor
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo
Brun
i
win
e
d
3d: Fix the
T
IMESTAMP_DISJOINT quer
y
.
commit
|
commitdiff
|
tree
2015-05-05
Mat
t
eo Bruni
d
d
raw/tests:
Add a d
d
raw2 specular ligh
t
ing test
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo
Bruni
ddraw/tests:
A
ccept b
r
oken testb
o
t
result
for test_clear_rec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
wined3
d
:
Check all t
h
e ffp_m
a
terial fie
l
ds
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
wined3d: Rename
*
e
mission* as *emissive*
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
ddraw/tests: Add a ddr
a
w
4
specular lighting
t
e
st
.
commit
|
commitdiff
|
tree
2015-05-01
Ma
t
teo B
r
uni
wine
d
3
d: Impl
e
ment WINED3D_LIGH
T
_P
A
RALLELPOINT support
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo
B
r
u
ni
include: Fix comments about
the availa
b
ility
of D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
w
i
ned3d: Implem
e
nt legacy
light att
e
nuation behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tte
o
Bruni
ddraw: D3DRENDERSTATE_LOCALVIEWER doesn't ex
i
st before
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo B
r
uni
wined3d: Don't use the same
va_list
m
u
ltip
l
e
t
imes
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
wined3d: Allow
t
extu
r
e updates in
some
case
s
eve
n
wh
e
n
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Mat
t
eo
Bruni
wine
d
3d:
Repor
t
ATI1N and ATI2N vol
u
me
t
extures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
M
atte
o
Bruni
wined3d:
Use string_buffer_spri
n
tf() in
shader
_
glsl_
g
enerat
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo B
r
uni
wined3d:
Use string_buffer_sprintf() in
h
andle_ps3_inpu
t
(
)
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
tt
e
o
Br
u
ni
ddraw/tests: Ad
d
a dd
r
aw7 specular lighti
n
g te
s
t
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Brun
i
d3d8/tes
t
s
:
A
d
d
a spec
u
l
a
r
l
i
g
hting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo B
r
uni
d
3
d
9/tests: Add spotlight and
light range tests
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d: D
o
n't use th
e
builtin F
F
P u
n
iforms for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matt
e
o
Bru
n
i
wined3d: Use struct wined3d
_
ve
c
4 to
st
o
re the light
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
atteo Bruni
w
i
ned3d: Store the dir
e
ctional light direction in
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo
Br
u
ni
wined3d
:
Se
t
spotlight
d
irec
t
ion
.
w compon
e
n
t t
o
0
.
0
f
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
tteo Bruni
win
e
d3d:
Don't use t
h
e builtin FFP uniforms f
o
r the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matte
o
Bru
n
i
wined3d: Don'
t
use the
builtin FFP
u
n
i
forms
for texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
Bruni
w
in
e
d3d: Introduce
a
scratch string
b
uffers
framework
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
Bruni
wined3d: Reduc
e
initial win
e
d3d_st
r
ing_
b
u
ffer buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
tteo
Bru
n
i
wined3d: R
e
n
a
m
e
struc
t
wined
3
d_shader
_
buffer t
o
wined3d_st
r
i
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo B
r
uni
wined3d
:
Drop
the
ARB_SHADER_OBJECTS ext
e
nsion flag
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d: Dro
p
gl
P
rio
r
it
i
z
eTe
x
tures() call
.
commit
|
commitdiff
|
tree
2015-04-24
Matt
e
o B
r
uni
d3d9/tests: Add a specular
l
ight
i
ng test
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d: Fix specular lighting
for n
o
n-local v
i
ewer
.
commit
|
commitdiff
|
tree
2015-04-24
M
a
tteo
B
r
uni
wi
n
ed3d: Introduce D3
D
7
+
normal
matrix comp
u
t
ation
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
ddraw: C
l
ea
n
up
d3d_
l
ight_Se
t
Light() a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Mat
t
eo Bruni
ddr
a
w/tests: Fix ddraw2 test_lighting()
cleanup c
o
de
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
ddraw/
t
e
st
s
: Port th
e
li
g
hting
test to the
p
revious
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
att
e
o Bruni
d
draw/tests: Add more d3d7
l
i
g
hting tests
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
d3d8/tests: Add a lighting
t
est with n
o
n-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
att
e
o Bruni
d
3
d9/te
s
ts:
A
dd a
l
ightin
g
t
est
with non-affine worldv
i
ew
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
a
tteo Bruni
opengl32: Update to
t
he curr
e
nt Ope
n
GL
s
pe
c
.
commit
|
commitdiff
|
tree
2015-03-31
Mat
t
eo Bruni
d
d
raw: Enab
l
e WINED3D_RS_NORMALIZENORMALS
on d
3
d versions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo
Bruni
d
d
raw: D
3
DRENDERSTATE_NORMALI
Z
ENO
R
MALS d
o
esn't exi
s
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw
:
M
a
ke sure to activate
/
dea
c
tivate the ligh
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
d
draw: Make
s
ure AddLight properly activates lights
.
commit
|
commitdiff
|
tree
2015-03-31
M
atteo Bruni
ddr
a
w: D3
D
LIGHT lig
h
ts default to active
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo
Bruni
w
i
n
ed3
d
: Don't use the builtin FFP uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
M
a
tteo Bruni
d3d8/tes
t
s: Ad
d
more lig
h
ting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matt
e
o Bruni
d3d9/te
s
ts
:
Ad
d
more lighting test
s
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
wined3d: Don't use the
bu
i
l
t
in FF
P
uniform for
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Br
u
ni
w
ined3d:
Introd
u
ce a
get
_
texture_ma
t
rix() funct
i
on
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bru
n
i
wined3
d
:
In
t
r
oduce a get_
p
r
o
j
ection_m
a
tri
x
() functi
o
n
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3d: Use a separate STAT
E
_VIEWPORT state
h
an
d
ler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Ma
t
teo Bruni
w
i
n
ed3d: Don't use the built
i
n
F
F
P un
i
f
orm for th
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bru
n
i
win
e
d3d: Use
a
s
eparate STATE
_
TRANSF
O
RM(WINED3D_TS_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo
Bruni
wi
n
e
d
3
d
: Use a separate
S
TAT
E
_VDEC
L
state
handler i
n
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Ma
t
t
e
o
B
r
uni
wined3d: Introduce a get_modelview_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-19
Ma
t
teo
B
runi
w
ined3d:
I
ntroduce a get_iden
t
ity_matrix() fu
n
ction
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Bruni
wine
d
3d: Depen
d
on the vertex shader stat
e
instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Bruni
w
i
ned3d:
F
o
r
c
e
stream
i
nfo upda
t
e on ver
t
e
x
shade
r
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo Bruni
win
e
d3d:
Fix a typo in a trace in co
n
text_cr
e
ate()
.
commit
|
commitdiff
|
tree
2015-03-11
M
a
tt
e
o Bruni
include: P
a
ck structures to 4-bytes alignment o
n
x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matte
o
Bruni
d
3
d9: P
a
ck stru
c
ture
s
to 4-bytes alignme
n
t on x86
.
commit
|
commitdiff
|
tree
2015-03-02
M
atteo Br
u
n
i
win
e
d3d: Drop r
e
dunda
n
t check for
i
nsta
n
ced
rend
e
ring
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo B
r
u
n
i
wined3d:
Add a couple
checkGL
c
all(
)
i
n surf
a
ce_prepare_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo B
r
uni
wined3d: Drop a few unnece
s
sary &x[0]
.
commit
|
commitdiff
|
tree
2015-03-02
M
atteo
B
runi
wined3d: Re
m
ove
a
n obs
o
lete comment
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo Bru
n
i
wined3d: Rem
o
ve ARB_/EXT_TEXTURE_ENV_
A
D
D
.
commit
|
commitdiff
|
tree
2015-02-25
M
a
tteo Bruni
w
i
ned3d
:
U
s
e
the co
r
e version of the INCR
_
WRAP and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo B
r
uni
d3d8/te
s
ts: Move a Prese
n
t out o
f
the
l
oops
in f
o
g_with_
s
had
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
o
pen
g
l
3
2: Retur
n
a NULL pointer for functions r
e
q
u
iring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
M
at
t
eo Bru
n
i
o
p
engl32: Filter dis
a
bled
e
xtensi
o
ns o
n
OpenGL
c
o
r
e
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Ma
t
teo Brun
i
d3d9/te
s
ts: Move a
P
resent out of
t
he loop
s
in fog_
w
i
t
h
_
s
h
ad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
d3d
9
/te
s
ts: T
e
st upload of
u
se
r
memory textur
e
s
.
commit
|
commitdiff
|
tree
2015-02-20
Matt
e
o Bruni
wined3d: Set GL_UNPACK
_
ALIGNMENT to 1
.
commit
|
commitdiff
|
tree
2015-02-19
M
atteo Bruni
wined3d:
M
a
ke s
u
re the cor
r
e
c
t texture is bo
u
nd in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Br
u
ni
wined3d: Reject unsupp
o
rted
pit
c
hes in wi
n
ed
3
d
_
surface
_
updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Ma
t
teo Bruni
wined3d: Set
t
h
e
surface pitch for user-memor
y
surfaces
.
commit
|
commitdiff
|
tree
2015-02-19
Matt
e
o B
r
uni
d3d8/t
e
sts:
A
llow
m
ore al
t
ernative results
in the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
d3
d
9/tests: Allow more alternative r
e
sults i
n
the A
T
I1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
op
e
ngl32: I
n
troduc
e
wrappers
for glGetI
n
tegerv and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Bruni
wined3d: U
s
e
the pro
p
er pitch
in
read_
f
r
o
m_fram
e
buffe
r
()
.
commit
|
commitdiff
|
tree
2015-02-11
M
a
tteo
B
r
u
ni
wine
d
3d: Use unsigned short f
o
r the bitfields in struct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
M
a
tteo Bruni
w
ined
3
d
:
Us
e
GL_CLAM
P
_TO_
E
D
GE instead
o
f G
L
_CLAMP
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
wined3
d
: C
a
ll glR
e
adBuf
f
er() thro
u
g
h
the a
p
propria
t
e
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
M
a
tteo Bruni
d
3
d
9/tests: Ad
d
a test for POSITIONi shader input/o
u
tputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matte
o
Bruni
wined3d: R
e
fuse pixel
s
h
aders dec
l
aring
P
OS
I
TION0 in
p
ut
s
.
commit
|
commitdiff
|
tree
2015-02-09
Mat
t
eo B
r
uni
wined3d: Only consider POSITION0 PS in
p
uts
a
s
vpos
.
commit
|
commitdiff
|
tree
2015-02-09
M
a
t
teo
Bru
n
i
wined3d: Only copy POSITION0
outpu
t
s
e
mantics
i
nt
o
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wined3d: Direc
t
ly us
e
the core vers
i
o
n of glTe
x
[Sub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Mat
t
eo Bruni
wined3d:
Use the co
r
e versio
n
of the asynchronous queries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo
B
runi
opengl32: Do
n
'
t
use deprecated fun
c
t
i
ons for extension
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Ma
t
teo Bruni
w
i
ned3d:
Use the core ve
r
sion of the shader object
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
M
a
t
teo Br
u
ni
wined
3
d
:
U
se th
e
c
o
re version
of GL ve
r
te
x
att
r
ibu
t
e
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo
B
runi
wine
d
3d: Properl
y
i
n
itialize
the last tw
o
components
.
.
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2015-01-22
Matteo Bruni
wined3d: Don't normalize R8G8B8A8_UINT
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2015-01-22
Matteo
Bruni
wined3d: Add sepa
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