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include: Rename 64-bit PState to 32-bit Cpsr on ARM64.
2015-06-12
M
a
t
t
eo B
r
un
i
wined3d: Avoid t
h
e builtin GLSL vertex
a
ttributes
.
commit
|
commitdiff
|
tree
2015-06-12
M
atteo Bruni
d3d8/tests:
P
ort part of
t
he fixe
d
functi
o
n
attributes
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
M
atteo Bruni
d3d8/te
s
ts:
P
ort th
e
verte
x
shader input test to D
3
D8
.
commit
|
commitdiff
|
tree
2015-06-12
Matte
o
Br
u
ni
d3d9/test
s
: Test the def
a
ult colors for fixed fun
c
tion
.
.
.
commit
|
commitdiff
|
tree
2015-06-12
M
a
tteo Bruni
d3
d
9/tests:
Test the
default diffu
s
e
c
olor fo
r
vertex
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matt
e
o Bruni
d
draw/tests: Add a test
f
or reord
e
rin
g
t
e
xture coord
i
n
ates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matteo
Bruni
d
3
d
8
/test
s
:
Add a test
f
or
reordering text
u
re coordinates
.
.
.
commit
|
commitdiff
|
tree
2015-06-11
Matte
o
B
runi
d3d9/tests: Add a
t
est for reo
r
de
r
i
n
g
tex
t
u
r
e c
o
o
rd
i
nates
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Matteo B
r
uni
wined3d: Don
'
t
use the builtin FF
P
uniforms
for fog
.
.
.
commit
|
commitdiff
|
tree
2015-06-05
Mat
t
eo Bru
n
i
wined3d: Int
r
o
d
uce a get_
f
og_start_e
n
d(
)
function
.
commit
|
commitdiff
|
tree
2015-06-05
M
a
tteo
B
runi
d
3
d
8/te
s
ts
:
Port
t
he p
o
int size test to D
3
D8
.
commit
|
commitdiff
|
tree
2015-06-05
M
atteo Brun
i
d3d9/tests:
Add
m
ore tests fo
r
p
o
int size
.
commit
|
commitdiff
|
tree
2015-06-05
Ma
t
teo Bruni
win
e
d3d: Handle point s
p
r
ites
wi
t
h PS
3
.
0
.
commit
|
commitdiff
|
tree
2015-06-03
Mat
t
eo Bru
n
i
wined3d: Clamp pe
r
-
v
ertex poi
n
t
size in
ver
t
ex shaders
.
commit
|
commitdiff
|
tree
2015-06-03
Matte
o
Bru
n
i
wined3d: Al
w
ays enable
G
L_PROGRAM_POI
N
T_SI
Z
E in t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo Br
u
ni
w
ined3d: Avoi
d
the
b
u
iltin unifo
r
m
s
for poin
t
size
.
.
.
commit
|
commitdiff
|
tree
2015-05-29
M
atteo B
r
uni
w
ined3d:
I
ntroduce a get_pointsize() func
t
ion
.
commit
|
commitdiff
|
tree
2015-05-29
Matteo
B
r
uni
wined3d:
Introduc
e
a get_pointsiz
e
_minma
x
() funct
i
on
.
commit
|
commitdiff
|
tree
2015-05-29
M
a
t
teo
Bruni
wine
d
3d: Remove
point
size scaling hack
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Brun
i
w
ined
3
d: M
a
ke use of more s
p
ecific device IDs with
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
wined3d: Add missi
n
g entrie
s
for Nvidia GP
U
s
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo Bruni
dd
r
aw
/
tests: Accept broke
n
testbot r
e
sult
f
or dd
r
a
w
1
.
.
.
commit
|
commitdiff
|
tree
2015-05-21
Matteo
B
runi
d
d
raw/tests: Wor
k
around
a testbot failure in test_c
k
_rgba(
)
.
commit
|
commitdiff
|
tree
2015-05-21
Matt
e
o
B
runi
d
d
r
a
w/
t
ests: Acc
e
pt broken testbot result for t
e
st
_
coop_
l
eve
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo
B
runi
n
t
dll/tests
:
Ad
d
a test for f
i
lename casing wit
h
NtQu
e
ryDire
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo Bruni
ntdll
:
Ig
n
o
r
e
positive matches in re
a
d_dir
e
ctory_stat
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matteo
B
r
u
ni
n
t
dll: Im
p
lemen
t
a read_directory_geta
t
trlist() fu
n
ctio
n
.
commit
|
commitdiff
|
tree
2015-05-20
M
atteo Brun
i
w
i
n
ed3d: Fix fragment shaders
samp
l
i
n
g directly i
n
to
.
.
.
commit
|
commitdiff
|
tree
2015-05-20
Matte
o
Brun
i
wined3
d
:
D
irtify vertex shader on transf
o
rmed <-> untransfor
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matte
o
Bruni
win
e
d3d: Fix the TIMESTAMP_DIS
J
OINT que
r
y
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Br
u
ni
ddraw/tests
:
Add a dd
r
aw2 spec
u
lar lightin
g
test
.
commit
|
commitdiff
|
tree
2015-05-05
M
a
t
teo Br
u
ni
ddraw/tes
t
s: Accept br
o
ken testbot result for t
e
st_clear
_
r
e
c
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Ma
t
teo Bru
n
i
w
i
ned3d: Check all the
f
fp_material fields
.
commit
|
commitdiff
|
tree
2015-05-05
Ma
t
teo Br
u
ni
win
e
d3d:
R
ename *emiss
i
on*
a
s *emiss
i
ve
*
.
commit
|
commitdiff
|
tree
2015-05-01
Matt
e
o B
r
uni
ddra
w
/
tests:
Add a
ddraw4 specular lighting t
e
st
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
win
e
d
3d: Implement WI
N
ED3D_LIGHT_PAR
A
LLEL
P
OINT support
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
a
tt
e
o Bruni
include: Fix com
m
ents about the availability of D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
M
atteo Bruni
wined3d: Implement legac
y
l
ight attenuation
b
ehavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo
B
r
u
n
i
ddraw: D3DRENDERSTATE_LOCALVIEWER d
o
esn't exi
s
t before
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Brun
i
wined3d: Do
n
't use the same va_l
i
s
t multiple times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matt
e
o Bruni
wine
d
3
d
: Allow t
e
xt
u
re upda
t
es in s
o
me cases
e
ven when
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Mat
t
e
o
Bruni
wined3d: Re
p
o
rt ATI1N an
d
AT
I
2N volume
t
extures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
w
ined3d:
Use
s
t
ring
_
b
u
ffer
_
spr
i
ntf(
)
in shader_glsl_ge
n
erate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Brun
i
wined3d: Use stri
n
g_buffer_sprintf(
)
in hand
l
e_ps3_input(
)
.
commit
|
commitdiff
|
tree
2015-04-29
Ma
t
teo Br
u
ni
ddraw/tes
t
s: Add a ddraw7 specular
li
g
hting test
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
tt
e
o
B
runi
d3d8/tests: Add a specular li
g
hting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo B
r
u
ni
d3d9/tests:
Add spotlight an
d
lig
h
t
range tests
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Brun
i
w
i
ned3d: Don'
t
u
s
e
the builtin
FFP uniforms
f
or the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Ma
t
teo Bruni
wined3d
:
Use struct wi
n
ed3d_ve
c
4 to store the
light
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
atteo Bruni
wined
3
d: Stor
e
the directional ligh
t
direct
i
on
i
n the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d: Set spot
l
ight direction
.
w
component
t
o
0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Don't use the bu
i
l
ti
n
F
FP uni
f
orm
s
for
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Br
u
ni
w
i
ned3d
:
Do
n
't
u
s
e
the builtin F
F
P uniforms for texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined
3
d: Introduce a sc
r
atch
string
b
uffers frame
w
or
k
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
B
runi
wined3d
:
Reduce
i
nitial wined3d_
s
tring_buffer buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
M
atteo Bru
n
i
wined3d
:
Rename struct wined3d_shade
r
_buffer to wined3d_str
i
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d: Dro
p
th
e
ARB
_
SHADE
R
_OBJECTS
e
x
t
e
nsio
n
fla
g
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
w
ined3d: Dr
o
p
glPrioritize
T
e
x
ture
s
() call
.
commit
|
commitdiff
|
tree
2015-04-24
Mat
t
eo Bru
n
i
d3d9/
t
ests
:
Add a s
p
ecula
r
l
i
ghtin
g
te
s
t
.
commit
|
commitdiff
|
tree
2015-04-24
M
atte
o
Bruni
wined3d: F
i
x specular lighting f
o
r non-loca
l
v
i
e
wer
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
w
ined
3
d: Intro
d
uce D3D7+ no
r
m
al ma
t
rix computation
.
commit
|
commitdiff
|
tree
2015-04-23
Matt
e
o Bruni
ddraw: Clea
n
up d3d_light_
S
etLight()
a bit
.
commit
|
commitdiff
|
tree
2015-04-23
M
atteo Bruni
d
d
raw/tests:
F
ix ddraw2 te
s
t_
l
ighting()
cl
e
anup code
.
commit
|
commitdiff
|
tree
2015-04-22
Ma
t
teo B
r
uni
ddraw/tes
t
s
: Po
r
t the ligh
t
ing test to the previous
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Ma
t
te
o
Bruni
d
d
r
a
w/tests
:
Add more d
3
d
7 lighting tests
.
commit
|
commitdiff
|
tree
2015-04-22
Mat
t
eo
B
runi
d
3d
8
/tests:
Add a lig
h
ting
t
est with non-affine
w
orld
v
iew
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
atteo Bruni
d3d9
/
tests
:
Add a
l
ightin
g
test wi
t
h non-
a
ffine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matt
e
o B
r
uni
op
e
ngl
3
2
: Update
to the curr
e
nt OpenGL spec
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
tt
e
o Bruni
ddraw: Enable
W
I
NED3D_RS_NORMALIZENORMALS o
n
d3d
ve
r
s
ions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matt
e
o Br
u
ni
d
d
r
aw:
D
3DRENDERSTATE
_
NORMAL
I
ZENORMALS doesn't ex
i
st
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Brun
i
ddra
w
: Make su
r
e to
activate / deactivate the l
i
g
h
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Ma
t
t
e
o Bruni
d
d
r
aw: Make sur
e
AddLight properly
activates
ligh
t
s
.
commit
|
commitdiff
|
tree
2015-03-31
M
a
t
teo B
r
uni
ddraw: D3DLIGHT lights def
a
u
lt t
o
active
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo B
r
uni
wined3d
:
Don't us
e
the buil
t
i
n
FFP un
i
form for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
d3d8/tests: Add
more
l
ighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matt
e
o Bruni
d3d9/tests: Add m
o
re lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo
B
ru
n
i
wined
3
d: Don'
t
use the
b
uilti
n
F
FP uniform for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matt
e
o
Bruni
wine
d
3d: I
n
troduce a get_texture_matrix()
f
u
nc
t
i
o
n
.
commit
|
commitdiff
|
tree
2015-03-23
M
atteo Bruni
w
i
n
e
d
3
d: I
n
troduce a g
e
t
_
projection_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
w
i
n
ed3d: Use a sep
a
rate STATE_VIEWPORT s
t
ate handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Ma
t
teo B
r
uni
wined3d: Don't use
the builtin FFP uniform
f
o
r
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo
B
run
i
wined3d: Use
a
separate STAT
E
_
T
RANSFORM(WINED3D_TS_V
I
EW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matte
o
Bruni
wined
3
d: Use a separate ST
A
TE_VDE
C
L
st
a
t
e handle
r
in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d: Introd
u
ce a get_modelview_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d: Int
r
o
duce
a
get_iden
t
ity_ma
t
rix() function
.
commit
|
commitdiff
|
tree
2015-03-18
Matt
e
o
B
r
uni
wine
d
3d
:
De
p
end on
the vertex
shader state
instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Bruni
wine
d
3d: Force str
e
a
m in
f
o
u
p
date on vert
e
x s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Ma
t
teo Bruni
win
e
d3d
:
Fix a ty
p
o
in a trace
in conte
x
t_crea
t
e()
.
commit
|
commitdiff
|
tree
2015-03-11
Matte
o
B
r
uni
include:
P
a
c
k structures to 4-byt
e
s alignme
n
t on x
8
6
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Br
u
ni
d3d
9
:
Pack str
u
ctures
to 4
-
bytes alignment
o
n x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wi
n
ed3d: Drop redu
n
dant c
h
eck for instanced rendering
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Ma
t
teo Bru
n
i
wined3d: Add a couple
c
heckGLcall() in surface_pr
e
pare_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
B
runi
wined3d: Drop a f
e
w un
n
ecessary
&x
[
0]
.
commit
|
commitdiff
|
tree
2015-03-02
Matte
o
Bruni
w
ine
d
3d: Remove an obs
o
l
ete commen
t
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo B
r
un
i
wined3d: Remove ARB_/E
X
T_TEXTURE_ENV_
A
DD
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
wined3d:
U
s
e the co
r
e version of the INCR
_
WR
A
P
and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
d3d8/tests:
Move a Pr
e
s
e
nt out of
t
h
e
loops i
n
fog
_
with_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matt
e
o B
r
u
n
i
o
pe
n
gl3
2
: Return a NULL pointer for functions
requiri
n
g
.
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2015-02-25
Matteo Bruni
openg
l
32:
Filter disabled exten
s
ions on
OpenGL core
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2015-02-20
Mat
t
eo Bruni
d3d9/tests: Move a Present
out of the l
o
ops in f
o
g_with_shad
.
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