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d3d8/tests: Also test that render states get reset in test_reset().
2012-11-16
Henri Verbeet
d3d8/tests: Also te
s
t
that render sta
t
es g
e
t reset
.
.
.
commit
|
commitdiff
|
tree
2012-11-16
Henri Verbeet
wined3d: Make state_
g
e
ometry_shad
e
r() s
t
atic
.
commit
|
commitdiff
|
tree
2012-11-16
Henr
i
V
erb
e
et
ddraw: Avoid LPDIRECT3D
3
.
commit
|
commitdiff
|
tree
2012-11-16
H
e
nri
V
erbeet
ddraw
:
Avoid LPDIRECT3D7
.
commit
|
commitdiff
|
tree
2012-11-15
Henr
i
V
erb
e
et
d3d1
0
c
ore: Fi
x
the strea
m
index in d3d1
0
_devic
e
_
IASet
V
ertexB
.
.
.
commit
|
commitdiff
|
tree
2012-11-15
H
e
nri Ver
b
e
et
win
e
d3d: Add support f
o
r geo
m
etry sha
d
e
r
s to the GL
S
L
.
.
.
commit
|
commitdiff
|
tree
2012-11-15
Henri Verbeet
ddraw: Avoid LPD
I
RECT3DLIGHT
.
commit
|
commitdiff
|
tree
2012-11-15
He
n
r
i
Verbeet
ddra
w
:
A
void LPDI
R
E
C
T3
D
DEVIC
E
.
commit
|
commitdiff
|
tree
2012-11-15
Henri Verbeet
dd
r
a
w: Avoi
d
L
P
DIRECT3DDEV
I
CE2
.
commit
|
commitdiff
|
tree
2012-11-14
Henri Verbeet
d
3
d
10c
o
re: Implement d3d10_d
e
vic
e
_GSGetShader()
.
commit
|
commitdiff
|
tree
2012-11-14
He
n
ri Verbeet
d3d10co
r
e: Implemen
t
d3d
1
0_device_GSSetShade
r
()
.
commit
|
commitdiff
|
tree
2012-11-14
Henri Ver
b
e
et
ddraw
:
A
vo
i
d LPDIRECT3DDEVICE3
.
commit
|
commitdiff
|
tree
2012-11-14
Hen
r
i
Verbeet
ddraw
:
Avoid LPDI
R
E
C
T3D
D
EVICE
7
.
commit
|
commitdiff
|
tree
2012-11-14
Henr
i
Ver
b
eet
ddraw: Avoid LPDIRECT3D
V
IEWPORT
.
commit
|
commitdiff
|
tree
2012-11-13
H
e
nri Ve
r
be
e
t
d3d10core: I
m
p
l
ement d3d10_device_PSGetShade
r
()
.
commit
|
commitdiff
|
tree
2012-11-13
Henri Ve
r
beet
d3d10co
r
e: Im
p
lement d3d
1
0
_
dev
i
ce_VSGetSh
a
d
e
r()
.
commit
|
commitdiff
|
tree
2012-11-13
Henri Verbeet
ddra
w
: Avoid LPDIRECT3DVIEWPORT2
.
commit
|
commitdiff
|
tree
2012-11-13
H
e
nri Verbe
e
t
dd
r
aw: Avoid LPDIRECT3DVI
E
W
PORT3
.
commit
|
commitdiff
|
tree
2012-11-13
Henri
V
erbeet
ddraw: Avoid LPDIRECT3DMATERIAL
.
commit
|
commitdiff
|
tree
2012-11-12
H
enri Verbeet
wi
n
e
d3d: Handle r
e
lative ad
d
resses
in the common
c
ode
.
.
.
commit
|
commitdiff
|
tree
2012-11-12
H
e
n
r
i Verbe
e
t
wi
n
ed3d: Add s
u
ppo
r
t for
G
LSL based fix
e
d function
.
.
.
commit
|
commitdiff
|
tree
2012-11-12
Henr
i
Ver
b
eet
ddraw: Avoid LPDIR
E
CT3DMATERIAL2
.
commit
|
commitdiff
|
tree
2012-11-12
Henri Ve
r
beet
d
dra
w
: Avoid
L
PD
I
RECT3DMATERIAL3
.
commit
|
commitdiff
|
tree
2012-11-12
Henri Verbeet
d
d
raw: A
v
oi
d
LPD
I
RECT
3
D
T
EXTURE
.
commit
|
commitdiff
|
tree
2012-11-09
Henri Verbe
e
t
w
i
ned3d: I
n
t
roduc
e
a
separate function for g
e
n
erating
.
.
.
commit
|
commitdiff
|
tree
2012-11-09
H
en
r
i Verb
e
et
wined3d:
Introduce
a separate function for generati
n
g
.
.
.
commit
|
commitdiff
|
tree
2012-11-09
He
n
ri Verb
e
e
t
ddraw: Avoi
d
LPDIR
E
CT3DTEXT
U
RE2
.
commit
|
commitdiff
|
tree
2012-11-09
He
n
ri Verbe
e
t
ddraw: Avoi
d
LPDIRECT3DE
X
ECUTEBUF
F
ER
.
commit
|
commitdiff
|
tree
2012-11-09
Henri
V
erbeet
ddraw: A
v
oi
d
LPDIRECT3DVERTEXBUFFE
R
.
commit
|
commitdiff
|
tree
2012-11-08
Henri Verbe
e
t
wined3
d
: Introduce a
separa
t
e f
u
n
c
tion fo
r
initializing
.
.
.
commit
|
commitdiff
|
tree
2012-11-08
Henri Verbee
t
wine
d
3d: Introduce a separate function for initializin
g
.
.
.
commit
|
commitdiff
|
tree
2012-11-08
Henri Ve
r
beet
wined3d: Use
the correct RGTC constant in format_texture_info
.
commit
|
commitdiff
|
tree
2012-11-08
Henri Verbeet
ddraw:
A
void LPDIRECT3DVERTEXBUFFER7
.
commit
|
commitdiff
|
tree
2012-11-08
He
n
ri Verbeet
ddraw: Avoid L
P
DI
R
ECTDRAW
.
commit
|
commitdiff
|
tree
2012-11-07
H
e
nri
Verbeet
wined3d
:
Use more
c
onsistent names for t
h
e various
.
.
.
commit
|
commitdiff
|
tree
2012-11-07
Henri Verbe
e
t
wi
n
ed3d:
Intro
d
uce
a
separa
t
e
structure for
t
he ps
.
.
.
commit
|
commitdiff
|
tree
2012-11-07
Hen
r
i
Ve
r
beet
ddr
a
w/tests
:
A
v
oid LPDIRECTDRAW
7
.
commit
|
commitdiff
|
tree
2012-11-07
Henri Verbeet
ddraw:
Avoid
L
PDIRECTDRAWCLIPPER
.
commit
|
commitdiff
|
tree
2012-11-07
Hen
r
i Verbeet
ddraw:
Avoid LPDIRECTDRAWPALETTE
.
commit
|
commitdiff
|
tree
2012-11-06
He
n
ri Verb
e
et
w
i
n
ed3d: Int
r
o
d
u
ce a
s
eparate
stru
c
t
ure
f
or t
h
e vs
.
.
.
commit
|
commitdiff
|
tree
2012-11-06
Henri Verbeet
wined3d:
Use the shader ob
j
ect
ids as
p
rogram k
e
y
.
commit
|
commitdiff
|
tree
2012-11-06
Henri Verbee
t
ddraw: Avoid LPDIRECTDR
A
WSURFACE
.
commit
|
commitdiff
|
tree
2012-11-06
H
enri
V
er
b
eet
ddraw: Avo
i
d LPDIRECTD
R
A
W
SURFACE2
.
commit
|
commitdiff
|
tree
2012-11-06
Henri
V
erbeet
ddraw: Avoid
LPDIRECT
D
RAW
S
U
RF
A
CE3
.
commit
|
commitdiff
|
tree
2012-11-05
H
enri Verbeet
w
i
ned3d: Ena
b
le o
r
di
s
a
b
le th
e
fragment
p
ipe in
s
hader_select
(
)
.
commit
|
commitdiff
|
tree
2012-11-05
Hen
r
i Ver
b
ee
t
wi
n
ed3d: Simplify
shader selection
.
commit
|
commitdiff
|
tree
2012-11-05
Henri Verbeet
ddraw: Avoid LPDIREC
T
DRAWSURFACE4
.
commit
|
commitdiff
|
tree
2012-11-05
He
n
ri Verbee
t
dd
r
aw: A
v
oid LPDIRECTDRAWSURFACE7
.
commit
|
commitdiff
|
tree
2012-11-05
H
e
nr
i
Ve
r
beet
mmdevapi
:
Avoid a couple of dependencies o
n
ddraw
.
h
.
commit
|
commitdiff
|
tree
2012-10-30
Henri V
e
rbeet
d3
d
9/tests:
Avoid
L
P
DIRECT3DSUR
F
ACE9
.
commit
|
commitdiff
|
tree
2012-10-30
Henri Verb
e
et
d3d9/tests: Av
o
id LPDIRECT3DVE
R
TEXBUFFER9
.
commit
|
commitdiff
|
tree
2012-10-30
Henri Verbeet
d3d9/tests: Avoid
L
PDI
R
ECT3DTEXTURE9
.
commit
|
commitdiff
|
tree
2012-10-29
Henri Verbeet
wined3d: Don
'
t depend on devic
e
i
ntern
a
ls in
f
ragme
n
t_pi
p
eli
.
.
.
commit
|
commitdiff
|
tree
2012-10-29
Henri Ve
r
beet
dx
d
iagn: Avoid
d
ependi
n
g on ddraw
.
h
.
commit
|
commitdiff
|
tree
2012-10-29
Henri Verbeet
d3dx9: A
v
o
id LPDIREC
T
3
D
DEVICE9
.
commit
|
commitdiff
|
tree
2012-10-29
Henri V
e
rbeet
d3dx9: Avoi
d
L
PD
I
RECT3DVO
L
UME9
.
commit
|
commitdiff
|
tree
2012-10-29
Henri Verbe
e
t
d3d
x
9
:
Avoid LPDIRECT3DSURF
A
C
E
9
.
commit
|
commitdiff
|
tree
2012-10-25
H
enri Verbe
e
t
wi
n
ex11
:
Avoid depe
n
ding
o
n
d
draw
.
h
.
commit
|
commitdiff
|
tree
2012-10-25
He
n
r
i Verbeet
winea
l
sa:
Avoid depend
i
ng on ddr
a
w
.
h
.
commit
|
commitdiff
|
tree
2012-10-25
He
n
ri V
e
rb
e
et
d3dx
9
: Av
o
id LPD
I
RE
C
T3D
V
ERTEXBUFFER9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbee
t
d
3
dx9: Avoi
d
LPDIRECT3DINDEXBU
F
FER9
.
commit
|
commitdiff
|
tree
2012-10-25
Henr
i
V
e
rbeet
d3dx9: Avoid
L
PDIREC
T
3
DBASET
E
X
T
U
R
E
9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbeet
d3dx9: Av
o
id LPDIRECT3
D
TE
X
TUR
E
9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri
V
erbeet
d3dx
9
: Avoid
L
PD
I
RECT3DCU
B
ETEXTURE9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbeet
wined3d: Make t
h
e shader backend
r
esp
o
nsible for contro
l
ling
.
.
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbeet
wi
n
ed3d: Re
p
l
a
ce the f
a
ce and level parameters to dev
i
ce_par
.
.
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbeet
ddr
a
w: Move
t
he mipmap desc fixup code
t
o ddraw_surface_crea
.
.
.
commit
|
commitdiff
|
tree
2012-10-24
Henri Verbeet
d3dx9: Av
o
id LPDIRECT3DVOLUMETEXTURE9
.
commit
|
commitdiff
|
tree
2012-10-24
Hen
r
i
Ve
r
beet
d3dx9: Avoid LPDIRECT3DVERTEXSH
A
DER9
.
commit
|
commitdiff
|
tree
2012-10-24
H
enr
i
Verbeet
wi
n
e
d
3d: Remove some dead code
f
r
om gen_f
f
p_instr()
.
commit
|
commitdiff
|
tree
2012-10-24
Henri Verbeet
wine
d
3d: Set t
e
x
t
ure_level in surface_set
_
textur
e
_target
.
.
.
commit
|
commitdiff
|
tree
2012-10-24
Henri Ver
b
eet
d3d10: Implement D3D10DisassembleS
h
ader(
)
.
commit
|
commitdiff
|
tree
2012-10-23
Henr
i
Verbeet
d3dx9: Avoid
L
PDIRECT3D
P
IXELSHADER9
.
commit
|
commitdiff
|
tree
2012-10-23
Henri Verbeet
wined3d: Get r
i
d of the mo
s
tly unus
e
d "nu
m
_te
x
t
ures_
u
sed
.
.
.
commit
|
commitdiff
|
tree
2012-10-23
Henri Verbee
t
include: Add the D
3
DDisassemble() prototype and flags
.
commit
|
commitdiff
|
tree
2012-10-23
Henri Verbeet
wined3d: M
o
v
e shader_is_
p
shade
r
_
v
e
rsion(
)
and sha
d
er_i
s
_vsha
.
.
.
commit
|
commitdiff
|
tree
2012-10-23
He
n
ri
V
erbeet
w
ined3d: Ex
p
licitly ch
e
ck the s
h
ader
ty
p
e in
s
hader_generate
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
Henri
Verbeet
us
e
r32: Imp
l
e
m
ent GetRa
w
InputDeviceInfoA()
.
commit
|
commitdiff
|
tree
2012-10-22
Henri Verbeet
wined3d:
Imple
m
ent WINED3DSIH_MOVC in the
GLSL sh
a
der
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
Hen
r
i Verbe
e
t
wined3d: Me
r
ge a
coup
l
e o
f
sh
a
de
r
type specific bl
o
cks
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
Hen
r
i
Verb
e
et
wi
n
ed3d: Use
shader_g
l
sl_get
_
prefix() in shader_glsl_
g
en
_
sa
m
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
Hen
r
i Verbeet
wined3d: Also
r
ead comments in sh
a
der_sm1_is
_
e
nd()
.
commit
|
commitdiff
|
tree
2012-10-18
H
enri Verbeet
u
ser32: I
m
plement Ge
t
R
aw
I
nputDeviceInfoW(
)
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Ver
b
eet
wined3d: M
e
rge most of the code for sha
d
er_glsl_cmp
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri
Ver
b
eet
wined3d:
Implement WINED3DSIH_ROUND_NI in the GLSL
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
H
enri V
e
rb
e
et
wined3
d
:
Explic
i
tly check
t
he shader ty
p
e in
sh
a
d
er_glsl_lo
a
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Ve
r
beet
wined3d: Explicitly
c
heck the sh
a
der t
y
pe in sh
a
der_gls
l
_get
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri
Ver
b
e
e
t
user32: I
m
pl
e
ment
GetRawInputDe
v
iceList()
.
commit
|
commitdiff
|
tree
2012-10-18
Henri
V
erbe
e
t
w
ined3d: Impleme
n
t
WINED3DSIH_USHR in
t
h
e GLSL shad
e
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri
V
erbeet
wined3
d
: Implement
WINED3DSIH_
U
DIV
i
n
t
h
e GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Ver
b
eet
wined3d: E
x
plcitly c
h
e
c
k the
s
hader type
i
n sha
d
er_glsl_g
e
t_
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Ver
b
eet
wined
3
d: Explicitly chec
k
the shade
r
t
y
pe in sh
a
der_glsl_gen
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
Hen
r
i
Verbeet
ddraw/te
s
ts: Add some disp
l
ay mode set
/
restore tests
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
Henri Verbee
t
ddraw: Wh
e
n restoring the disp
l
ay mode, u
s
e the mode
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
Henr
i
Verbeet
d
draw: On
l
y restore the disp
l
ay mode
i
f we changed
it
.
commit
|
commitdiff
|
tree
2012-10-17
H
e
nri Verbeet
ddr
a
w: Prevent mod
e
ch
a
nges when a different ddraw
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
Henri Verbe
e
t
wined3d: Handle WINED
3
DSPR_PRIM
I
D
in the GLSL
shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Verbeet
dd
r
aw: Just implemen
t
ddraw7_Restore
D
i
splayMode()
o
n
.
.
.
commit
|
commitdiff
|
tree
2012-10-16
He
n
ri Ver
b
eet
ddraw: Get rid
o
f some fallback code in CreateSu
r
face()
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Verbee
t
wined3d
:
Recognise the SM4 "p
r
imID" regi
s
ter
t
ype
.
commit
|
commitdiff
|
tree
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