wined3d: Handle WINED3DSPR_PRIMID in the GLSL shader backend.
commit6c3595fba89ff9b6407a0909fd884c93fbd0dd79
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 16 Oct 2012 20:43:09 +0000 (16 22:43 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Oct 2012 09:45:01 +0000 (17 11:45 +0200)
tree650a3a55de30d42408a60181724acd199a2c87f0
parent003622c015298d2c4fcbdf63ccc62ca036acd0db
wined3d: Handle WINED3DSPR_PRIMID in the GLSL shader backend.
dlls/wined3d/glsl_shader.c