wined3d: Implement WINED3DSIH_UDIV in the GLSL shader backend.
commit5ca5409b8165e6d8a0914bce969d5044e51ed8de
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Oct 2012 21:08:01 +0000 (17 23:08 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 18 Oct 2012 17:20:06 +0000 (18 19:20 +0200)
tree1211349df9480189e4a0dc60fb34211c6028d4f4
parentcc0b1bb03f526ed06c27745fb8eb4704685246fd
wined3d: Implement WINED3DSIH_UDIV in the GLSL shader backend.
dlls/wined3d/glsl_shader.c