wined3d: Implement WINED3DSIH_USHR in the GLSL shader backend.
commite31945b8aac8a629a643519a23702c957bd5db1d
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Oct 2012 21:08:02 +0000 (17 23:08 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 18 Oct 2012 17:20:12 +0000 (18 19:20 +0200)
treed838d0a238eb1b2eabee72a04804efc6c9af9fd6
parent5ca5409b8165e6d8a0914bce969d5044e51ed8de
wined3d: Implement WINED3DSIH_USHR in the GLSL shader backend.
dlls/wined3d/glsl_shader.c