wined3d: Implement WINED3DSIH_ROUND_NI in the GLSL shader backend.
commitb72ab48ed861108f6cedbf9615a1acf82994268e
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 18 Oct 2012 20:12:51 +0000 (18 22:12 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 18 Oct 2012 20:32:14 +0000 (18 22:32 +0200)
treec0c41b21772427bb679e8586d597f2e568263986
parent0c1dd7f7d121c967e3896a47fd38e4cc37fb16ac
wined3d: Implement WINED3DSIH_ROUND_NI in the GLSL shader backend.
dlls/wined3d/glsl_shader.c