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ntoskrnl: Flesh out IoBuildSynchronousFsdRequest implementation.
2015-05-05
Ma
t
te
o
Bruni
wined3d
:
Fix
the TIMESTAMP
_
DISJOINT q
u
ery
.
commit
|
commitdiff
|
tree
2015-05-05
Matte
o
Brun
i
ddra
w
/tests: Add a ddraw2 specu
l
ar li
g
hting
t
est
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bru
n
i
ddraw/te
s
ts: Accept
b
roken t
e
stbot result for tes
t
_clear_rec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Br
u
ni
wined3d: Ch
e
ck all the ffp_mat
e
rial f
i
elds
.
commit
|
commitdiff
|
tree
2015-05-05
Matt
e
o Brun
i
wined3d: Rename *e
m
iss
i
on* a
s
*emissive*
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bru
n
i
ddr
a
w/tests: Add a dd
r
aw4 s
p
e
c
ula
r
li
g
hting test
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
wined3d: Implement W
I
NED3D_
L
IGHT
_
P
A
RALLEL
P
OINT
s
upport
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
include:
F
i
x comments abo
u
t the availability of D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
wined
3
d
:
Imp
l
emen
t
leg
a
cy light att
e
nua
t
ion behavior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo B
r
u
n
i
d
draw
:
D3DREND
E
RST
A
TE
_
L
O
CAL
V
I
E
WER doe
s
n't
exis
t
before
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matte
o
Bruni
wined3d: Do
n
'
t
use the same
v
a_list mul
t
iple tim
e
s
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
a
tteo Bruni
w
i
ned3d: Allow texture updates in some cases even
w
hen
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
w
ined
3
d:
Re
p
o
r
t
ATI1N
a
nd
A
TI
2
N volum
e
textures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo B
r
uni
w
ined3d: Use string_buffer_sprintf()
in sha
d
er_gl
s
l
_gen
e
rate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
M
atteo Bruni
wined3d: Use s
t
r
i
ng_buffer_sp
r
intf() in
handle_
p
s
3
_input()
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
ddraw/tests: Add
a
ddra
w
7 specul
a
r lig
h
ting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matte
o
B
r
u
ni
d3d
8
/tests:
A
d
d a specular lighting test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo B
r
uni
d3d9/
t
es
t
s
:
A
d
d spo
t
l
ight and light
r
ange
t
ests
.
commit
|
commitdiff
|
tree
2015-04-28
Matt
e
o Bruni
wined3
d
:
Don
'
t use the builtin FFP unif
o
rms for th
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo
B
r
uni
wined3d: Use struct wined3d_vec4 t
o
store the li
g
ht
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d: St
o
re the directio
n
al light direction in the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wined3d: Se
t
spo
t
l
i
ght directi
o
n
.
w component
to 0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d:
Don
'
t use the bu
i
ltin FFP
u
n
iforms fo
r
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wi
n
ed3d: Don't use the builtin FFP
u
nifo
r
m
s for tex
t
ure
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
w
i
ne
d
3d: I
n
trod
u
c
e
a scratch string buffer
s
framework
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
w
ine
d
3d: Reduce ini
t
i
a
l wined3d_st
r
ing_b
u
ffer buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined
3
d: Rename
struct wined3d_shader_
b
u
ffer to wi
n
ed3d_st
r
i
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
M
atteo Bruni
wined3d: Dro
p
t
he ARB_SHADER_OBJECTS extension flag
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d
:
Drop gl
P
rioriti
z
e
T
e
x
tu
r
e
s
(
) call
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
d3d9/t
e
sts: Ad
d
a
spec
u
lar light
i
n
g
t
est
.
commit
|
commitdiff
|
tree
2015-04-24
Mat
t
eo Brun
i
wined3
d
: Fix
s
pecular lighting for non-
l
ocal viewer
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
w
i
ne
d
3
d: Introduce D3D7+
normal m
a
tr
i
x com
p
utation
.
commit
|
commitdiff
|
tree
2015-04-23
Matt
e
o
B
r
u
n
i
dd
r
aw
:
Cleanup d3d
_
light_SetLight() a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo
B
ru
n
i
ddraw/tes
t
s: Fix ddraw2 test_li
g
hti
n
g() cleanup c
o
de
.
commit
|
commitdiff
|
tree
2015-04-22
Mat
t
eo Br
u
ni
dd
r
aw/tests:
Port the li
g
htin
g
t
e
s
t
to the pre
v
ious
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo B
r
uni
ddra
w
/tests: Add more d3
d
7
lighting tests
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo B
r
uni
d3d8/
t
ests: Add a lig
h
t
i
ng test with non-af
f
ine w
o
rldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Brun
i
d3d
9
/
t
e
sts: Add a lighting test with non-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matt
e
o
Bru
n
i
opengl32
:
Update to the
c
u
r
rent Ope
n
G
L
spe
c
.
commit
|
commitdiff
|
tree
2015-03-31
M
atteo Bruni
ddraw: Ena
b
le WINED3D_R
S
_NORMALIZENORMALS on d3d
v
ersion
s
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Br
u
ni
d
d
raw:
D3DRE
N
DERS
T
ATE_NO
R
MALIZENORMALS
does
n
't exist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddr
a
w: Make sur
e
to activate / de
a
c
tiv
a
te the lig
h
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Mat
t
e
o
B
r
uni
ddraw:
M
a
k
e
sure AddLig
h
t
p
roperly
activates lights
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo
B
runi
ddraw: D3
D
LIGHT li
g
hts default
to active
.
commit
|
commitdiff
|
tree
2015-03-27
Matte
o
Brun
i
wined3
d
: Don't use the b
u
iltin F
F
P uniform for th
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
teo Bruni
d
3d8/t
e
sts:
Add more lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
d3d9
/
test
s
:
Add more li
g
hting tes
t
s
.
commit
|
commitdiff
|
tree
2015-03-27
M
att
e
o Bruni
wine
d
3d: Don
'
t use the builtin FFP
u
n
if
o
rm
f
or th
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matte
o
Bruni
wine
d
3d
:
Introduce a
g
e
t_textur
e
_matrix
(
)
f
u
ncti
o
n
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo B
r
uni
wined3
d
:
In
t
roduce a get_pro
j
ectio
n
_
mat
r
ix() functio
n
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3d: Use a separ
a
t
e
STAT
E
_
V
IEWPO
R
T st
a
te handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bru
n
i
win
e
d3d: Do
n
't use
the bui
l
tin F
F
P uni
f
o
rm for
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
a
t
teo Bruni
wined3d: Use a sepa
r
ate ST
A
TE
_
TRANSFORM
(
WINED3D
_
TS_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Ma
t
teo Bru
n
i
w
ined3d: Use a separate STATE_VDEC
L
state
h
andler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
at
t
eo Br
u
ni
win
e
d3d
:
Introd
u
ce a get_modelview
_
m
at
r
ix() function
.
commit
|
commitdiff
|
tree
2015-03-19
Matt
e
o Bruni
wined3d: Introd
u
ce a get_
i
dentity
_
matrix() function
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Bruni
wined3d: Depend on the vertex s
h
a
der s
t
a
te ins
t
e
ad
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Matt
e
o Bruni
win
e
d3d: Forc
e
s
tre
a
m in
f
o u
p
d
a
te on
v
e
rte
x
sh
a
der
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
M
atteo Bruni
wined
3
d: Fix a typo in
a
tr
a
ce
i
n context_crea
t
e
()
.
commit
|
commitdiff
|
tree
2015-03-11
Matte
o
Bruni
include: Pack stru
c
tu
r
es to 4-bytes al
i
gnment on x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Brun
i
d3d9: Pac
k
s
truc
t
ures to 4
-
bytes
alignm
e
nt on x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Br
u
ni
win
e
d3d: Drop redundant chec
k
for inst
a
nced rendering
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3d:
Add a coupl
e
c
h
eckGL
c
all() in surface_prepa
r
e
_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
B
runi
wined3d:
D
rop a few unnecessary &x[0]
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
w
i
ned
3
d: Remo
v
e
a
n
obs
o
lete com
m
ent
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo Bruni
wined3d: R
e
mo
v
e
ARB
_
/EXT_TEXTURE_ENV_A
D
D
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo B
r
uni
w
i
ned3d: Use the core
v
er
s
io
n
of t
h
e INCR_WRAP
a
nd
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matte
o
Bruni
d3d8/tests: Move a
P
res
e
n
t
out of
the loo
p
s
in fog_wit
h
_s
h
a
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
M
a
tteo Bruni
openg
l
3
2
: Return a NULL pointer for functions
req
u
iring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
opengl32: Filter
disabled extensi
o
ns on OpenGL core
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
M
a
t
t
eo B
r
uni
d3d9
/
te
s
ts:
Move a Present out of
the loops in fog_w
i
th_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Ma
t
teo Bruni
d3d9/test
s
:
Test
u
pload of
u
s
e
r
memor
y
textures
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
win
e
d3d: Set
GL_
U
NPACK
_
AL
I
GNMEN
T
to 1
.
commit
|
commitdiff
|
tree
2015-02-19
Matt
e
o Bruni
wined3d: M
a
k
e sure the correct texture i
s
bound in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
w
in
e
d
3
d: Re
j
ec
t
uns
u
pported pitches in wined3d_surface_updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Ma
t
teo Bruni
wined3d: Set the su
r
face
p
itch for user-m
e
mo
r
y surfaces
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo
B
runi
d3d8/tests: Al
l
ow more
alte
r
native re
s
ults
i
n
the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matt
e
o Brun
i
d3d9/tests: Allow more al
t
ernative results in the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Ma
t
te
o
Bruni
o
pengl32: Introduce wrappers for glGetIntegerv and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
M
a
t
teo
Bruni
wine
d
3d: Use
t
h
e
proper pitch
in read_from_
f
ramebu
f
fer()
.
commit
|
commitdiff
|
tree
2015-02-11
M
atteo Br
u
ni
wined3d:
Us
e
u
n
signed
short for the bitfields in struct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
Ma
t
teo B
r
uni
wined3d
:
Use GL_CLAMP_
T
O
_EDGE inste
a
d of GL_C
L
AMP
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bru
n
i
wi
n
ed3d: Call glR
e
adBuffer() through
t
h
e
appro
p
riate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
d3d9
/
tests: Ad
d
a test for
P
OSITI
O
Ni
shader input/
o
utputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wined3d:
Refuse pixel shaders declaring
P
OSITION0 inputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo B
r
uni
wined3d
:
Only consider POSITION0 PS inputs as vpos
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo
B
run
i
w
ine
d
3
d: Only
copy POSITION0 out
p
ut seman
t
ics in
t
o
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bru
n
i
wined3d: Directly use the
core v
e
r
si
o
n o
f
glTex[Sub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Mat
t
e
o Br
u
ni
wined3d: Use the
core versio
n
of the asynchronous
queries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo Bruni
ope
n
gl32: Don't us
e
depre
c
a
t
ed functions
f
or extension
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
w
i
ne
d
3d:
Use
the
c
ore versio
n
of the sh
a
der object
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Ma
t
teo Bruni
win
e
d3d: Use the core version
o
f GL
v
ertex
attribute
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
wined3d: Properly
in
i
ti
a
lize
t
h
e
last two components
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo Bruni
wined3d
:
Don't normalize R8G8
B
8A8_UIN
T
attributes
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo Bruni
w
i
ned3d: Add
s
epara
t
e stencil state
setup
via GL 2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
M
a
tt
e
o
B
runi
wined3d
:
Al
w
ays use
the core version of the glPoint
P
a
r
amete
r
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Mat
t
eo Bruni
wi
n
ed3d:
Use
t
he core
versi
o
n of g
l
DrawElementsIn
s
tanced
.
commit
|
commitdiff
|
tree
2015-01-20
M
at
t
eo Br
u
ni
w
ined3d: Use the core versio
n
of glD
r
awBuf
f
ers
.
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2015-01-20
M
atteo Brun
i
wined3d: Use th
e
core gl*
C
ompressedTex* functions
.
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2015-01-20
Matte
o
Bruni
dxg
i
:
F
ix a comment typo
.
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