repo.or.cz
/
wine.git
/
search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
log
|
graphiclog1
|
graphiclog2
|
commit
|
commitdiff
|
tree
|
refs
|
edit
|
fork
first
·
prev
·
next
comctl32/tests: Replace a listview macro by an explicit SendMessage.
2009-05-28
Hen
r
i
Verbeet
wined3
d
: R
e
move th
e
"
d
ecla
r
a
t
ion" paramet
e
r
to IWine
D
3DDevic
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
H
e
nri Verbeet
d
3d10core: Don't compl
a
in as m
u
ch a
b
out setting
a NULL
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri Verbeet
d3d10core:
Im
p
l
e
ment ID3
D
10De
v
ice::VSSetShader()
.
commit
|
commitdiff
|
tree
2009-05-28
H
e
nri
Verbeet
wine
d
3d: Match
t
he d
3
d10 nam
e
for WINED3DDE
C
L
U
SAG
E
_POSITION
.
commit
|
commitdiff
|
tree
2009-05-28
He
n
ri Verbeet
wi
n
ed3d:
U
se the outpu
t
si
g
nature
t
o setup
S
M4 vertex
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri
Verbeet
wined3d: Use strings for shader i
n
put/output semanti
c
s
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Ver
b
eet
wined3d: Use a sepa
r
ate structure for
vertex shad
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri V
e
rbe
e
t
wi
n
ed3d: Make "
p
acked_o
u
tput" a bitma
p
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Ver
b
e
e
t
wined3d:
U
se the "input_regi
s
ters
"
bitmap for vertex
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verb
e
et
wine
d
3d:
M
ake "p
a
ck
e
d_inpu
t
" a b
i
tmap
.
commit
|
commitdiff
|
tree
2009-05-26
Henri Verbeet
wined3d: U
s
e SM3
s
h
a
der limits for SM4
.
commit
|
commitdiff
|
tree
2009-05-26
H
e
nr
i
V
e
rbee
t
d3d1
0
core: Imple
m
ent ID3D10Device::CreateV
e
rtexShader
(
)
.
commit
|
commitdiff
|
tree
2009-05-26
H
e
nri Verbeet
w
i
n
e
d3d: Add the output signature
t
o IW
i
neD
3
D
Device_CreateVe
.
.
.
commit
|
commitdiff
|
tree
2009-05-26
Henri Verbeet
w
i
ned3
d
: S
p
l
i
t
the info l
o
g
into s
e
para
t
e lines
.
commit
|
commitdiff
|
tree
2009-05-26
H
enri Verbeet
wined3d: P
a
ss a
p
roper f
o
rmat desc to res
o
urce_init
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
H
e
nr
i
Verbeet
wined3d: Fix debug_
d
3dusa
g
equery() to handle combinations
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Verbeet
wined3d: Fix d
e
bug_d3dusage()
t
o
handle combinations
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Verbeet
wined3d:
Re
m
ove some apparent
l
y
l
eftover debug code
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Verbeet
wined
3
d: Remove some
unne
c
essary forwar
d
declarations
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Verbeet
s
e
cur32
:
Initializ
e
c
bBuffer
t
o
0 fo
r
NULL bu
f
f
e
rs
.
commit
|
commitdiff
|
tree
2009-05-15
Henri V
e
rbeet
wined3d: Remo
v
e some unused defin
e
s
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbeet
wi
n
ed3d: Docum
e
nt fu
n
ctions that depend on the caller
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
H
enri Verbeet
wined3d
:
A
d
d
missing
G
L locking to check_fbo_compat()
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbeet
wined3d: Add missing GL lo
c
ki
n
g to ffp_b
l
it_set() and
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbeet
wined3d: Add
m
i
s
sing GL lock
i
ng to d3dfm
t
_p8_upl
o
ad
_
p
a
l
ett
e
()
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Ver
b
eet
w
i
ned3d: Add mis
s
ing GL locking to
test_pbo_fun
c
tio
n
ality()
.
commit
|
commitdiff
|
tree
2009-05-14
H
enri Verbeet
wine
d
3
d: Add missing GL locking
t
o IWine
D
3
D
D
eviceImpl_
U
ni
n
it
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
H
enri V
e
rbeet
wine
d
3d: Add
m
issin
g
G
L
lo
c
king to
set_b
l
it_dimensi
o
n
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verbeet
w
i
ned3d: Add mi
s
sing GL
l
ocki
n
g to
c
alls to FBO fun
c
t
i
ons
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Ver
b
eet
wined3d: Add missing GL l
o
cking t
o
delete_gls
l
_
p
r
ogram_entry
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
w
i
ned3d: Add missi
n
g
GL locking to shad
e
r_backend_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Hen
r
i Verbeet
wined3d: Add missing GL
lock
i
ng to sta
t
e tab
l
e
calls
.
commit
|
commitdiff
|
tree
2009-05-13
Henr
i
V
e
rbeet
wined3
d
: Add mis
s
in
g
GL locking
to shader_backend_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wined3d: Add missing
GL
l
ocking to
f
rag
m
e
nt_pipel
i
ne
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wined3d: Directly call
baset
e
x
ture_apply_state_changes()
.
commit
|
commitdiff
|
tree
2009-05-12
Henr
i
Verbeet
wined3d:
Don't create more than
WIN
E
D3D_MA
X
_FBO_ENTRI
E
S
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
wined3d: Print t
h
e correct
l
imit in a WARN(
)
.
commit
|
commitdiff
|
tree
2009-05-12
Hen
r
i
Verbeet
wined3d: Pass a s
t
ruct
w
i
n
ed3d_shader_reg
i
ster to s
h
a
der
_
rec
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Hen
r
i Ver
b
e
e
t
wi
n
ed3d: Pass a st
r
u
c
t wined3d_sh
a
d
e
r_register to sha
d
er_dum
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
wined3d: P
a
ss a struct wined3
d
_shade
r
_register to
shader_a
r
b
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
H
e
nri Verbeet
d3d1
0
core: Implement
ID3
D
10D
e
vice::PSSetShader()
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Ver
b
eet
d3d10core: Release
the wine
d
3d shader when the d3d1
0
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri
Verb
e
et
d3
d
10core: Par
s
e
pixelshader output
s
ig
n
atures and
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verb
e
et
d
3
d
1
0cor
e
: I
m
prove the shader
input/output signa
t
ure
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henr
i
Verbeet
wine
d
3d: Use the
o
utput
signature to
map SM4 pixel
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verb
e
et
wined3d
:
Record
register usage only once
.
commit
|
commitdiff
|
tree
2009-05-08
H
enri Verbeet
wined3d: Add support for
im
m
ed
i
ate constant
s
to the
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri V
e
r
b
e
e
t
w
ined3d: Pass a struc
t
wined3d_s
h
a
der_register
to shader_i
s
_
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
Verbeet
wined3d: Pas
s
a struct wined
3
d
_shader
_
regi
s
ter to
shader_
g
ls
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Hen
r
i Ve
r
b
eet
wined3d: Fix shader_
g
lsl_get_register_name() ind
e
ntat
i
on
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbeet
wined3
d
: Group regis
t
er informat
i
on into
struct wined3d_shad
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri
V
erbe
e
t
w
i
ned3d: Increas
e
the size of gl
s
l_src_param_t
.
p
a
ra
m
_str
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Ve
r
be
e
t
wined3d: Add su
p
po
r
t for immediate
const
a
nts
to shad
e
r_dump_
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Ve
r
beet
w
ined3d: Cre
a
te a s
t
ruct
wined3d_shader
_
v
e
rsion to
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henr
i
V
e
rbeet
w
ined3d: Stor
e
the sha
d
e
r
version in the frontend's
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verb
e
et
wined3d: Imp
r
ove
s
hader_s
m
4_read_
o
pcode()
t
o handl
e
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
H
enri Verbeet
win
e
d
3
d
:
Add
an
i
nitial shader_s
m
4_read_src_param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri
Verbeet
w
ined3d:
A
dd an
i
niti
a
l
sha
d
er_sm4_read_dst_
p
a
r
am(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbeet
wined3d: Shi
f
t the writema
s
k in
t
he fronte
n
d
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbeet
wi
n
ed3d: Fi
x
some more indentati
o
n
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verbeet
w
i
ned3d: Remove some redu
n
dant
c
ode
.
commit
|
commitdiff
|
tree
2009-05-05
Henri
V
erb
e
e
t
wine
d
3
d
: Implement shader_sm4_is_
e
nd()
.
commit
|
commitdiff
|
tree
2009-05-05
H
enri Ver
b
eet
win
e
d
3d
:
Store the
SM
1
-
3
opcod
e
information tabl
e
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wined3d: Add a min
i
mal
i
mplem
e
ntation o
f
sha
d
er_sm4_r
e
ad
_
op
c
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
H
e
nri
Verbeet
wined3d: Handle readin
g
the
s
hader header in the frontend
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wined3d: Introduce
a st
u
b
bed SM4 shad
e
r frontend
.
commit
|
commitdiff
|
tree
2009-05-04
Henri
V
erbeet
wined3d
:
S
elect t
h
e front
e
n
d
based
o
n the ve
r
sion token
.
commit
|
commitdiff
|
tree
2009-05-04
H
e
n
ri Verbeet
wined3d: Add a frontend
functio
n
to determine i
f
th
e
re
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
H
e
nr
i
Verbeet
w
i
ned3d: C
r
eate
a
fron
t
end
f
o
r par
s
ing shaders
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wi
n
e
d3d: Move SM 1-3 parsing
f
u
n
ctions
t
o their own
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri
V
erbeet
w
ined3d: Get rid
o
f the
r
emain
i
ng WINED3DSP_REGNU
M
_MASK
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
H
e
nri Verbee
t
wined3d: Avoid
u
sing WINED3DSP_REGNUM_MASK in the def
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri V
e
r
beet
w
i
ne
d
3d: Introduce shader_sm1_read_comment() to read
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d: Merge wined3d_priva
t
e_typ
e
s
.
h in
t
o wined3d_priv
a
t
e
.
h
.
commit
|
commitdiff
|
tree
2009-05-01
Henri
Verbe
e
t
w
ined3d: Use
t
h
e shade
r
_sm1_read_*() functions in shader_tra
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
H
e
nri Verb
e
et
w
ined3d: Merge shader_
d
u
mp_arr_ent
r
y() into
s
hader_dump_regi
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henr
i
Verbe
e
t
wi
n
ed3d: Define GL_
F
ENCE
_
A
PPLE t
o
the c
o
rr
e
ct value
.
commit
|
commitdiff
|
tree
2009-04-30
Hen
r
i Verbee
t
wi
n
ed3d: Split sha
d
e
r
_dump_param
(
)
i
n shader_dump_src_param
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri
V
erbeet
wined3d: Pas
s
a s
t
ruct win
e
d3d_shade
r
_sema
n
tic to
s
hader_dum
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
He
n
ri V
e
rb
e
et
wined3
d
: Expli
c
it
l
y pass register type, in
d
ex, etc
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
H
enri Verbeet
wine
d
3d: E
x
p
l
icitly pass
t
h
e
regi
s
ter t
y
pe and i
n
dex
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri V
e
r
b
ee
t
wined3d: Rel
a
tive add
r
essi
n
g tokens are always sourc
e
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbeet
wined3d:
The "
i
nput" parameter to sha
d
er_
d
u
mp_param
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbeet
w
ined3d:
Handle t
h
e s
a
mple
r
t
yp
e
shif
t
i
n
the frontend
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbeet
wined3d
:
Introduce shader_sm1_read_
s
emantic()
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
V
erbeet
wined3d: Store
t
h
e
s
ampl
e
r type in struct s
h
ader_re
g
_maps
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbe
e
t
wi
n
ed3d:
R
emove som
e
re
d
unda
n
t defines
.
commit
|
commitdiff
|
tree
2009-04-28
Henr
i
V
e
rbeet
wi
n
ed3d: Mask set bool/int constants with boo
l
/int
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Hen
r
i Verbeet
wined
3
d:
Clear
r
eg_maps
i
n shader_get
_
registers_
u
s
ed
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
w
i
ned3d: Use
sha
d
er_sm
1
_read_dst_param() and
shader_sm1_
r
ead
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
wined3d:
Crea
t
e a sep
a
rate
function
to rec
o
rd register
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henr
i
V
erb
e
et
wined3d: Add a wined3d
pixel shader
t
o struct d3d10_pixe
l
_sh
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Ver
b
eet
wined3d: Add a
f
unction to read a
d
estination p
a
rameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
He
n
ri
V
e
rbeet
wined3d: A
d
d
a
functio
n
t
o re
a
d
a
source p
a
ra
m
eter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
H
enri Verbeet
wine
d
3d: Use shader_s
m
1_
r
ead
_
opcod
e
() in shader_trace_in
i
t()
.
commit
|
commitdiff
|
tree
2009-04-27
H
e
nri
V
e
rb
e
et
w
i
ned3d: St
o
re D3D shader opcode n
a
mes in a separate
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
He
n
ri
Verbeet
w
i
ned3d: Use shader_sm1_read_
o
p
c
ode() in s
h
ader_ge
t
_regi
s
ter
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Verbeet
wi
n
ed3d:
A
dd a fu
n
ction to read an op
c
ode f
r
om SM1
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
He
n
ri Verbeet
wined
3
d:
T
h
e
first shad
e
r
t
oken should be the version
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Ve
r
b
e
e
t
wined3d: Use
a mo
r
e
rea
s
onable limit for t
h
e number
.
.
.
commit
|
commitdiff
|
tree
next