wined3d: Use the output signature to setup SM4 vertex shader output semantics.
commit3925cd5f15c25a20e0f729fbc359e518c53e5c41
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 28 May 2009 06:44:21 +0000 (28 08:44 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 28 May 2009 10:42:18 +0000 (28 12:42 +0200)
tree5ab21c5b8a6efa2bb5d9ed2571926efdc07adf91
parent2fdbeefc9693fe4af2ec9b9581311442f141633e
wined3d: Use the output signature to setup SM4 vertex shader output semantics.
dlls/wined3d/vertexshader.c