wined3d: Pass a struct wined3d_shader_register to shader_is_scalar().
commit96005c0fcaeecf97c55c2b1fa0504aa011681d2f
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 7 May 2009 14:36:08 +0000 (7 16:36 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 8 May 2009 10:13:46 +0000 (8 12:13 +0200)
tree9edce9aa407f4d23819a13a024cd2d53e82870fe
parent4a18697246f3111ef95930fadf7cf8fffeb5e048
wined3d: Pass a struct wined3d_shader_register to shader_is_scalar().
dlls/wined3d/glsl_shader.c
dlls/wined3d/wined3d_private.h