wined3d: Use strings for shader input/output semantics.
commit2ee0d47a49113d400b3bdcb8facebe862d4c81e1
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 27 May 2009 08:24:50 +0000 (27 10:24 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 27 May 2009 09:12:12 +0000 (27 11:12 +0200)
treef2009ea0abdae69987da099a2c659f121d91d1db
parent19cb4594e333f88f008cc4def74101a809bf7966
wined3d: Use strings for shader input/output semantics.
dlls/wined3d/baseshader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/pixelshader.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h