wined3d: Use the shader_sm1_read_*() functions in shader_trace_init().
commit59705b9c2099327990f6472b5410e41508e32037
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 1 May 2009 07:13:54 +0000 (1 09:13 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 1 May 2009 11:11:42 +0000 (1 13:11 +0200)
tree44cfc2323300fc91a8686c214e87541cce0d75ff
parent752d80400d66614c0d5ecc24fbc7486ed6cdd0cf
wined3d: Use the shader_sm1_read_*() functions in shader_trace_init().
dlls/wined3d/baseshader.c