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po: Update Ukrainian translation.
2015-04-29
Matteo Br
u
ni
ddraw/test
s
: Add
a ddraw7 specul
a
r lig
h
t
i
ng test
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
d3d8/t
e
s
ts: Add a specular
l
ighting
test
.
commit
|
commitdiff
|
tree
2015-04-29
Ma
t
teo
Bruni
d3d9/tests: Add
s
p
o
tlight a
n
d light range tests
.
commit
|
commitdiff
|
tree
2015-04-28
Matt
e
o B
r
uni
wined
3
d: Don't use t
h
e bu
i
l
t
in F
F
P uniforms for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
win
e
d3d: Use s
t
ruct wi
n
ed3d_
v
ec4 to store the li
g
ht
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
atteo Bruni
wined3d: Stor
e
t
he directional light dir
e
ction in
t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matte
o
B
r
uni
wined3d: Set spotlight direc
t
ion
.
w component to 0
.
0
f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
w
i
ne
d
3d
:
Don't u
s
e
t
he builtin FFP uniforms fo
r
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Mat
t
eo Brun
i
wined3d: Don't
u
se the builtin
F
FP uniforms f
o
r
tex
t
ure
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo B
r
uni
wined3d: Introd
u
ce
a sc
r
a
t
ch stri
n
g buffers framework
.
commit
|
commitdiff
|
tree
2015-04-27
M
a
tteo Bruni
wine
d
3
d: Reduce
i
n
it
i
al wined3d_string_buffer buffer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Mat
t
eo Bruni
wined3d: Ren
a
me
s
tru
c
t wined3d_shader_
b
uffer to win
e
d3d_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
M
atteo B
r
uni
wined3d: Drop the
A
RB_S
H
ADER_OBJECTS ex
t
ension flag
.
commit
|
commitdiff
|
tree
2015-04-24
Ma
t
teo
B
r
u
ni
wined3d:
Drop gl
P
rioriti
z
eTex
t
ures() c
a
ll
.
commit
|
commitdiff
|
tree
2015-04-24
Matte
o
Bruni
d3d9/test
s
: Add
a
specular ligh
t
i
n
g test
.
commit
|
commitdiff
|
tree
2015-04-24
M
a
tteo Bruni
wined3d:
F
ix specular lightin
g
for
non-l
o
cal
v
iewer
.
commit
|
commitdiff
|
tree
2015-04-24
Mat
t
eo Bruni
wined3d: I
n
troduce D3D7+
normal mat
r
ix computation
.
commit
|
commitdiff
|
tree
2015-04-23
Matte
o
Br
u
n
i
ddraw: Cleanup d3d_l
i
g
ht_S
e
tLig
h
t() a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
dd
r
a
w
/te
s
ts: Fix ddraw2 test_lighting() cleanup code
.
commit
|
commitdiff
|
tree
2015-04-22
Matte
o
Bruni
dd
r
a
w
/
tests:
Port
t
he lighting test to the previous
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
M
a
t
teo Bruni
ddraw/tests: Ad
d
m
ore
d3
d
7 lighting t
e
sts
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Brun
i
d3d8/tests: A
d
d
a l
i
ght
i
ng test with n
o
n-affine
worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matt
e
o
Bruni
d3d9/tes
t
s
: Add a ligh
t
i
n
g test with non-affine worldvi
e
w
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matt
e
o Bruni
op
e
ngl32: Update to the current OpenGL s
p
ec
.
commit
|
commitdiff
|
tree
2015-03-31
Matte
o
Bruni
ddra
w
: Enable W
I
NED3D_RS_
N
ORM
A
LIZENORMA
L
S
o
n d3d
v
e
r
sions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Br
u
ni
ddraw: D3DR
E
NDERSTAT
E
_
NORMALIZE
N
O
R
M
A
LS doesn't exis
t
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matte
o
B
ru
n
i
d
d
raw: Make sure to acti
v
a
te
/
dea
c
t
ivate the
l
i
g
ht
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo
B
runi
d
d
raw: Make
sure AddLi
g
ht properl
y
activ
a
te
s
lights
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
d
d
raw: D3DLIGHT
l
ights default
t
o active
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
teo
Bruni
w
ined3d:
Don't use the
builtin F
F
P
u
niform for
the
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
d3d8/te
s
ts: Add more lighting tests
.
commit
|
commitdiff
|
tree
2015-03-27
Mat
t
eo Bruni
d3d
9
/t
e
s
t
s
: Add
mor
e
ligh
t
i
n
g tests
.
commit
|
commitdiff
|
tree
2015-03-27
M
a
tteo Bruni
wined3d: Do
n
't
use the bui
l
tin FFP unifor
m
for t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
M
at
t
eo Bru
n
i
wined3
d
: Introduce a get_
t
exture_
m
atrix
(
)
f
unction
.
commit
|
commitdiff
|
tree
2015-03-23
M
att
e
o
B
run
i
w
ined3d: Introduce a ge
t
_project
i
on
_
matrix
(
)
function
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
wined3d: Use a separate ST
A
TE_V
I
EWPORT state handl
e
r
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wi
n
ed3d: D
o
n't us
e
the builtin FFP unif
o
rm for the
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matte
o
Bruni
wined
3
d: Use a
s
epa
r
at
e
STATE_TR
A
N
SFORM(WINED3D_T
S
_V
I
EW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
a
tteo Bruni
wined3d: Use a
s
eparate STATE_VDE
C
L state handler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d: Introduce
a
get_mode
l
view_matrix
(
)
f
u
ncti
o
n
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d: Intr
o
du
c
e
a
g
et_identit
y
_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo
B
runi
wined3d: Depend on
the vertex
s
hader
state instea
d
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
Matteo Bruni
wi
n
ed
3
d
: Force
stream info u
p
d
a
te on vert
e
x shade
r
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Ma
t
teo Brun
i
wined3d: Fix a ty
p
o in a trace in conte
x
t_create()
.
commit
|
commitdiff
|
tree
2015-03-11
Mat
t
e
o Bruni
include: Pack s
t
ructures t
o
4-by
t
es ali
g
n
m
ent
on x86
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
d3d9: Pac
k
st
r
uctures to
4
-bytes alignment on x86
.
commit
|
commitdiff
|
tree
2015-03-02
M
atte
o
B
ru
n
i
wined3d
:
Drop redundant check
f
or
i
nstan
c
ed rendering
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wined3d: Add a couple checkGLcall() in surface_prepare_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Br
u
ni
w
i
n
ed3d: Drop
a few un
n
ecessary &x[0]
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo
B
runi
wine
d
3d: Remove
an obsolete comment
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo Bruni
wined3d:
R
e
move
A
RB_
/
EXT_TEXTURE_E
N
V_A
D
D
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
w
ined3d: U
s
e the cor
e
version of the
INC
R
_WRAP and
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
d
3
d8
/
tests: Move a Present ou
t
o
f
the loops
i
n f
o
g_
w
ith_sh
a
d
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
opengl
3
2: Return a NULL po
i
nt
e
r for
f
u
nc
t
ions requ
i
ring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
ope
n
gl32: Filt
e
r d
i
sa
b
l
e
d extensions on OpenGL
c
o
re
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Mat
t
eo Br
u
ni
d3d9/tests: M
o
ve a Present o
u
t of
the loops
i
n fog_w
i
t
h_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Bruni
d3
d
9/tests:
T
e
st upl
o
a
d of us
e
r memory text
u
r
e
s
.
commit
|
commitdiff
|
tree
2015-02-20
Ma
t
teo Bruni
w
i
ned3d: Set GL_UNPACK_ALIGNMENT to
1
.
commit
|
commitdiff
|
tree
2015-02-19
Ma
t
t
e
o
Brun
i
wined3d: Make
sure
t
he c
o
rrect texture is
bound in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bru
n
i
w
ined3d: Reject unsu
p
ported pit
c
h
e
s i
n
wined3d_surface_updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
a
tteo
Bruni
wined3d:
Set the
s
urfac
e
pitc
h
for u
s
er-memo
r
y surface
s
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
d3d8/tests: Allow m
o
re alte
r
native
r
esults in the ATI
1
N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Mat
t
eo Bruni
d3d
9
/tes
t
s: Allow more alternative r
e
s
u
lt
s
in th
e
ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo B
r
uni
open
g
l32: In
t
ro
d
uce wrappers fo
r
g
l
GetInt
e
gerv and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matte
o
Bruni
wined3d: Us
e
the proper pitch in read_from_framebu
f
f
e
r
()
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo B
r
uni
wined3d: Use un
s
igned short for
the bi
t
fie
l
ds i
n
struct
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
M
a
tteo Bruni
w
ined3d: Use GL_
C
L
A
MP_TO_EDGE in
s
tead of GL_CLAMP
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo Bruni
w
ined
3
d: Call g
l
R
e
a
dB
u
ffer() through the app
r
opriate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
M
atteo Bruni
d3d9/tests: Add
a test for POSITIONi shader input/outputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wined3d: Refuse pixel shaders d
e
clar
i
ng PO
S
ITION0 inputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo
B
runi
wine
d
3
d
: Only consid
e
r POSITION0
P
S inp
u
ts
a
s vpos
.
commit
|
commitdiff
|
tree
2015-02-09
M
atteo B
r
uni
wined3d: Only co
p
y
P
OSI
T
ION0 outp
u
t se
m
anti
c
s into
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wine
d
3d:
D
irectly use the c
o
re version
of glTex
[
S
ub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Ma
t
teo Bruni
wined3
d
: Use the core version of th
e
asy
n
chronous
queries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Ma
t
teo Bruni
opengl32: Don't
u
se deprecated functions for extension
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Mat
t
eo Brun
i
win
e
d
3d: Us
e
the
cor
e
ver
s
ion of the shader object
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
M
atteo Bruni
wi
n
ed3d: Use the cor
e
version
o
f GL ver
t
ex
attribute
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matte
o
Bruni
wined3d: Properly in
i
tialize the las
t
two
compone
n
ts
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo B
r
uni
wi
n
ed3d: Don't normalize R8G8B
8
A8_U
I
N
T
a
ttributes
.
commit
|
commitdiff
|
tree
2015-01-22
Matt
e
o Bruni
wined3d: Add s
e
parate stencil state setup
via GL
2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
M
atteo Bruni
wined3d: Alw
a
ys use
t
he core v
e
rsion
of the glPoi
n
t
Parameter
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
wined3d: Us
e
the core
v
e
r
s
io
n
of glDrawElementsInstanced
.
commit
|
commitdiff
|
tree
2015-01-20
M
atteo Bruni
wined3d: Use th
e
core ver
s
ion of g
l
DrawBuffer
s
.
commit
|
commitdiff
|
tree
2015-01-20
Mat
t
eo
B
runi
wi
n
ed3d: Use the co
r
e gl*
C
ompres
s
edTex*
f
unctions
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Br
u
ni
dxgi: Fix a comment typo
.
commit
|
commitdiff
|
tree
2015-01-16
Matte
o
Bru
n
i
o
p
engl32: Store t
h
e OpenGL con
t
e
x
t version in the handle
.
.
.
commit
|
commitdiff
|
tree
2015-01-15
Mat
t
eo Bruni
open
g
l32:
Update to
G
L
4
.
5
.
commit
|
commitdiff
|
tree
2015-01-15
Matteo
Bruni
wined
3
d: Use the core gl
C
olorMaski fun
c
tion
.
commit
|
commitdiff
|
tree
2015-01-15
Matte
o
Bruni
win
e
d3d: Use the core
version of
the gl*Buffer* f
u
nctions
.
commit
|
commitdiff
|
tree
2015-01-09
M
a
tteo Bruni
wined
3
d
:
Use the core
v
ersion
of the glBlend*
f
u
n
ctions
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo Bruni
wined3d: Pre
f
er th
e
co
r
e gl
A
c
tiveTexture func
t
ion
.
commit
|
commitdiff
|
tree
2015-01-09
Matteo B
r
uni
win
e
d3d
:
I
n
line GL_E
X
T_FUNC
S
_GE
N
in load_
g
l
_funcs
.
commit
|
commitdiff
|
tree
2015-01-08
Ma
t
teo Bruni
winem
a
c: Implement wgl
C
reat
e
Co
n
textAttrib
s
A
R
B
.
commit
|
commitdiff
|
tree
2015-01-08
Matte
o
B
r
uni
winemac: M
a
ke the
i
mp
l
e
ment
a
ti
o
n of
c
learTo
B
la
c
kIfNeeded
.
.
.
commit
|
commitdiff
|
tree
2015-01-06
Matteo Bruni
d3
d
9
/
tests: Remove a cou
p
l
e du
p
l
i
c
ate lines
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Br
u
ni
d3dx9: Impro
v
e the sc
o
r
i
ng for
f
a
l
l
back f
o
rmats
.
commit
|
commitdiff
|
tree
2014-11-11
Mat
t
eo
B
ru
n
i
d3dx9
:
U
s
e an alpha-capable
f
ormat whe
n
crea
t
ing
t
extu
r
es
.
.
.
commit
|
commitdiff
|
tree
2014-11-11
M
a
tt
e
o Bruni
d
3dx9
:
H
a
ndle GUID_W
I
CPixelFormat8bppGray
form
a
t
.
commit
|
commitdiff
|
tree
2014-11-11
Matteo Bruni
winex11
.
d
rv: Add s
u
pp
o
r
t
fo
r
GLX_OML
_
swap_method
.
commit
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commitdiff
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2014-11-11
Matteo Bruni
w
i
nex11
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d
r
v: Actua
l
ly rep
o
r
t
WGL_SWAP
_
EXCHANGE_A
R
B
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