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include: Update msctf.idl.
2015-05-05
M
a
t
teo Bruni
wine
d
3d: Fix the TI
M
ES
T
AMP_DISJOINT query
.
commit
|
commitdiff
|
tree
2015-05-05
M
a
tteo
Bruni
d
draw/tests: Add a ddra
w
2 specular l
i
ghting test
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
ddraw/te
s
ts: A
c
c
ept broken testbot re
s
u
l
t for te
s
t_clear_rec
.
.
.
commit
|
commitdiff
|
tree
2015-05-05
Matteo Bruni
wined
3
d:
Che
c
k all the ffp_mate
r
ia
l
fields
.
commit
|
commitdiff
|
tree
2015-05-05
M
atteo Br
u
ni
wined3d: Ren
a
m
e
*emis
s
ion* as
*
emissive*
.
commit
|
commitdiff
|
tree
2015-05-01
Matt
e
o
B
run
i
ddraw/t
e
st
s
:
A
d
d
a ddraw4 sp
e
c
u
l
a
r
lig
h
t
ing
test
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo
B
r
uni
wined3d: Imple
m
ent WINED3D_LIGHT_PAR
A
LLELPO
I
NT su
p
port
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
i
nclude: Fi
x
c
o
m
me
n
ts abou
t
the avai
l
a
bility of D3D
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bruni
wined3d: Implement leg
a
cy li
g
ht attenuation beha
v
ior
.
.
.
commit
|
commitdiff
|
tree
2015-05-01
Matteo Bru
n
i
ddraw: D
3
D
R
ENDERSTATE_LOCALVIEW
E
R do
e
sn'
t
exist before
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
atteo Bruni
w
ined3d:
D
on't use the s
a
me va
_
lis
t
mu
l
tiple times
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
M
at
t
eo B
r
uni
wi
n
e
d3d:
Allow tex
t
ure upd
a
t
e
s
in
some cases even
w
hen
.
.
.
commit
|
commitdiff
|
tree
2015-04-30
Matteo Bruni
w
ined3
d
: Report ATI1N and AT
I
2
N volume textures as
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bruni
wined3d:
U
s
e
string_buffer_
s
pri
n
tf() in shader_glsl_g
e
nerate
.
.
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo
Bruni
w
ined3d: Use string_buffer_sprintf() in handle_
p
s3_input
(
)
.
commit
|
commitdiff
|
tree
2015-04-29
Matteo Bru
n
i
ddraw/tes
t
s: Add a ddraw7 sp
e
cular lighting tes
t
.
commit
|
commitdiff
|
tree
2015-04-29
M
a
t
t
e
o
Bruni
d3d8/tests: Add
a specular lighting
t
est
.
commit
|
commitdiff
|
tree
2015-04-29
Matt
e
o Bru
n
i
d3d9/te
s
ts:
A
d
d spotlight a
n
d
light ra
n
ge tests
.
commit
|
commitdiff
|
tree
2015-04-28
Mat
t
eo Bruni
w
i
ned3d: D
o
n
'
t use
t
he builtin F
F
P uniforms for the
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
M
a
tteo B
r
u
ni
wined3d: Use struct wined3d_vec4 to store the light
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo B
r
uni
wined3d: Store the directional light direct
i
on in
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-04-28
Matteo Bruni
wine
d
3d: Set
s
potlig
h
t di
r
e
cti
o
n
.
w
com
p
onen
t
t
o
0
.
0f
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bru
n
i
w
i
ned3d: Don't
u
se the builtin F
F
P unifo
r
ms for
the
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined
3
d: Do
n
't
us
e
t
h
e
b
uiltin FFP
uniforms for texture
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
wined3d: Intro
d
u
c
e a scratch string buffers
fram
e
wor
k
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo
B
runi
wined3d: Reduce initial
w
ined3d_st
r
ing_buffer bu
f
fer
.
.
.
commit
|
commitdiff
|
tree
2015-04-27
Matteo Bruni
w
i
ned3d: Rename struct
w
ined
3
d
_
shader_
b
u
ffer to wined3d_stri
.
.
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wine
d
3
d: Drop the ARB
_
SHADER_OB
J
ECTS exten
s
ion flag
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wine
d
3
d:
Drop glPrioritizeTextures()
c
a
ll
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo
B
runi
d3d9/t
e
sts: A
d
d a spec
u
lar lighting test
.
commit
|
commitdiff
|
tree
2015-04-24
Matteo Bruni
wined3d: Fix
s
pecular lighting fo
r
non-local viewer
.
commit
|
commitdiff
|
tree
2015-04-24
M
a
tteo Brun
i
w
i
n
e
d3d: Introduc
e
D3D
7
+ normal m
a
trix
computation
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Brun
i
ddraw: Clea
n
up
d3d_light_SetLight() a bit
.
commit
|
commitdiff
|
tree
2015-04-23
Matteo Bruni
ddr
a
w/tests: Fix
d
draw2 test
_
lighting() cleanup code
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo
B
r
u
ni
ddr
a
w/te
s
ts: P
o
rt the lighting test to the previous
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo B
r
uni
ddraw/tests: Add more d3d
7
lighting tests
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
d3d8/tests: Add a lig
h
tin
g
test wit
h
non-affine worldview
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Mat
t
eo Bruni
d3d
9
/
tes
t
s
: Add a light
i
ng te
s
t with non-affin
e
w
orl
d
view
.
.
.
commit
|
commitdiff
|
tree
2015-04-22
Matteo Bruni
o
pe
n
gl32: Up
d
ate to
the
current OpenGL spec
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw
:
Enable WIN
E
D3
D
_
R
S_N
O
RMALIZENORMALS
on d3d v
e
rsions
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw
:
D3DRE
N
DER
S
TATE_NORMALIZENO
R
MALS doesn't exist
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw: Ma
k
e sure to a
c
tivate / deac
t
i
v
ate th
e
light
.
.
.
commit
|
commitdiff
|
tree
2015-03-31
Matteo Bruni
ddraw: Make su
r
e A
d
d
L
ight
p
roperly activates
lights
.
commit
|
commitdiff
|
tree
2015-03-31
Mat
t
eo
B
r
u
ni
ddraw: D
3
DLIGHT
l
i
g
hts default to active
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bru
n
i
wined3d: Don't use t
h
e builti
n
FFP un
i
for
m
f
o
r
t
he
.
.
.
commit
|
commitdiff
|
tree
2015-03-27
Matteo Bruni
d3d8/tests:
A
dd more
l
ight
i
ng tests
.
commit
|
commitdiff
|
tree
2015-03-27
M
att
e
o
B
ru
n
i
d3d9
/
te
s
ts: A
d
d more lighting tes
t
s
.
commit
|
commitdiff
|
tree
2015-03-27
Ma
t
te
o
B
r
uni
wined3
d
: Don't use the bu
i
lti
n
FF
P
u
n
iform for
the
.
.
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo Bruni
w
i
ned3d: Intro
d
uce a g
e
t_textur
e
_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-23
Mat
t
eo Bruni
wined3d: Introduce a get_projectio
n
_matrix() function
.
commit
|
commitdiff
|
tree
2015-03-23
Matteo
B
runi
wined3d:
Use a sepa
r
ate ST
A
TE_VIEWP
O
RT s
t
a
t
e
handler
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
a
t
t
eo Bruni
wi
n
ed3d: Don't
use the builtin FFP uniform
for
t
h
e
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Bruni
wined3d
:
Use a
s
e
parate ST
A
TE
_
TRANSFORM(WINED3D_TS_VIEW
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
M
a
t
t
eo Bruni
wined3d: Use a separate
S
TATE_VDE
C
L st
a
te handler in
.
.
.
commit
|
commitdiff
|
tree
2015-03-19
Matteo Brun
i
wine
d
3
d: I
n
t
roduce a ge
t
_
m
odelview_ma
t
r
i
x(
)
function
.
commit
|
commitdiff
|
tree
2015-03-19
M
a
t
teo Bruni
wined3d: In
t
roduc
e
a
get_identity_matrix
(
) funct
i
on
.
commit
|
commitdiff
|
tree
2015-03-18
Matte
o
Bruni
wi
n
ed3d:
D
e
pend on t
h
e
v
ertex sh
a
d
e
r stat
e
instead
.
.
.
commit
|
commitdiff
|
tree
2015-03-18
M
a
t
t
eo Bruni
wined3
d
: Force
s
tream info up
d
ate on vertex shader
.
.
.
commit
|
commitdiff
|
tree
2015-03-11
Matte
o
Bru
n
i
wined3d: Fix
a
typo in a tr
a
ce in
context_
c
reate()
.
commit
|
commitdiff
|
tree
2015-03-11
Matteo
B
r
u
ni
inc
l
ude: Pack structures to 4
-
bytes al
i
gnment
o
n x8
6
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Mat
t
eo Bru
n
i
d3d9: Pack s
t
ructures to 4-bytes al
i
gnment on x86
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
w
i
ne
d
3d: Drop
r
ed
u
ndant c
h
eck for instanced
rendering
.
.
.
commit
|
commitdiff
|
tree
2015-03-02
Ma
t
teo Br
u
ni
wined3d: Add a co
u
ple checkGLc
a
l
l
() in su
r
face_
p
repare_rb()
.
commit
|
commitdiff
|
tree
2015-03-02
Matt
e
o Bruni
wined3d: Drop a fe
w
unnecessary &x
[
0]
.
commit
|
commitdiff
|
tree
2015-03-02
Matteo Bruni
wine
d
3d
:
R
emov
e
an obs
o
l
ete
c
omment
.
commit
|
commitdiff
|
tree
2015-02-26
Matteo B
r
uni
wined3d:
R
emove ARB_/E
X
T
_TEXTU
R
E_ENV_
A
DD
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
wined3d: Use the core version of the INCR_WRAP
a
nd
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
M
att
e
o B
r
uni
d3d8/tests:
M
ove a Pres
e
n
t
out of the
l
oop
s
in
f
og
_
wi
t
h
_
shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Matteo Bruni
opengl3
2
: Return a
N
ULL pointer for func
t
ions requiring
.
.
.
commit
|
commitdiff
|
tree
2015-02-25
Ma
t
teo Bruni
o
p
eng
l
32:
F
ilter disabled extensio
n
s on OpenGL core
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
M
atteo Bruni
d3d9/tests: Move
a
Pres
e
nt out
of the loops in fog_w
i
th_shad
.
.
.
commit
|
commitdiff
|
tree
2015-02-20
Matte
o
Bruni
d3d9/t
e
sts:
T
e
st upload
of user
m
emory text
u
res
.
commit
|
commitdiff
|
tree
2015-02-20
Matteo Brun
i
win
e
d3
d
:
Set GL
_
U
N
PACK_ALIGNMENT to 1
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo
B
ru
n
i
wined3
d
: M
a
ke su
r
e the correct texture is bound in
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
M
a
tteo Br
u
ni
win
e
d3d: Reject unsuppor
t
e
d p
i
t
ches
in win
e
d3d_
s
urfa
c
e_updat
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo Bruni
wine
d
3d
:
Set the surface pitch for
u
ser-memor
y
s
u
rfac
e
s
.
commit
|
commitdiff
|
tree
2015-02-19
Matt
e
o Bruni
d3d8/tests: Allow more altern
a
t
ive
results in the ATI1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-19
Matteo
Bruni
d3d9/tests:
Allow
m
ore altern
a
t
i
ve re
s
ults in the A
T
I1N
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Matteo Brun
i
open
g
l3
2
: Introduce wrappers for
g
lGetIntegerv and
.
.
.
commit
|
commitdiff
|
tree
2015-02-11
Mat
t
eo Bruni
wined
3
d
:
Use the pr
o
per pi
t
ch in rea
d
_from_frameb
u
ffer()
.
commit
|
commitdiff
|
tree
2015-02-11
Mat
t
eo
B
runi
wine
d
3d: U
s
e un
s
igned short for the bitfields in struc
t
.
.
.
commit
|
commitdiff
|
tree
2015-02-10
Matteo
Bruni
wined
3
d
:
Use GL_C
L
A
M
P_TO_EDGE
instead of GL_C
L
AMP
.
commit
|
commitdiff
|
tree
2015-02-10
Mat
t
e
o
Bruni
wi
n
ed3d: Call gl
R
ea
d
Buffer
(
) through the
a
ppropriate
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo
Bruni
d3d9/
t
es
t
s: Add a t
e
s
t
f
or POSITIONi shad
e
r input
/
outputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wined
3
d: Refu
s
e pixel sha
d
er
s
de
c
laring POSITION0 inputs
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bru
n
i
wined3d:
O
n
l
y
conside
r
POSITION
0
P
S
inputs as vpos
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo
Bru
n
i
w
i
n
ed3
d
:
O
nly copy PO
S
ITION0 output semantics into
.
.
.
commit
|
commitdiff
|
tree
2015-02-09
Matteo Bruni
wined3d: Directly use
t
he co
r
e version
o
f glTex[Sub
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matt
e
o Bruni
wined3d: Use the
c
ore version o
f
the asynchro
n
ous queries
.
.
.
commit
|
commitdiff
|
tree
2015-02-02
Matteo B
r
uni
openg
l
32: Don't use
deprecate
d
fu
n
ctions for extensio
n
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
M
a
tteo Bruni
wined3
d
: Use
the c
o
re version of t
h
e
sh
a
der ob
j
e
c
t
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo Bruni
w
i
ned3d
:
Use th
e
core version of
G
L verte
x
at
t
r
i
b
ute
.
.
.
commit
|
commitdiff
|
tree
2015-01-23
Matteo
B
runi
w
i
n
e
d3
d
: Properl
y
initialize the
las
t
t
w
o components
.
.
.
commit
|
commitdiff
|
tree
2015-01-22
M
atteo
B
r
uni
wined3d:
D
on't norm
a
lize R8G8B8A8_UINT attri
b
utes
.
commit
|
commitdiff
|
tree
2015-01-22
Matteo Bruni
wined3d: A
d
d sep
a
rate stenci
l
state setup via GL 2
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Matt
e
o Bruni
wined3d: Alw
a
y
s use the core version o
f
the glPointParameter
.
.
.
commit
|
commitdiff
|
tree
2015-01-20
Mat
t
eo Bruni
wi
n
ed
3
d: Use the cor
e
version of
g
lDrawElementsInstanc
e
d
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
w
i
ned3d: Use the core version o
f
glDr
a
wBu
f
fers
.
commit
|
commitdiff
|
tree
2015-01-20
Matteo Bruni
wined3
d
: Use the core gl*Compress
e
dTex
*
fu
n
ction
s
.
commit
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2015-01-20
M
atteo Bruni
dxgi:
Fix a
c
omme
n
t typo
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