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ole32: In simple create mode the size returned by IStream_Stat is actually the curren...
2009-05-29
Hen
r
i Verbeet
wined3d:
Use the proper OUT swizzl
e
i
n
h
a
ndle_ps3_input()
.
commit
|
commitdiff
|
tree
2009-05-29
Henri Verbeet
d3d9: Having a NULL
rendertarget isn't a failure
.
commit
|
commitdiff
|
tree
2009-05-29
He
n
ri
Verb
e
et
wined3d: Add
dev
i
ce resourc
e
s from re
s
ource_init()
.
commit
|
commitdiff
|
tree
2009-05-29
Henri Verbeet
wined3d: Remove Res
o
urceReleased
(
) from the
p
ublic
.
.
.
commit
|
commitdiff
|
tree
2009-05-29
Henri Verbeet
wined3d: Add miss
i
ng A
c
ti
v
ateContext calls to shader
_
destroy
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henri
V
erbeet
win
e
d
3d: Remo
v
e the "de
c
laration" parameter to IWineD3DDev
i
c
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henr
i
Verbeet
d3d10core: D
o
n't comp
l
a
in a
s
m
uch about s
e
tting a NULL
.
.
.
commit
|
commitdiff
|
tree
2009-05-28
Henr
i
Ve
r
beet
d3d1
0
cor
e
:
I
mplement ID3D10Device::VSSet
S
hader()
.
commit
|
commitdiff
|
tree
2009-05-28
Henri Verbeet
w
i
ned3d: Matc
h
t
he d3d10
n
ame fo
r
WINED3DDECLUSAGE_POSITION
.
commit
|
commitdiff
|
tree
2009-05-28
Henri Verb
e
et
wined3d
:
U
s
e the output sign
a
ture to setup SM4 vert
e
x
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
wined3d: U
s
e str
i
ngs for shader input/output
s
emantics
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
win
e
d3d: Use a separate structu
r
e
f
or
v
er
t
e
x
shader
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henr
i
Verb
e
et
win
e
d3d:
M
ake
"pack
e
d_output" a bitm
a
p
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Verbeet
wined3d:
Us
e
t
he "input_registers"
bitmap for vertex
.
.
.
commit
|
commitdiff
|
tree
2009-05-27
Henri Ver
b
ee
t
wined3d: Make "packed_input" a bi
t
map
.
commit
|
commitdiff
|
tree
2009-05-26
Henri V
e
rb
e
et
win
e
d3d: Use
S
M3 shad
e
r
limit
s
for SM4
.
commit
|
commitdiff
|
tree
2009-05-26
Henri
Verbeet
d3
d
10core
:
Imple
m
ent ID
3
D10Device::C
r
eateVer
t
exS
h
ader(
)
.
commit
|
commitdiff
|
tree
2009-05-26
Henri
V
e
r
beet
wined
3
d:
Add
t
he output sig
n
ature
to IWineD3DDevice_CreateVe
.
.
.
commit
|
commitdiff
|
tree
2009-05-26
Hen
r
i Ver
b
e
et
wined3d: Split t
h
e info log into se
p
arate lines
.
commit
|
commitdiff
|
tree
2009-05-26
Henri Verbeet
wined3d: Pass a proper format des
c
t
o r
e
sou
r
ce_init
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
H
enri
V
er
b
eet
w
ined3d: Fix deb
u
g
_
d3dusagequery() to
h
andle com
b
inatio
n
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri Verbeet
wined
3
d:
F
ix debug_
d
3dusage() t
o
h
a
n
d
le combinations
.
.
.
commit
|
commitdiff
|
tree
2009-05-25
Henri V
e
rbeet
w
ined3d:
R
em
o
ve so
m
e
a
pparently le
f
tover
d
eb
u
g co
d
e
.
commit
|
commitdiff
|
tree
2009-05-25
Henri
V
erbeet
wined
3
d
: R
e
mo
v
e some unnecessary forwar
d
decla
r
a
t
ions
.
commit
|
commitdiff
|
tree
2009-05-25
Hen
r
i
Verbeet
secur32: Initi
a
lize cbBuffer to 0 for NULL buffer
s
.
commit
|
commitdiff
|
tree
2009-05-15
H
enri
V
e
r
be
e
t
wined3
d
: Remove
some unused defines
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbe
e
t
win
e
d3d:
D
ocument functio
n
s
tha
t
depend on the caller
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
Henri
Verbeet
wi
n
ed3d
:
Add
miss
i
ng GL locking to chec
k
_fbo_com
p
at()
.
commit
|
commitdiff
|
tree
2009-05-15
Henri Verbeet
win
e
d3d: Add mi
s
si
n
g GL locking to
f
fp
_
b
l
i
t_set() a
n
d
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
He
n
r
i
Verbeet
w
i
n
ed3d: Add mi
s
sing GL locking to d3
d
fmt_p
8
_uplo
a
d_palette()
.
commit
|
commitdiff
|
tree
2009-05-14
He
n
r
i
Verbeet
wined3d: Add mi
s
sing GL lockin
g
to
t
est
_
pbo
_
funct
i
ona
l
i
t
y(
)
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verbeet
wined3d: Add missing GL locking to IWineD3D
D
eviceImpl_Uninit
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
Hen
r
i Verbeet
wine
d
3d:
A
dd missi
n
g
G
L
locking to set_blit_di
m
en
s
ion
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
H
e
nri Ver
b
eet
wined
3
d
:
Add mis
s
i
n
g GL
lockin
g
to c
a
lls
t
o FBO functions
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verbeet
wined3d: Add mis
s
ing GL
l
oc
k
i
n
g
t
o
delet
e
_glsl_prog
r
a
m
_entry
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wi
n
ed3d: Add missing G
L
locking to sha
d
er_back
e
nd_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri V
e
rbeet
wined3
d
:
Add
m
i
ssing
GL locking to
stat
e
ta
b
l
e
calls
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wined3d: Add
mi
s
sing
G
L locking to
sha
d
e
r
_b
a
ckend_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
He
n
ri Ve
r
b
eet
w
ined3d: Ad
d
miss
i
ng GL locki
n
g to fragmen
t
_pipeline
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henr
i
Verbeet
w
i
ned3d: Di
r
ectly call baset
e
xtu
r
e_apply_state_changes()
.
commit
|
commitdiff
|
tree
2009-05-12
Hen
r
i V
e
rbeet
wined3d: Don't creat
e
more
than WINED3D_MAX
_
FBO_ENTRIES
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
wined3d: Print
t
he correc
t
l
i
mit
in a WARN()
.
commit
|
commitdiff
|
tree
2009-05-12
H
enri Ver
b
eet
wined3d: Pass a struct wined3d_shader_register to shader_rec
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
w
ined3d: Pass a struct win
e
d3d_shade
r
_regi
s
ter t
o
shader_dum
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
He
n
ri Verbeet
wined3d: Pass a str
u
ct win
e
d3d_
s
ha
d
er
_
register to
shade
r
_arb
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbe
e
t
d
3
d
1
0
c
o
re: Impleme
n
t
ID3D10D
e
vice::PS
S
etS
h
a
der
(
)
.
commit
|
commitdiff
|
tree
2009-05-11
H
enri
V
erbeet
d3d10cor
e
: Rele
a
se
t
he wined
3
d shader when the d
3
d10
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Ve
r
beet
d3d10core: Par
s
e pix
e
lshader output signatu
r
es
and
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
d
3d10core:
I
mprove the shader i
n
put/outp
u
t signature
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
w
ined3d
:
Us
e
the o
u
tput
s
ignature to
m
ap SM4 pixel
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbeet
wined3d
:
R
e
c
o
rd register usage only o
n
ce
.
commit
|
commitdiff
|
tree
2009-05-08
Henr
i
Verbeet
wined3d: Add
support f
o
r
i
mme
d
iate constants
t
o the
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
He
n
ri Verbeet
win
e
d3d: Pass a struct wined
3
d_shader_r
e
gist
e
r
t
o shader_
i
s_
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
V
e
rb
e
et
wined
3
d:
P
ass a str
u
ct wined3d_
s
hader_register to shader_
g
ls
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henr
i
Ver
b
eet
w
ined3d: Fix shader_gls
l
_
get_re
g
iste
r
_name() i
n
dentation
.
commit
|
commitdiff
|
tree
2009-05-08
H
e
nr
i
Ve
r
beet
wined3d: Gr
o
up register information
i
nto
s
truct wined3d_shad
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri
Verbeet
wined
3
d:
Inc
r
ease the siz
e
o
f
glsl_src_param_t
.
p
a
ram_str
.
commit
|
commitdiff
|
tree
2009-05-07
H
e
nri Verbeet
wined3
d
: Add
s
upp
o
rt for immediate c
o
nsta
n
ts to shad
e
r
_dump
_
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
He
n
r
i
Verbeet
wined3d
:
Create a str
u
ct w
i
ned3d_shader_version to
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
wined3d: Sto
r
e the sha
d
er versio
n
in the
frontend's
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbeet
wined3d: Improve shade
r
_sm4_read
_
opco
d
e() to handle
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
H
enri Verbeet
wined3d:
Add an initial shad
e
r_sm4_r
e
ad_s
r
c_param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Verb
e
et
wined3d
:
Add
a
n initial s
h
ader_s
m
4_read_ds
t
_par
a
m(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri
Verbeet
w
ined3d: Shift the w
r
itema
s
k in the fronte
n
d
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Ve
r
beet
wi
n
ed
3
d: Fix som
e
more indentati
o
n
.
commit
|
commitdiff
|
tree
2009-05-06
Henri
V
erbeet
wi
n
ed3d:
R
emove some redundant code
.
commit
|
commitdiff
|
tree
2009-05-05
H
e
nri Verbeet
win
e
d3
d
: Imple
m
en
t
shade
r
_sm4_is_end()
.
commit
|
commitdiff
|
tree
2009-05-05
H
e
nri Ve
r
bee
t
w
ined3d:
S
tore the SM 1-
3
opc
o
de information t
a
bles
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbe
e
t
wi
n
e
d3d
:
Add a minima
l
implementation of shad
e
r_sm4_read_opc
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wine
d
3d
:
Handle
rea
d
i
ng the shader header in the
frontend
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wined3d: Introduce a
s
tubbed SM4
s
h
a
der frontend
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbe
e
t
wi
n
ed3d: Select the
fronten
d
based on the ver
s
i
o
n
t
oken
.
commit
|
commitdiff
|
tree
2009-05-04
He
n
r
i
Verbeet
wined3d: Add a front
e
nd function to de
t
ermine if there
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri
V
e
r
b
eet
w
ined3d: Cre
a
te a front
e
nd for
p
a
r
s
i
ng shaders
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wined3
d
: Move SM 1-3 pars
i
ng functi
o
ns to
their own
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
He
n
ri Verbeet
w
i
ned3d: Get rid
o
f t
h
e remaining W
I
NED3DSP_REGN
U
M_MASK
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d:
A
void u
s
ing WINED3DSP_RE
G
NUM_M
A
SK
in the def
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri
Verbee
t
wine
d
3
d: I
n
trodu
c
e shader_sm1
_
r
e
ad_c
o
mment() t
o
read
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d: Merge wined3d_pr
i
va
t
e_types
.
h in
t
o wined3
d
_pri
v
ate
.
h
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Ve
r
beet
w
ined3d: Use the shader_sm
1
_read_*
(
) functio
n
s
i
n sh
a
de
r
_tra
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri
V
erbeet
wined
3
d
:
Merg
e
shader_dump_arr_entry() i
n
to shader_dump_re
g
i
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
H
e
n
r
i
V
erbeet
wine
d
3
d
: Define GL_FENCE_APPLE to
th
e
correct
value
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verb
e
et
w
ined3d: Split shad
e
r_dump_param()
i
n
shader_dump
_
sr
c
_
par
a
m
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri
V
e
rbeet
w
i
ned3d: Pass a str
u
ct
w
ined3d_shader_semantic to shader_dum
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbeet
wined3
d
:
Explicitl
y
pass
r
egis
t
er
t
ype, in
d
e
x
,
e
tc
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri V
e
r
beet
win
e
d3
d
: Ex
p
licitly
pass the register type and in
d
ex
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
V
e
rbeet
win
e
d3d: Relative addr
e
ssin
g
t
o
k
ens are always s
o
urce
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbeet
wi
n
e
d3d: The
"
input" parameter
to shader_dump_param
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbeet
w
ined3d: Handl
e
the sampler typ
e
shift
i
n
the fronten
d
.
commit
|
commitdiff
|
tree
2009-04-29
Henri V
e
r
beet
w
i
ned3
d
: Intro
d
uce shader_sm1_read_s
e
mantic()
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
V
e
r
beet
wined3d: Store
t
he
sampler type
i
n struct shader_reg_maps
.
commit
|
commitdiff
|
tree
2009-04-28
Hen
r
i Ve
r
beet
wined3d: R
e
move some redundant defi
n
es
.
commit
|
commitdiff
|
tree
2009-04-28
Henri
V
e
rbeet
wined3d: Mask set bool/in
t
constant
s
wi
t
h
bool/i
n
t
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
wined3d: C
l
e
ar re
g
_
m
aps
i
n shader_get_
r
egisters_used
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
wi
n
ed3d: Use shader_s
m
1
_read_dst_
p
aram
(
) and s
h
ader_sm1_r
e
ad
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
Hen
r
i V
e
rbeet
wined
3
d: C
r
e
a
t
e a
s
eparate functi
o
n to re
c
ord register
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri
V
e
rbeet
wined3
d
:
Add a wined3d pixel shader t
o
struct
d3d10_
p
i
x
el_sh
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri
Verbeet
wined3d:
Add a
function t
o
re
a
d a destination parameter
.
.
.
commit
|
commitdiff
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tree
2009-04-27
Henri Verbeet
wined3d:
A
dd
a
f
unc
t
ion to read a source param
e
ter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbeet
wined3d: Use shader_sm1_rea
d
_opco
d
e
() in shader_
t
r
ac
e
_init()
.
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