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wined3d: Split out getting the sample function and coordinate mask from shader_glsl_s...
2007-01-16
H
.
Verbeet
wined3d: S
p
lit out gettin
g
the sample
f
uncti
o
n and
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
wined3d: Pass the
c
orrect mask
to sh
a
der_glsl_add_src_par
a
m
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
wined3d: Pass the correct
m
a
s
k to shader_gls
l
_add_src_param
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
w
i
ned3d: Pass
t
he cor
r
ect
mask to
sh
a
der_glsl_add_
s
r
c_param
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
V
e
rb
e
et
wined3d: Rewrite
s
h
a
der_gls
l
_r
c
p
(
) to properly take
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
w
i
ne
d
3d:
Rewrite sha
d
er_glsl_expp() to properl
y
take
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
wined3d: Rewrite shad
e
r
_
gls
l
_cnd
(
) to p
r
op
e
rly ta
k
e
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbe
e
t
wined3d: Rewrite shader_glsl_cmp()
t
o p
r
o
perly take
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verb
e
et
w
i
ned
3
d: Rewrite sh
a
der_glsl_lrp() to prop
e
rly take
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
V
e
rbeet
w
ined3d:
P
a
s
s
the c
o
rre
c
t mas
k
to shader_gl
s
l
_add_sr
c
_para
m
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbee
t
wine
d
3d: Re
w
rite shader_glsl_mov() to properly take
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
V
erbeet
win
e
d
3d
:
Rewrite pshader_glsl_dp2a
d
d
(
)
to pro
p
erly
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
win
e
d3d:
R
ewrit
e
shader
_
glsl_dot()
t
o prop
e
r
l
y
t
ake
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
V
e
r
b
eet
wined3d:
Rewrite
shader_
g
lsl_
m
a
p
2gl()
t
o
p
roperly take
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Ve
r
beet
w
i
n
e
d3d: Give WINED3DSI
O
_CRS
its
own funct
i
o
n
, prop
e
rly
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
V
e
r
b
eet
wined3d: M
o
ve W
I
NED3DSIO_SG
E
& WINED3DSIO_S
L
T
from
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
wi
n
ed3d:
R
ewrite shader_glsl_mad
(
) to
p
roperly take
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
wined3d: Rewrite shade
r
_
glsl
_
a
rith() t
o
proper
l
y take
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
wined3
d
: Rewrite shader
_
g
l
sl_sincos(
)
to properly
t
ake
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
V
e
rbeet
wined3d: P
a
ss th
e
corre
c
t ma
s
k t
o
shader
_
glsl
_
add_src_param
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbee
t
wined
3
d: Pas
s
a mask to shad
e
r_g
l
sl_
a
dd_src_par
a
m()
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verb
e
e
t
wined
3
d: Rena
m
e shader
_
glsl_add_
d
st() to sha
d
e
r
_g
l
sl_
a
d
d
_dst
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
05/49: wined3d: O
n
ly
add line numbers for new lines
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verbeet
win
e
d3d:
Fixup the write mask f
o
r
gl_FogF
r
agCoord and
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Ver
b
eet
wi
n
ed3d: Re
t
urn the (
b
ina
r
y
)
write mask f
r
o
m shade
r
_
g
lsl_add
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
Verb
e
e
t
wined3d: Split shader_glsl_add_param() in shader_glsl_add_sr
.
.
.
commit
|
commitdiff
|
tree
2007-01-16
H
.
V
e
r
b
e
e
t
w
in
e
d
3
d
: Add
a comment
about D3D write
masks and GLSL
.
.
.
commit
|
commitdiff
|
tree
2007-01-08
H
.
Verbeet
d3d8: IDire
c
t
3
D
D
e
vice8Impl_GetVert
e
xShaderDeclar
a
tion
.
.
.
commit
|
commitdiff
|
tree
2007-01-08
H
.
Verbeet
d
3
d8: IDirect3
D
Device8Impl_Get
V
ertexShaderFun
c
tio
n
.
.
.
commit
|
commitdiff
|
tree
2007-01-08
H
.
Verbeet
d3d8: I
D
ire
c
t3D
D
ev
i
ce8Impl
_
GetPi
x
e
l
ShaderFunction gets
.
.
.
commit
|
commitdiff
|
tree
2007-01-04
H
.
V
e
r
beet
wined
3
d: Skip sampler state application fo
r
stages
.
.
.
commit
|
commitdiff
|
tree
2007-01-04
H
.
Verbeet
w
ined3d: Skip WINED3DTSS_TEXCOORDIND
E
X state
a
pplication
.
.
.
commit
|
commitdiff
|
tree
2007-01-04
H
.
Verbe
e
t
wined3d: Don't do WINED
3
DTSS_A
L
PHAOP
t
exture operations
.
.
.
commit
|
commitdiff
|
tree
2007-01-04
H
.
Verbeet
wined3d: D
o
n't do WINED3DTSS_
C
OL
O
ROP textur
e
operation
s
.
.
.
commit
|
commitdiff
|
tree
2006-12-29
H
.
Verbeet
wine
d
3d:
S
implify the get_write_mask and get_swizzle
.
.
.
commit
|
commitdiff
|
tree
2006-12-29
H
.
Verbeet
win
e
d3d: Cleanup
&
merge psh
a
der_get_inpu
t
_r
e
giste
r
_swizzl
e
.
.
.
commit
|
commitdiff
|
tree
2006-12-29
H
.
Verbeet
w
ine
d
3d: Cleanup shader_g
l
sl_get_in
p
ut_regis
t
e
r
_
swiz
z
le()
.
commit
|
commitdiff
|
tree
2006-12-29
H
.
V
erbeet
w
ine
d
3d:
C
leanup & merge ps
h
ader_get_write_mask()
and
.
.
.
commit
|
commitdiff
|
tree
2006-12-29
H
.
Ver
b
eet
wine
d
3
d
: Cleanup shader_g
l
sl_get_ou
t
put_r
e
g
is
t
er_swizzle
(
)
.
commit
|
commitdiff
|
tree
2006-12-29
H
.
Verbeet
w
i
ned3d: Remove dead code
in shader_get_regi
s
ters_used()
.
commit
|
commitdiff
|
tree
2006-12-28
H
.
Verbe
e
t
wined3d: Create sa
m
plers for all
1
.
x ins
t
ruc
t
ions that
.
.
.
commit
|
commitdiff
|
tree
2006-12-28
H
.
Verb
e
et
wined3d:
The
default debug
c
hannel for arb
_
program_
s
had
e
r
.
.
.
commit
|
commitdiff
|
tree
2006-12-28
H
.
Verbe
e
t
wined3d: Move s
e
t_glsl_shader_prog
r
am() to glsl_shad
e
r
.
c
.
commit
|
commitdiff
|
tree
2006-12-28
H
.
Verbeet
w
i
ne
d
3d: Wher
e
possible, avoid using D
3
DCOLORTOGLFLOAT4
.
commit
|
commitdiff
|
tree
2006-12-26
H
.
Verbeet
w
ined3d:
Sk
i
p N
U
LL
t
e
x
t
ures rather
than non
-
NULL ones
.
.
.
commit
|
commitdiff
|
tree
2006-12-26
H
.
Verbeet
wined
3
d: Restore texture
bin
d
i
n
gs in the
FBO
code
.
commit
|
commitdiff
|
tree
2006-12-26
H
.
Ve
r
b
eet
w
i
ned3d: Copy the depth
b
uffe
r
after
all dirty
s
t
ates
.
.
.
commit
|
commitdiff
|
tree
2006-12-20
H
.
V
erbe
e
t
w
ined3d:
All
o
w wine
d
3d to hand
l
e multiple re
n
d
e
r
targ
e
ts
.
commit
|
commitdiff
|
tree
2006-12-20
H
.
Ve
r
beet
wined3
d
: Allow the FBO code to han
d
le multiple render
.
.
.
commit
|
commitdiff
|
tree
2006-12-20
H
.
V
er
b
eet
w
ined3d: Move storing the rend
e
r
t
arget
fro
m
Acti
v
eRend
e
r
.
.
.
commit
|
commitdiff
|
tree
2006-12-20
H
.
V
e
rbeet
wined3d:
A
ll
o
w the de
v
ice to st
o
re
m
ultiple re
n
der
.
.
.
commit
|
commitdiff
|
tree
2006-11-28
H
.
Verbeet
wined3d: Set
t
he initi
a
l FBO dept
h
s
t
encil when creating
.
.
.
commit
|
commitdiff
|
tree
2006-11-28
H
.
Verbeet
wi
n
ed3d: Delete the device's FBO
w
hen destroyin
g
the
.
.
.
commit
|
commitdiff
|
tree
2006-11-28
H
.
Verbeet
wi
n
e
d3d: Use the t
e
x
tu
r
e sampling function i
n
a few
.
.
.
commit
|
commitdiff
|
tree
2006-11-28
H
.
Verbee
t
w
i
ned3d: Use the texture sampling
f
unction
in a few
.
.
.
commit
|
commitdiff
|
tree
2006-11-28
H
.
Ver
b
eet
w
i
ned3d: Fix t
h
e
texm3x3tex i
n
structio
n
to sa
m
ple properly
.
commit
|
commitdiff
|
tree
2006-11-28
H
.
Verbeet
wined3d: Create
a separate f
u
ncti
o
n for sampling a
.
.
.
commit
|
commitdiff
|
tree
2006-11-28
H
.
Verbeet
wined
3
d: Select the
rig
h
t shad
e
r backen
d
when creating
.
.
.
commit
|
commitdiff
|
tree
2006-11-28
H
.
Verbe
e
t
wined3d: Move some code speci
f
ic t
o
the differ
e
nt shader
.
.
.
commit
|
commitdiff
|
tree
2006-11-20
H
.
V
e
rbeet
win
e
d3
d
: Only c
o
py the depth buffer if t
h
ere
i
s
o
ne
.
commit
|
commitdiff
|
tree
2006-11-20
H
.
Verbeet
w
i
ned3d: Mak
e
sur
e
render
t
ar
g
et textures aren'
t
bou
n
d
.
.
.
commit
|
commitdiff
|
tree
2006-11-20
H
.
Ve
r
beet
w
i
ned
3
d: Suppor
t
c
ub
e
map
FB
O
a
ttach
m
ents
.
commit
|
commitdiff
|
tree
2006-11-20
H
.
V
erbeet
wined3d: Fix G
L
_ARB_te
x
ture_cube_map
e
x
tension suppor
t
.
commit
|
commitdiff
|
tree
2006-11-17
H
.
Verbe
e
t
wined3d: Allow the dep
t
h b
u
ffer to be
shared between
.
.
.
commit
|
commitdiff
|
tree
2006-11-17
H
.
V
erbeet
wined3d: Add FBO su
p
port for o
f
fscre
e
n
r
e
n
d
ering
.
commit
|
commitdiff
|
tree
2006-11-17
H
.
Verbeet
w
ined
3
d: Make the offscreen render mode a reg
i
stry
.
.
.
commit
|
commitdiff
|
tree
2006-11-17
H
.
Verbeet
wine
d
3
d: Fi
x
depth
bu
f
fe
r
formats
to use a
c
tual depth
.
.
.
commit
|
commitdiff
|
tree
2006-11-17
H
.
Verbeet
wined3d:
Renam
e
renderUpsi
d
eDown to render_o
f
fscreen
.
commit
|
commitdiff
|
tree
2006-11-13
H
.
Verbe
e
t
w
i
nex11
.
drv: The y
coor
d
ina
t
e
should b
e
offset
a
gaist
.
.
.
commit
|
commitdiff
|
tree
2006-10-11
H
.
Ve
r
b
eet
regedit: Format war
n
i
n
g fixes
.
commit
|
commitdiff
|
tree
2006-10-11
H
.
Verbeet
wordpa
d
: F
o
rmat warn
i
ng fixes
.
commit
|
commitdiff
|
tree
2006-10-11
H
.
Verbeet
ddraw: Wi
n
6
4
printf fo
r
m
a
t war
n
ing fixe
s
.
commit
|
commitdiff
|
tree
2006-10-11
H
.
Ver
b
eet
d3d
9
:
Disable the surface pit
c
h size
t
est
for
n
o
w,
.
.
.
commit
|
commitdiff
|
tree
2006-10-10
H
.
V
erbeet
d
d
raw/tests: Win64
printf format warning f
i
xes
.
commit
|
commitdiff
|
tree
2006-10-10
H
.
Verbeet
d3d9: Win6
4
p
r
i
n
tf format
w
arnin
g
fixes
.
commit
|
commitdiff
|
tree
2006-10-10
H
.
Verbeet
d3d8/tests: Win64
printf format wa
r
ning fixes
.
commit
|
commitdiff
|
tree
2006-10-10
H
.
Verbeet
d3d8: Win
6
4 prin
t
f f
o
r
mat wa
r
ning fixes
.
commit
|
commitdiff
|
tree
2006-10-10
H
.
Verb
e
et
wined3d: I
m
prove shader_dump_decl_usage() TRACEs
.
commit
|
commitdiff
|
tree
2006-10-02
H
.
Verbeet
wined3d:
R
eport the correct n
u
mber of availab
l
e 4-componen
t
.
.
.
commit
|
commitdiff
|
tree
2006-10-02
H
.
Verbeet
wined3d: Ex
p
lici
t
ly
enable the
G
L
_
A
R
B_draw_buffers
.
.
.
commit
|
commitdiff
|
tree
2006-09-27
H
.
Verbee
t
wined3d:
Co
m
paring BOOLs
a
gainst FALSE is r
e
dundant
.
commit
|
commitdiff
|
tree
2006-09-27
H
.
V
e
rbee
t
wined3d: Add a c
o
mment to clar
i
fy the point of max_sampler
_
s
.
.
.
commit
|
commitdiff
|
tree
2006-09-27
H
.
V
e
rbe
e
t
w
i
n
ed3d: Add sup
p
o
r
t for n
a
tiv
e
NPOT
t
e
xtures
.
commit
|
commitdiff
|
tree
2006-09-27
H
.
Verbeet
w
ined
3
d: En
a
ble pixel shaders by
d
efault
.
commit
|
commitdiff
|
tree
2006-09-27
H
.
V
erb
e
e
t
wined3d
:
Fix
the default
v
a
l
ues for win
e
d
3
d_settin
g
s
.
commit
|
commitdiff
|
tree
2006-09-27
H
.
V
e
rb
e
et
wi
n
ed3d:
Don't
over
w
ri
t
e th
e
position y o
f
fset in
A
RB
.
.
.
commit
|
commitdiff
|
tree
2006-09-27
H
.
V
erbeet
wine
d
3d: Cleanup Active
R
ender some m
o
re
.
commit
|
commitdiff
|
tree
2006-09-27
H
.
Verbeet
wine
d
3d: Ren
d
er upsid
e
dow
n
when rendering off
s
cr
e
en
.
.
.
commit
|
commitdiff
|
tree
2006-09-27
H
.
V
e
rbeet
wined
3
d: Show the ME
S
S
AGE
i
n dev
i
ce_find
_
f
bconfigs
.
.
.
commit
|
commitdiff
|
tree
2006-09-12
H
.
Verbeet
wine
d
3
d:
C
leanup the surface
loading code
a
b
it
.
commit
|
commitdiff
|
tree
2006-09-12
H
.
Verbeet
d3d8: Free the s
h
a
d
er handle tabl
e
.
commit
|
commitdiff
|
tree
2006-08-28
H
.
Verbeet
d3d8: Use proper han
d
les
for
p
i
x
e
l sh
a
ders
.
commit
|
commitdiff
|
tree
2006-08-28
H
.
Ver
b
ee
t
d3d8:
I
mprove sha
d
er ha
n
dle mana
g
em
e
nt
.
commit
|
commitdiff
|
tree
2006-08-21
H
.
Verbeet
wined3d: Improve float
constant
load
i
ng a bi
t
.
commit
|
commitdiff
|
tree
2006-08-21
H
.
Verbeet
wined
3
d: Lookup GLSL floa
t
u
n
iform l
o
cati
o
ns
only once
.
.
.
commit
|
commitdiff
|
tree
2006-08-21
H
.
Verbeet
wined3d: Free the float co
n
stant map
a
rr
a
ys
for all
.
.
.
commit
|
commitdiff
|
tree
2006-08-21
H
.
V
erbeet
w
i
n
ed
3
d: F
i
x ind
i
ces
for the float constant map
.
commit
|
commitdiff
|
tree
2006-08-07
H
.
Ver
b
eet
d3
d
9: Stub D3
D
P
ERF_ f
u
nctions
.
commit
|
commitdiff
|
tree
2006-08-07
H
.
Verbeet
wined3d: Al
l
ow async occlusion queries
.
commit
|
commitdiff
|
tree
2006-08-07
H
.
Verbeet
wined3d
:
Improv
e
a few query traces
.
commit
|
commitdiff
|
tree
next