wined3d: Rewrite shader_glsl_arith() to properly take the write mask into account.
commitb0fd23e84400a8a950ca593ea80513aa10f0a01b
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:31:31 +0000 (15 19:31 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:03:50 +0000 (16 16:03 +0100)
treebf8cd3dcfae1ba05235e5f5321dd3761e712d0c5
parent4452120007446a84270b63650fec8fdd678e58c4
wined3d: Rewrite shader_glsl_arith() to properly take the write mask into account.
dlls/wined3d/glsl_shader.c