wined3d: Split out getting the sample function and coordinate mask from shader_glsl_s...
commit67e203215f57b4ec4e2dc6aa1edcf1f76cca6424
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:33:38 +0000 (15 19:33 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:09:23 +0000 (16 16:09 +0100)
tree4261e052b5faa46862986473cc71f0dc919fe267
parent54137bacfa302353d5bf310268468a7351d1401e
wined3d: Split out getting the sample function and coordinate mask from shader_glsl_sample().
dlls/wined3d/glsl_shader.c