wined3d: Rewrite shader_glsl_dot() to properly take the write mask into account.
commitf3a4d35deefdfa8d712f6a02c160e55730f5d1a9
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:32:13 +0000 (15 19:32 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:06:25 +0000 (16 16:06 +0100)
tree625d54630e1c9aeccc2373895c2149287825e91b
parentb3ff0c3703bdd956bd87cedf2c2eb9a5b04f4be4
wined3d: Rewrite shader_glsl_dot() to properly take the write mask into account.
dlls/wined3d/glsl_shader.c