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ddraw: Avoid LPDIRECT3DVIEWPORT2.
2012-11-13
Henri
V
e
r
b
eet
ddraw: Avoid LPD
I
RECT3D
V
I
EWPORT2
.
commit
|
commitdiff
|
tree
2012-11-13
Henri Verbe
e
t
ddraw: Avoid LP
D
I
R
ECT3DVIEW
P
ORT3
.
commit
|
commitdiff
|
tree
2012-11-13
H
enri Verbeet
ddraw: Avoid LPDIRECT3DMATE
R
IAL
.
commit
|
commitdiff
|
tree
2012-11-12
Henri Verb
e
et
wi
n
ed3d: Handle relative ad
d
resses in
the common
c
ode
.
.
.
commit
|
commitdiff
|
tree
2012-11-12
Henri Verbee
t
wined3d: Add support for GLSL based
fixed function
.
.
.
commit
|
commitdiff
|
tree
2012-11-12
Henri Verbeet
ddraw: Avo
i
d LPDIR
E
CT3DMAT
E
R
I
AL2
.
commit
|
commitdiff
|
tree
2012-11-12
Henri Verbeet
ddraw: Avoid
L
PDI
R
ECT3DMAT
E
RIAL3
.
commit
|
commitdiff
|
tree
2012-11-12
Hen
r
i
Verbeet
ddr
a
w: A
v
oid LPDIRECT3DTEXTURE
.
commit
|
commitdiff
|
tree
2012-11-09
Henri Verbeet
w
i
ne
d
3d: Introduce
a sepa
r
ate fun
c
tio
n
for generating
.
.
.
commit
|
commitdiff
|
tree
2012-11-09
Hen
r
i
Ve
r
beet
wi
n
e
d3d:
I
ntroduce a separa
t
e f
u
n
c
t
ion fo
r
generat
i
ng
.
.
.
commit
|
commitdiff
|
tree
2012-11-09
Henri Verbeet
ddraw: Avoid L
P
DIRECT3DTEX
T
URE2
.
commit
|
commitdiff
|
tree
2012-11-09
Henri Verb
e
et
ddraw: Avoid LPDIRECT3DEXECUTEBU
F
FER
.
commit
|
commitdiff
|
tree
2012-11-09
Henri Verbee
t
d
d
ra
w
: Avoid LPDIRECT3
D
VERTEXBU
F
FER
.
commit
|
commitdiff
|
tree
2012-11-08
Henr
i
Verbeet
w
i
ned3d: Int
r
o
duce a sepa
r
ate function for initializing
.
.
.
commit
|
commitdiff
|
tree
2012-11-08
H
enr
i
Verbeet
w
i
ned3d: Int
r
oduce a separate f
u
nction for ini
t
ializing
.
.
.
commit
|
commitdiff
|
tree
2012-11-08
Henri Ver
b
eet
wined3
d
: Use the correc
t
RGTC c
o
n
s
t
a
nt i
n
f
o
rmat_
t
e
xture_info
.
commit
|
commitdiff
|
tree
2012-11-08
He
n
ri
V
erbeet
ddraw:
A
void LPDIRECT3DVERTEXB
U
FFER7
.
commit
|
commitdiff
|
tree
2012-11-08
Henri V
e
rbeet
ddraw: Avoid L
P
DIRECTDRAW
.
commit
|
commitdiff
|
tree
2012-11-07
Henri Ver
b
e
e
t
wi
n
ed
3
d: Use mo
r
e
con
s
i
stent n
a
mes for the various
.
.
.
commit
|
commitdiff
|
tree
2012-11-07
Henri Verbeet
wined
3
d: Introduce a sepa
r
a
t
e struct
u
re for
t
he ps
.
.
.
commit
|
commitdiff
|
tree
2012-11-07
H
e
n
r
i
Verbeet
ddraw/
t
ests: Avoid
LPDIRECTDRAW7
.
commit
|
commitdiff
|
tree
2012-11-07
Henri Verbeet
ddraw:
Avoid LPDIRECTDRAWCLI
P
PER
.
commit
|
commitdiff
|
tree
2012-11-07
Henri Ver
b
eet
ddraw: Avoid LPDIRECTDRAWPA
L
ET
T
E
.
commit
|
commitdiff
|
tree
2012-11-06
H
e
nri Ver
b
ee
t
w
ined3d: Introduce
a
s
e
parate structure for the
vs
.
.
.
commit
|
commitdiff
|
tree
2012-11-06
Henri
Verbeet
wi
n
ed3d
:
Use the sha
d
er object i
d
s as pro
g
ram k
e
y
.
commit
|
commitdiff
|
tree
2012-11-06
Henri Verbeet
ddraw: Avoid LPDIRECTDRAWSURFACE
.
commit
|
commitdiff
|
tree
2012-11-06
Henri Verbeet
ddraw:
A
void LPDIRE
C
TDRAWSURFA
C
E2
.
commit
|
commitdiff
|
tree
2012-11-06
H
e
n
r
i Verb
e
et
d
d
raw:
A
voi
d
LPDIRECTDR
A
WSURFACE3
.
commit
|
commitdiff
|
tree
2012-11-05
Hen
r
i
Verb
e
et
wine
d
3d: Enable or disable the
f
ragment pipe in shade
r
_
s
elect()
.
commit
|
commitdiff
|
tree
2012-11-05
Henri V
e
rbeet
wined3d: Simplify
s
h
a
d
er selection
.
commit
|
commitdiff
|
tree
2012-11-05
Henri
Verbeet
dd
r
aw: A
v
oid LPDIRECT
D
R
A
WSURFACE4
.
commit
|
commitdiff
|
tree
2012-11-05
Henri Verbeet
d
d
raw: Avoid LPDIRECTDRAWSURFAC
E
7
.
commit
|
commitdiff
|
tree
2012-11-05
Henri V
e
rbeet
mmdevapi: Avo
i
d a co
u
ple of
de
p
endencies on ddr
a
w
.
h
.
commit
|
commitdiff
|
tree
2012-10-30
Henri V
e
rbeet
d
3d9/t
e
sts: Avoid
LPDIRECT3DSU
R
FACE9
.
commit
|
commitdiff
|
tree
2012-10-30
Henri
V
erbeet
d3d9/tests:
A
v
o
id
LPDIRECT3DV
E
R
T
EXBUFFER9
.
commit
|
commitdiff
|
tree
2012-10-30
Hen
r
i Verbeet
d
3
d9/tests
:
Avoid LPDIRECT
3
DT
E
XT
U
RE9
.
commit
|
commitdiff
|
tree
2012-10-29
Henri V
e
rbe
e
t
wined3d: Don't depend
o
n
devi
c
e internal
s
in fr
a
gment_pip
e
li
.
.
.
commit
|
commitdiff
|
tree
2012-10-29
Henri Verbeet
dxdiagn: Avoid depending on d
d
raw
.
h
.
commit
|
commitdiff
|
tree
2012-10-29
Henri V
e
rbeet
d3dx
9
: Avoid LPDIRECT3
D
DEVICE
9
.
commit
|
commitdiff
|
tree
2012-10-29
He
n
ri Verbeet
d3dx9:
A
v
o
i
d
LPDIRECT3DVOLUME9
.
commit
|
commitdiff
|
tree
2012-10-29
H
enri Verbe
e
t
d
3
dx9
:
A
v
oid
LPDIRECT3DSUR
F
A
C
E9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Ve
r
beet
winex11: A
v
oid depen
d
ing on ddraw
.
h
.
commit
|
commitdiff
|
tree
2012-10-25
He
n
ri Verbeet
win
e
alsa: Avoi
d
depe
n
d
i
ng on ddraw
.
h
.
commit
|
commitdiff
|
tree
2012-10-25
Hen
r
i Verbeet
d
3dx9: Avoi
d
LPDIRECT3DVER
T
EXBUFFER9
.
commit
|
commitdiff
|
tree
2012-10-25
H
enri Verbeet
d3dx9:
Avoid LPDIR
E
CT3DIN
D
EXBU
F
FER9
.
commit
|
commitdiff
|
tree
2012-10-25
Henr
i
Verbeet
d
3dx9: Avoid LPDIRECT3DB
A
SETEXTURE9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri
Verb
e
et
d3dx9: Avoid L
P
D
IRECT3DTEXTURE9
.
commit
|
commitdiff
|
tree
2012-10-25
Hen
r
i Verb
e
et
d3dx9: Avoid
LP
D
IRECT3
D
C
U
BETEXTU
R
E9
.
commit
|
commitdiff
|
tree
2012-10-25
Henr
i
Ve
r
beet
wined3d: Make t
h
e s
h
ader backend r
e
s
p
on
s
ib
l
e
f
or
controlling
.
.
.
commit
|
commitdiff
|
tree
2012-10-25
Hen
r
i Verbeet
wined3d: Replace the fa
c
e
a
n
d leve
l
parameters
to device_pa
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbe
e
t
ddraw: Mo
v
e the mip
m
ap desc fixu
p
code to
d
d
raw_sur
f
a
ce_cre
a
.
.
.
commit
|
commitdiff
|
tree
2012-10-24
Hen
r
i Verb
e
et
d3d
x
9: Avoid LPDIR
E
CT3DVO
L
UMETEXTURE9
.
commit
|
commitdiff
|
tree
2012-10-24
Henri Ver
b
eet
d3dx9: Avoid
LPDIRECT3DVERTEXSHADER9
.
commit
|
commitdiff
|
tree
2012-10-24
Henri Verbeet
w
ined3d: Remove
some dead
code from gen_ffp_ins
t
r()
.
commit
|
commitdiff
|
tree
2012-10-24
Henri Verb
e
et
wined3d: Set textur
e
_le
v
el
i
n sur
f
ace_set_textur
e
_
t
arget
.
.
.
commit
|
commitdiff
|
tree
2012-10-24
Hen
r
i Verbeet
d3d
1
0
:
Implement D3
D
10Disa
s
se
m
bleShader(
)
.
commit
|
commitdiff
|
tree
2012-10-23
Hen
r
i Verbeet
d3dx9
:
Avoid L
P
DIREC
T
3DPIXEL
S
HAD
E
R9
.
commit
|
commitdiff
|
tree
2012-10-23
Henri Ve
r
beet
wined3d: Get rid of the
mo
s
tly unused "num_
t
ex
t
ures_use
d
.
.
.
commit
|
commitdiff
|
tree
2012-10-23
Henri Verbeet
includ
e
:
A
d
d t
h
e
D
3DD
i
s
assemble()
prototype and f
l
ags
.
commit
|
commitdiff
|
tree
2012-10-23
Henri Verbeet
w
ined
3
d: Mov
e
shader_is
_
pshad
e
r_v
e
rsion() and sha
d
er_is_vsha
.
.
.
commit
|
commitdiff
|
tree
2012-10-23
Henri Verbeet
wi
n
ed3d: Explicitl
y
check
t
he
shader
type
in sha
d
er_generate
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
He
n
ri Verbeet
us
e
r32: Implemen
t
GetRawInputD
e
vic
e
InfoA()
.
commit
|
commitdiff
|
tree
2012-10-22
Henri Ve
r
beet
wined3d: Impl
e
ment WINED3DSIH
_
MOVC in the GL
S
L shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
H
en
r
i Verbeet
wined3
d
: Merge a couple of
s
hade
r
ty
p
e specific
blocks
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
Henr
i
V
erbeet
wined3d: Use
shader_glsl_get_prefix
(
)
i
n sh
a
der_gl
s
l_gen_sam
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
Henri Verbeet
wined3
d
:
A
l
s
o
read commen
t
s
i
n
s
hade
r
_
sm1_is_end()
.
commit
|
commitdiff
|
tree
2012-10-18
He
n
ri
Verbeet
user32:
I
mpleme
n
t GetRawInputDevi
c
eInfoW()
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Verbeet
w
ined3d: Merge most
of th
e
code fo
r
shader_gls
l
_
c
mp
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri
V
erbeet
wine
d
3d:
Imp
l
eme
n
t WI
N
ED3
D
SIH_ROUND_NI i
n
the GLSL
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
H
e
nri Ve
r
b
eet
w
i
ned3d: Expli
c
itly check
the shader typ
e
in shader_glsl_loa
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
H
enri Ve
r
bee
t
wi
n
e
d3d: Explicitly
c
heck the shader type in shader_glsl_get
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Verbeet
user3
2
: Impleme
n
t GetRawInputDeviceList()
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Ver
b
eet
wined3d: Imple
m
en
t
W
I
NED3DS
I
H_USHR i
n
the
G
LSL
s
hader
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
H
e
n
ri Verbeet
wine
d
3d: I
m
pleme
n
t
WINED3D
S
IH_UDIV
i
n the GL
S
L shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
H
enri
V
erb
e
et
wined3d: Explcitly check the shader t
y
pe in shade
r
_glsl_
g
et_
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Verbeet
w
i
ned3d: Explicitly check t
h
e shader t
y
pe in shader_gl
s
l_gen
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
Henri Verbeet
d
d
raw/test
s
: Add some display mode
s
et / restore
t
e
s
ts
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
He
n
ri Verb
e
et
ddraw
:
When re
s
toring th
e
d
ispla
y
mode, u
s
e
the mod
e
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
Henri Verbe
e
t
ddraw: Only
r
estore t
h
e
display mode if we changed it
.
commit
|
commitdiff
|
tree
2012-10-17
H
e
nri V
e
r
b
ee
t
ddraw:
Prevent mode cha
n
g
e
s when
a
differ
e
nt ddraw
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
Henri Ver
b
eet
wined3d: Handle WINE
D
3DSPR_PRIMID in the
GLSL sh
a
der
.
.
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Verbeet
ddr
a
w: Just implem
e
nt ddraw7_RestoreDis
p
layMode() o
n
.
.
.
commit
|
commitdiff
|
tree
2012-10-16
H
e
nri Verbeet
ddraw
:
Get rid of some fallback code in C
r
eate
S
urface()
.
commit
|
commitdiff
|
tree
2012-10-16
He
n
ri
Verbeet
wined3d: Recognise the SM4 "primID" register type
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Ve
r
beet
wined3d
:
Explicit
l
y
c
h
e
c
k
t
he shader type in shader_glsl_mo
v
()
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Verbe
e
t
wined3d: Ex
p
licitl
y
c
hec
k
the shade
r
type in shader_gls
l
_tex
.
.
.
commit
|
commitdiff
|
tree
2012-10-15
H
e
nri Verb
e
e
t
w
ined3
d
: H
a
ndle SM1 c
o
m
ments i
n
the f
r
ontend
.
commit
|
commitdiff
|
tree
2012-10-15
Hen
r
i Verbeet
win
e
d3d: Introduc
e
a
s
tructure for shader register
.
.
.
commit
|
commitdiff
|
tree
2012-10-15
H
enri Verbeet
wined3d: U
s
e a
common functi
o
n for
p
ar
s
ing SM4 source
.
.
.
commit
|
commitdiff
|
tree
2012-10-15
Henri Ve
r
beet
wined3d: Re
c
ognise
S
M4
s
c
alar swizzles
.
commit
|
commitdiff
|
tree
2012-10-15
Henri Verbeet
wi
n
ed3d: Use the co
r
rect
relative
addre
s
s for con
s
tan
t
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
H
enri Ver
b
eet
wined3d: A
d
d
su
p
port
f
or SM4
rel
a
tive addressi
n
g
.
commit
|
commitdiff
|
tree
2012-10-12
Henri Ve
r
bee
t
wined3d
:
Im
p
lement W
I
NED3
D
S
IH_IMUL in the GLSL
s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
Henri Verbeet
wined3d:
I
mplemen
t
WINED3DSIH
_
U
T
O
F in the GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
Henri
V
erb
e
et
wined
3
d: Im
p
le
m
ent WINED3DSIH_ITOF
i
n the GL
S
L shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
He
n
ri Ve
r
beet
wined3d: Implement WINED3DSIH_
F
TOI i
n
the
GLSL sh
a
der
.
.
.
commit
|
commitdiff
|
tree
2012-10-11
Hen
r
i
Verbe
e
t
wined3d: Implement WINED3DSIH_LT in t
h
e GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-11
Henri Verbeet
wined3d: Implement WI
N
E
D
3DSIH_
I
GE in the
GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-11
H
e
nr
i
Verbeet
wi
n
ed
3
d: Implement WIN
E
D3DSIH_GE in the GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-11
Henri Ve
r
b
e
et
wined
3
d:
I
mplement WI
N
ED
3
DSI
H
_EQ in the
GLSL shader
.
.
.
commit
|
commitdiff
|
tree
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