wined3d: Introduce a separate function for initializing ps uniform locations.
commit02250bb1bd37a1d5be823684808969eaf9ef413b
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 7 Nov 2012 20:41:16 +0000 (7 21:41 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 8 Nov 2012 14:37:48 +0000 (8 15:37 +0100)
tree2d8e1036f536208e3bd23a8e4eb995f593fa7c8e
parentc9f4cfc96a71f543d573e742551e4b08d5be6aae
wined3d: Introduce a separate function for initializing ps uniform locations.
dlls/wined3d/glsl_shader.c