wined3d: Handle relative addresses in the common code in shader_glsl_get_register_name().
commit0a7b32e3f08d68feddd563afca3c03416cc4cb00
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 11 Nov 2012 17:52:39 +0000 (11 18:52 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 12 Nov 2012 11:15:30 +0000 (12 12:15 +0100)
tree25a614a25b293ac3b3918489e399fb6f36c0eb23
parent10d46bc042696bb9e5c45ac88af332c957bbff03
wined3d: Handle relative addresses in the common code in shader_glsl_get_register_name().
dlls/wined3d/glsl_shader.c