wined3d: Explicitly check the shader type in shader_glsl_get_register_name().
commit7365f9e6afaa6deb1afaad95388cfbb627f85ba6
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 18 Oct 2012 20:12:49 +0000 (18 22:12 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 18 Oct 2012 20:32:03 +0000 (18 22:32 +0200)
treedc10cabfdc49232b0137455d6627b7f9142f5096
parent181e432e22b6231c0b461e52cb6a80b44562d1f2
wined3d: Explicitly check the shader type in shader_glsl_get_register_name().
dlls/wined3d/glsl_shader.c