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wined3d: Support all fixups in shader_none_color_fixup_supported().
2012-11-14
Henr
i
Verbee
t
ddraw
:
Avoid LPDIRECT3DDEVICE3
.
commit
|
commitdiff
|
tree
2012-11-14
He
n
ri Ver
b
eet
ddraw:
A
void LPDI
R
ECT3DD
E
V
I
CE7
.
commit
|
commitdiff
|
tree
2012-11-14
Henri
Verbe
e
t
ddraw: Avoid
L
P
DIRECT3DVIEWPORT
.
commit
|
commitdiff
|
tree
2012-11-13
Henri Verb
e
et
d3
d
10core: Im
p
lement d3
d
10_device_PSG
e
tShader()
.
commit
|
commitdiff
|
tree
2012-11-13
H
enri Verbeet
d3d10
c
ore: I
m
pl
e
men
t
d3d10_d
e
vice_VSGetShader()
.
commit
|
commitdiff
|
tree
2012-11-13
Henri Ve
r
beet
ddra
w
:
A
v
o
id LPDIRECT3DVI
E
WPORT2
.
commit
|
commitdiff
|
tree
2012-11-13
Henri Ver
b
eet
ddraw
:
A
voi
d
LPDIRECT
3
DVIEWPOR
T
3
.
commit
|
commitdiff
|
tree
2012-11-13
H
enri Verbeet
d
draw: Avoid LPDIRECT3DMATERIAL
.
commit
|
commitdiff
|
tree
2012-11-12
Hen
r
i Verbeet
wined
3
d
: Handl
e
relative addresse
s
i
n the common code
.
.
.
commit
|
commitdiff
|
tree
2012-11-12
Henri Verbeet
wine
d
3d: Ad
d
supp
o
rt f
o
r GLSL b
a
sed fixed functi
o
n
.
.
.
commit
|
commitdiff
|
tree
2012-11-12
Henri Verbeet
ddraw: Avoid LPDIRECT3DMATERIAL2
.
commit
|
commitdiff
|
tree
2012-11-12
He
n
ri V
e
rbeet
ddraw:
Avoid LPDIR
E
CT3DMATERIA
L
3
.
commit
|
commitdiff
|
tree
2012-11-12
Henri Verb
e
et
ddraw
:
Avoi
d
LPDIRECT3
D
TEX
T
URE
.
commit
|
commitdiff
|
tree
2012-11-09
H
enri V
e
rbeet
win
e
d3
d
: I
n
troduce
a
s
e
para
t
e
f
unction for genera
t
ing
.
.
.
commit
|
commitdiff
|
tree
2012-11-09
Henri Verb
e
et
wined3d
:
Int
r
o
duce a separate function f
o
r generating
.
.
.
commit
|
commitdiff
|
tree
2012-11-09
He
n
ri Verbeet
ddraw: Avoid LPDIR
E
CT3DTEXTURE2
.
commit
|
commitdiff
|
tree
2012-11-09
Henri V
e
rbeet
ddraw: Avoid L
P
DIRECT3D
E
XECUTEBUFFER
.
commit
|
commitdiff
|
tree
2012-11-09
Henri Verb
e
e
t
d
d
r
a
w
:
Avoid LPD
I
RECT3DVERTEXBUFFER
.
commit
|
commitdiff
|
tree
2012-11-08
Henri
Verbeet
w
i
n
e
d
3
d: Introduce a separate func
t
ion for initial
i
zing
.
.
.
commit
|
commitdiff
|
tree
2012-11-08
Henr
i
Ver
b
e
e
t
wined3d: Introduce a separate fu
n
ction for initializing
.
.
.
commit
|
commitdiff
|
tree
2012-11-08
Hen
r
i Ve
r
beet
wined3d: U
s
e
the cor
r
ect RGT
C
co
n
stan
t
in
f
ormat_texture_info
.
commit
|
commitdiff
|
tree
2012-11-08
Henri Verbeet
ddr
a
w: Avoid L
P
DIR
E
CT3DVERTEXB
U
FFE
R
7
.
commit
|
commitdiff
|
tree
2012-11-08
H
enri Ve
r
beet
d
d
raw: Avoid LPDIREC
T
D
RAW
.
commit
|
commitdiff
|
tree
2012-11-07
Henri Ve
r
bee
t
wined3d: Use more consisten
t
names for the
v
ari
o
u
s
.
.
.
commit
|
commitdiff
|
tree
2012-11-07
Henri Verbeet
win
e
d3d: Introduce a separate
st
r
ucture
f
or the ps
.
.
.
commit
|
commitdiff
|
tree
2012-11-07
Henri Ve
r
b
e
et
ddraw/tests: Avoid
LPDIRECTDRAW7
.
commit
|
commitdiff
|
tree
2012-11-07
Henri V
e
rb
e
e
t
ddraw: Avoid LPDIRECTDRAWCLIPPER
.
commit
|
commitdiff
|
tree
2012-11-07
Henri Verb
e
et
ddraw: Avoid
LPDIRECTDRA
W
P
A
L
E
T
TE
.
commit
|
commitdiff
|
tree
2012-11-06
Henri Verbeet
wined
3
d: In
t
roduce a separate st
r
ucture
for the vs
.
.
.
commit
|
commitdiff
|
tree
2012-11-06
Henri Verbeet
wined3d: Use th
e
shader
obj
e
ct id
s
as p
r
ogram key
.
commit
|
commitdiff
|
tree
2012-11-06
Henri Verbeet
ddraw
:
Avoid LPDI
R
E
C
T
D
RAWSURFACE
.
commit
|
commitdiff
|
tree
2012-11-06
H
enri
Verbeet
ddraw:
Avoid
L
P
DI
R
E
C
T
D
R
AWSURFA
C
E2
.
commit
|
commitdiff
|
tree
2012-11-06
Henri Ve
r
beet
ddraw
:
A
voi
d
LPDIR
E
CTDRAWSUR
F
ACE3
.
commit
|
commitdiff
|
tree
2012-11-05
H
e
n
ri Verb
e
et
wi
n
ed3d: Enable o
r
d
is
a
ble the fra
g
m
e
n
t pipe in shade
r
_
s
elect()
.
commit
|
commitdiff
|
tree
2012-11-05
H
enri Verbeet
wined3d
:
Simplify shader selection
.
commit
|
commitdiff
|
tree
2012-11-05
Henri V
e
rbeet
ddr
a
w: Avoid
LPDIRECTD
R
A
W
SU
R
FACE4
.
commit
|
commitdiff
|
tree
2012-11-05
Henri Verbeet
ddraw: Avoid LPDIRECTDRAWSURFACE7
.
commit
|
commitdiff
|
tree
2012-11-05
H
e
n
ri Verbeet
mmdeva
p
i: Avoid a couple of d
e
pe
n
dencies on ddraw
.
h
.
commit
|
commitdiff
|
tree
2012-10-30
Henr
i
Verbeet
d3d9
/
tests: Avoid LPDIRECT3DSUR
F
ACE9
.
commit
|
commitdiff
|
tree
2012-10-30
Henri Verbeet
d3d9/tes
t
s: Avoid LPDI
R
ECT3DVERT
E
XB
U
FFER
9
.
commit
|
commitdiff
|
tree
2012-10-30
Henri
V
e
r
beet
d3d9/tests: Avo
i
d LPDIRECT3
D
T
EXT
U
RE
9
.
commit
|
commitdiff
|
tree
2012-10-29
Henri V
e
rb
e
et
wined3d: Don't depend on d
e
vice i
n
tern
a
ls in fragment_pipel
i
.
.
.
commit
|
commitdiff
|
tree
2012-10-29
Henri Verbeet
dxdia
g
n: Avoid depe
n
ding on
d
d
r
aw
.
h
.
commit
|
commitdiff
|
tree
2012-10-29
Henri Verbeet
d3dx9: Avoid L
P
DIRECT3D
D
EVI
C
E9
.
commit
|
commitdiff
|
tree
2012-10-29
Hen
r
i Verbeet
d3dx9: Avoid LPDIRECT3D
V
O
L
UME9
.
commit
|
commitdiff
|
tree
2012-10-29
H
e
nri Verbeet
d3dx9: Avoid LPDIRECT3
D
S
URFACE9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbe
e
t
winex11
:
Avoid
depe
n
ding on ddraw
.
h
.
commit
|
commitdiff
|
tree
2012-10-25
Henri V
e
rbeet
wineals
a
: Avoid
d
ependin
g
on ddraw
.
h
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Ve
r
beet
d3dx
9
: Avoid LPDIREC
T
3DVERTEXBUFFER9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbeet
d3dx9:
A
voi
d
LPDIRECT3DINDEXBUFFE
R
9
.
commit
|
commitdiff
|
tree
2012-10-25
Henr
i
V
erbeet
d3dx9: Avoid
LPDIRECT3DBAS
E
T
EXTURE9
.
commit
|
commitdiff
|
tree
2012-10-25
H
e
nri V
e
r
b
eet
d3dx9: Avoid LPDIR
E
CT
3
DTEXTURE9
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbeet
d3dx9:
A
v
o
id
LPDIRECT3DCUBETEXT
U
RE9
.
commit
|
commitdiff
|
tree
2012-10-25
Henr
i
Verbeet
wined
3
d: Make
t
he shader backend
r
esp
o
ns
i
ble for co
n
trolling
.
.
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verb
e
et
wined3d: Repl
a
ce the face and level parameters to device_par
.
.
.
commit
|
commitdiff
|
tree
2012-10-25
Henri Verbeet
d
draw: Move the mipmap desc f
i
xup
code to ddraw_surfa
c
e_crea
.
.
.
commit
|
commitdiff
|
tree
2012-10-24
H
e
nri Verbee
t
d3dx9:
A
v
oid LPDI
R
ECT3DVOLUMETEXTURE9
.
commit
|
commitdiff
|
tree
2012-10-24
Henri V
e
rbeet
d3dx9: Avoid
LPDIRE
C
T3DVERTEXSH
A
DE
R
9
.
commit
|
commitdiff
|
tree
2012-10-24
Henri Verbeet
wined3d:
Remove some
dead code from gen_f
f
p_instr()
.
commit
|
commitdiff
|
tree
2012-10-24
H
enri Verbeet
wined3d: Se
t
texture
_
level in
s
urface
_
s
e
t_textu
r
e_targe
t
.
.
.
commit
|
commitdiff
|
tree
2012-10-24
H
enri Verbeet
d
3d10: Implemen
t
D
3D10DisassembleShader()
.
commit
|
commitdiff
|
tree
2012-10-23
Henri Verbeet
d3dx
9
:
A
void LPDIREC
T
3DPIXELSHAD
E
R9
.
commit
|
commitdiff
|
tree
2012-10-23
He
n
ri
V
erbee
t
wined3d: Get
r
i
d of the mos
t
l
y unused
"
num
_
t
e
x
t
ures_used
.
.
.
commit
|
commitdiff
|
tree
2012-10-23
Hen
r
i Verbe
e
t
i
nclu
d
e: A
d
d the D
3
D
Disas
s
embl
e
()
prototyp
e
an
d
flags
.
commit
|
commitdiff
|
tree
2012-10-23
Henri Verbeet
w
ined3d: M
o
ve shader_is_pshade
r
_ve
r
si
o
n() and s
h
a
d
er_i
s
_vs
h
a
.
.
.
commit
|
commitdiff
|
tree
2012-10-23
Henri V
e
rbeet
win
e
d3d: Explicitly check t
h
e shad
e
r t
y
pe in
s
h
a
d
er
_
g
enerate
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
He
n
r
i
V
e
rbeet
user3
2
: Implement
G
etRawInpu
t
DeviceI
n
foA()
.
commit
|
commitdiff
|
tree
2012-10-22
Henri Verbeet
w
ine
d
3
d
: Im
p
lemen
t
WI
N
ED3DSIH_MOVC in
the GLSL
s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
H
e
nri Verbeet
win
e
d
3d:
M
erge a couple of shader t
y
pe spec
i
f
i
c bl
o
cks
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
Henri Verbeet
wined3d: Use sha
d
e
r_glsl_ge
t
_
p
refix() in sha
d
e
r_glsl_gen_sam
.
.
.
commit
|
commitdiff
|
tree
2012-10-22
Henri
Verbeet
w
ined3d: Also r
e
ad comme
n
ts in shader
_
s
m
1_is_end()
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Verbeet
use
r
32: Implement
G
e
t
R
awInpu
t
DeviceInfoW
(
)
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Verbeet
wi
n
ed3d: Merge
mos
t
of
the code fo
r
s
ha
d
er_gl
s
l_cmp
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
H
e
nr
i
Verbeet
wined3d:
Implement WINED3DSIH_
R
OUN
D
_NI in the GLSL
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
He
n
ri Verbe
e
t
wi
n
ed3d: Explicitly check the
shader t
y
p
e
in
shader_glsl_loa
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri Verbeet
wined3d
:
E
x
plicit
l
y
ch
e
ck the shader type in shad
e
r_glsl_get
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
Henri V
e
rbeet
u
ser32: Implemen
t
GetRawInputDeviceList()
.
commit
|
commitdiff
|
tree
2012-10-18
H
enri Verbee
t
wined3d:
I
mpl
e
ment WINED3DSIH_US
H
R in
the GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
He
n
ri Verbeet
w
ined3d: Im
p
lement WIN
E
D3DSIH_
U
DIV in the
G
LSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
H
enr
i
Verbeet
w
i
ned3d: Explci
t
l
y
chec
k
the s
h
ader typ
e
in shader_glsl_get_
.
.
.
commit
|
commitdiff
|
tree
2012-10-18
He
n
ri Ve
r
beet
wined3d: Explicitly check
t
he shader
t
y
p
e in
s
ha
d
e
r
_glsl_g
e
n
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
H
enri
V
e
rbeet
d
d
r
a
w/tests:
Add som
e
d
i
spla
y
mode
s
et / restore tests
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
H
e
nri Verbeet
dd
r
aw: When restoring the displa
y
mo
d
e, use the
m
ode
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
H
e
nri Verbeet
d
draw: Only restore
the
d
isplay mode if we
chang
e
d
i
t
.
commit
|
commitdiff
|
tree
2012-10-17
H
enri Verbee
t
ddraw: Pre
v
ent mode
c
h
a
nges when
a d
i
fferent dd
r
aw
.
.
.
commit
|
commitdiff
|
tree
2012-10-17
Hen
r
i Verbeet
wine
d
3
d
:
Handle WINED
3
DS
P
R_PRIMID i
n
the GLSL sha
d
e
r
.
.
.
commit
|
commitdiff
|
tree
2012-10-16
Henr
i
Verbee
t
ddraw
:
Just i
m
plement ddraw7_RestoreDi
s
pla
y
Mode() on
.
.
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Verbeet
dd
r
a
w
: Get ri
d
of some f
a
llback
c
ode
in CreateSurface()
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Ver
b
eet
wined3d: Recognise th
e
SM4 "pri
m
ID" register
typ
e
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Verbeet
wined3d: Explicitly
c
h
eck
the shad
e
r
t
y
pe in s
h
a
der_g
l
sl_mov()
.
commit
|
commitdiff
|
tree
2012-10-16
Henri Verbeet
win
e
d3d:
E
xplicitl
y
check the shader type
in shader_glsl_t
e
x
.
.
.
commit
|
commitdiff
|
tree
2012-10-15
He
n
ri Verbeet
wined3d: H
a
nd
l
e SM1 comments
i
n
the
frontend
.
commit
|
commitdiff
|
tree
2012-10-15
Henri Verbeet
wined3d: Introduce a structure fo
r
shader register
.
.
.
commit
|
commitdiff
|
tree
2012-10-15
Henri Verbee
t
w
i
ned3d
:
Use a common f
u
nct
i
on for pa
r
sing
S
M4
source
.
.
.
commit
|
commitdiff
|
tree
2012-10-15
Hen
r
i
Verb
e
et
wined3d
:
Recognise SM4 scalar swi
z
zles
.
commit
|
commitdiff
|
tree
2012-10-15
Henri Verbeet
wined3d
:
Use
t
he correct relative address for constant
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
H
e
nri Ve
r
beet
wined3d: A
d
d
s
u
pp
o
rt
fo
r
SM4
r
elat
i
ve address
i
ng
.
commit
|
commitdiff
|
tree
2012-10-12
Henri Verbeet
wined3d: Imp
l
ement WINED3DSIH_
I
MUL in the
GLS
L
shader
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
Henri
V
er
b
e
et
wined3d:
Imple
m
ent
WINED3DSIH_
U
T
O
F
in the
G
LSL s
h
ader
.
.
.
commit
|
commitdiff
|
tree
2012-10-12
H
enr
i
Verbeet
wined3d: Implement WINED3DSIH_IT
O
F in the
G
LSL
s
had
e
r
.
.
.
commit
|
commitdiff
|
tree
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