opengl32: Correctly interpret glMapBuffer() access in wow64 mapping.
[wine.git] / dlls / usp10 / tests / 
tree550f011de9e4d093fa10734541a6a220afaeceb9
drwxr-xr-x   ..
-rw-r--r-- 74 Makefile.in
-rw-r--r-- 202977 usp10.c